Friends Chat
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Also, curse you, Mr. DM Man. I know you like the drama, and the vagaries you seem to think we could magically understand, but there is no way that any of us actually know who the heck we are supposed to be attacking here. This is madness, pure and simple. We'd be just as well to just vacate the pyramid as stay and fight, for all I know.
I applaud your ability to focus on one target in this larger struggle. I have placed no odds on who will win. I doubt any will. There is not a right or wrong answer here to noodle out. The party determines who wins and loses.
If you wish simpler battles, try to stay out of the Capitol of all Maztica and its embroiled politics. I could have just as easily set up a conflict with clear alliances and then tell you that you were doing the bidding of another that you did not agree with. Here I have laid them all out.
I must needs keep the outlander quests simpler and more direct, as well as keeping the larger story arch a more pure battle between good and evil.
Kit holds the Wand of Azul so I know she want to use that to find Elena.
Kon wants to right the Pyramid of the Gods, but I can’t seem to get him motivated to speak of it.
Storm wants to learn more about his prophesy but doesn’t seem to know how or find out. Kitty and I have plans for giving you a more defined quest but need to leave Nexal for that.
Jacob has a quest and plenty of opportunity for dialogue but seems to be quiet for a change. Hopefully he wakes up and starts talking.
I do realize we seem to have spent over a month on a single battle, but I have had all the themes going at once. I’m half way through this particularly quest. Besides one more surprise, I’m ready to settle into moving into the second half.