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Yuuki Asagami, tiefling Armorist (bloodbinder) (name tentative)
Effectively a bloodrager, emphasis on the blood, Yuuki is some of a battle-crazed berserker, always seeking new challenges to prove her skills in battle. She has more than enough restraint to hold back when things don't need murdering, but just do your best not to be in the way when she used that massive blood sword to rip and tear. Almost counter to this is her skills in medicine and healing - while she's not able to use positive energy to heal, her magic skills often come in handy in patching people up the old fashioned way (usually with some alchemical help, too).
Personality wise, I'm going to try for a more outspoken, aggressive, stubborn sort with something to prove. I tend to play more laid back or quiet characters, so this will be a bit of a challenge. Background wise, I haven't quite gotten it figured out yet. Thinking maybe something along the lines of survivor of a bandit attack, discovered by wandering swordsman sorta deal (which the fun 'I make swords out of my blood' funness lol).
Mechanically:
Yuuki is currently set up to be a frontline fighter, with a lot of survivalibity built in. Her gory weapon can grant temp HP or heal, and dealing blood lost or bleed also heals (coupled with alchemy sphere + blood potion), combined with buffing herself up as she rampages on. Thankfully, she also has the guardian sphere (challenge pack) to draw attention to herself, and will likely open every combat with a nice "Come at me!" demand, and uses Duel of Will on whoever looks the toughest (to lower their AC and Will saves).
Quick and Dirty build overview:
Feats: Spell Attack, Prescient Attack, Blood Potion, Signature Skill (Heal), Triage
Magical Talents:
Magic Talents:
Blood Sphere: Gory Weapons, Martyr's Tithings, Piercing Blood, Exsanguinating Strike, Sanguiphilia
Fate Sphere: Instil Fate, Hermit (motif), Cups (motif/arcana), Swords (motif/arcana)
Divination Sphere: Imbue Divination, Foreshadow (sense), Scent (sense)
Life Sphere: Taste of Victory, Revitalize, Aggressive Vitality
Conjuration Sphere:
(summon 1: demon wolf - Bestial + Martial archetypes)
-Outsider Type, Mount form, Animal Creature, Boon Companion
Combat Talents:
Equipment Sphere: Bushido Training, Unarmored Training, Force Redirection Technique
Gladiator Sphere: Duel of Will, Uncowed
Alchemy Sphere: Salve, Focusing Formula
Berserker Sphere: Marauder
Guardian Sphere (challenge package): Mass Challenge
Duelist Sphere: Long Cuts
Note: yes, that's a lot of talents, but I've taken a lot of drawbacks to get them, restricting several options. For example, in the Fate sphere, I can only take Motifs at this point, and Divination Senses, and both are via imbue effects (aka potions) only. Life is self only, and requires me to hit, crit, or kill something to take effect, and the cure effect is fast healing only.