Gameplay

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Sep 25, 2020 5:06 pm
Anders waking from the floor finds the nearest chair and props himself up. Looks for the others in the room, both his compatriots and other patrons in the room.

What in the blazes? Trond...Dagmar...Are you guys ok?
Sep 25, 2020 7:01 pm
There doesn't seem to be any lasting effect. I don't like being put to sleep though.
Sep 28, 2020 5:22 pm
As he wakes up, Kikkert's old reflexes immediately kicks in, and he tries to get up, while looking around him, confused.

Why ? How ? Feeling his breath goes faster and faster, his gaze go to every corner of the room, ready for anything.

Rolls

Fear Test: Logic (4) + 3 Persons Bonus - (7d6)

(1446641) = 26

Sep 29, 2020 12:30 am
Kikkert overcomes the Fear as well.

The other patrons seem terrified. The drunk starts panic drinking, and the priest has taken to sob-praying.
Sep 29, 2020 4:34 pm
Anders runs over to the priest.

Father it is ok...please calm down.
Sep 29, 2020 11:34 pm
He looks up at Anders. "Mmmm," he mumbles, afraid to voice his own fears. But he calms a little, though he does not stop his prayers.
Oct 2, 2020 9:27 pm
OOC:
sorry for delay?
Anders looks around at the others, what could have caused this? he thinks
Oct 5, 2020 1:43 am
The daughter Sophie hisses from the stairs. "Ready for the play?" She beckons to you all, and you might note that she's out of line of sight from her father, Sami, who remains oblivious.

In the dining room, you hear scratches on the ceiling, and the shadows in the dim firelight seem to move on their own.
Oct 5, 2020 2:57 am
Did anyone just hear those scratches? What is going on this place? I don't like it.
Oct 5, 2020 3:22 am
Well, this is all bad.

Trond moves slowly to the stairs.

What play Sophie?
Oct 5, 2020 3:31 am
She shows you the flyer you saw back in the city. "It's a shadow play called A Dance of Dreams. The stage is in the attic." She beckons again and moves back up the stairs.
Oct 5, 2020 3:57 am
Well gentlemen, while I think this is likely a trap of some kind, we are here to get to the bottom of things.

Maybe the bottom is at the top. Shall we go see a play?
Last edited October 5, 2020 3:57 am
Oct 5, 2020 3:42 pm
Anders pats his hip, making sure his revolver is still there.

Looking at the others wearily, he begins to take steps toward the stairs.

I don't think we have much choice in the matter. Be prepared for anything
Oct 5, 2020 9:55 pm
I think we should go see a play. All Dagmar has is a knife. He always knows where it is in case he needs it and he knows how to use it.
Oct 6, 2020 2:38 am
Trond makes sure his gun is handy as he ascends the stairs.
Oct 7, 2020 12:00 pm
The attic is littered with trunks, boxes, books, and old clothes. But the far end of the room has been cleaned up and curtains hide that space from the rest of the attic. Behind the curtains is an advanced shadow theater and chairs for a in audience. The theater consists of lanterns, paper figures on sticks, and cloth screens that can be replaced to show different backgrounds. Everything is connected to rails and clockwork mechanisms, and it appears that by turning a crank, the light sources and the figures can be moved around and the background replaced.

As she gestures for you to take your seats, Sophie stands before you. Thunder continues to peel outside, and the rain dances its own mad rhythm on the roof.

"The ideas for the theater came to me in dreams I started having at the beginning of this year," she begins.

Once you're seated, no doubt uncomfortable in the ghostly blue light of the lanterns, she cranks up the clockwork mechanism and starts telling her story from memory.

"A young man wanders through Europe, seeing things few people are fortunate enough to witness. He dances with queens and visits Versailles and the Palais-Royal. There people perform his plays and praise his name, and life dances along like a dream. But the people’s revolution sweeps the land with grenades and fire, and those who were playing and singing end up dead by the side of the road. The young man flees the song of the guillotine.

Our hero returns home to a city in the north – he walks through its gates without shoes, poor and mute. The house where he was born is burnt to ashes and his family is missing. He kneels by the side of the road, begging for coin, and no one knows that his name was once sung in the palaces of Europe."


Her voice grows increasingly strong and deep, until it becomes clear that it is not her voice at all, but the voice of a man, echoing as if it comes from the bottom of a hole. Sophia’s gaze is fixed on a certain part of the ceiling and her body loses all tension, except for the arm turning the crank, which seems to be moving by itself as if suspended with invisible wires from the ceiling.

"Suddenly he sees things no one else does – creatures creeping, flying, and crawling – as the Invisibles reveal themselves to him. When he points them out to others, he is mocked and beaten.

A man picks him up from the street and has him bathed and clothed. The man’s name is Albert, and his mansion is a place of love and song. Our young hero performs his plays and sings to him for days and nights, and they eat fruit and drink wine.

Albert introduces his friends. In the young man’s dreams they are all dancing together.

But the dreams lie.

It was you. You brought me here. You asked me to sit down and talk. We spoke of the future of the world.

I have the right to refuse, you said so and smiled, and then you butchered me like a pig one hangs from the ceiling. You buried my body in unholy ground, without priest or consecration.

Now, dreams are all I have left – I gaze out over the audience at the Palais-Royal, I dance with a princess, I eat cake, I look up into your eyes, Albert, and I let you take my dirty hand. You summon me to Pyri’s inn. You make me a villainous proposition, and I decline.

You cut me up. I scream, not wanting to die.

At last you are back.

Welcome."


As Sophia finishes her story, a monstrous figure with sharp teeth and claws emerges from the shadow theater. His undead body stinks of decay, and the entire building starts to shake as if hit by an earthquake. It whispers "welcome," and the word vibrates in the room, lingering like a bad taste in the mouth. Then the revenant howls and launches itself at you all.

Please make a test against Fear 2.
[ +- ] Fear test
Qralloq sent a note to Qralloq
Oct 7, 2020 1:13 pm
What madness and sadness is this?
OOC:
Ack just ignore that 3 in the roll please.
Last edited October 7, 2020 1:14 pm

Rolls

Empathy 4 - (7d6+3)

(4523121) + 3 = 21

Oct 7, 2020 1:22 pm
Dagmar suffers two mental conditions (Fear 2 less 0 successes). Choose two: Angry, Frightened, or Hopeless.
Oct 7, 2020 1:45 pm
Eir listened to the story with all of his attention, despite the recent events and the ominous atmosphere. He couldn't help it, he simply loved mysterious stories. It reminded him of his childhood, when everything was simpler. His interest doubled down when it started to take a more menacing and horrific tone.
Needless to say, he didn't saw the attack coming.
Falling backwards from his seat by reflex, he clumsily tried to roll on the ground in the same movement, before raising his head to better see the creature.
Last edited October 7, 2020 1:46 pm

Rolls

Fear Test - (7d6)

(6615342) = 27

Oct 7, 2020 2:09 pm
Kikkert handles his own emotional response well.
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