It's a different, but very tailored experience. As a DM you can also allow the player to be more epic as they're not detracting from any other players.
It also allows certain classes to shine. e.g. in a party game rogues can't really spend their whole time solo-roguing (skulking in shadows, climbing all over the place, breaking and entering), but that's not a problem in a solo game.
It can work with modules - when they are cut to fit the character.
Unsurprisingly, their success depends on the chemistry between player and DM.
Last edited October 5, 2020 1:58 pm