While this is specifically about Volimance's character I'm going to use this as an opportunity explain a couple things to everyone.
Volimance, looking over your character sheet I see a couple of things...
1) You cheated yourself out of your proficiency bonus. Add a '+2' in the 'Proficiency Bonus' field. This will add the bonus to the appropriate skills automatically. (Skills that you're proficient in get your proficiency bonus added to skill checks. Everyone starts with a +2 PB)
2) Mark the saving throws that you're proficient in, the sheet will add the '+2' bonus to that as well. In a Druid's case these would be Intelligence and Wisdom.
3) Weapons. You'll want to add your staff and dagger under the 'Weapons Section' for easy reference.
Quarterstaff:
- Your attack bonus would be your STR modifier + your Proficiency Bonus (as you're proficient with the Quarterstaff)
- Damage is 1d6-1/1d8-1 (You get the 1d8 because the staff is marked as 'Versatile', which means you can use it two handed)
- Notes: Bludgeoning, Versatile
Dagger:
- Your attack bonus would be your DEX modifier + your Proficiency Bonus (as you're proficient with Daggers) Since a dagger is marked as 'Finesse' you can choose either STR or DEX as your weapon modifier.
- Damage is 1d4+2
- Notes: Finesse, Light, Thrown (20/60)
4) SPELLS! Druids start with 2 Cantrips, WIS+LEVEL 1st level spells, and two 1st Level Spell Slots.
5) Feats and Abilities: Most of the time I won't copy all of the details for these types of things (your Outlander background provides some cool abilities) but it is nice to put a title and page reference in the given area. Helps me as well when I'm running things so I can quickly check on neat things your character might be able to do.
For reference here's a couple character sheets that have been filled out here on GP.
Elfog Oakshoulder - Barbarian
Vad Fekete - Sorcerer
Anyone else have any ideas as to what they'd like to play?