OOC:
Side note: AvDc, you don't get a base 1 die for a roll, just what your edges, skills and aspects give you. So your roll would only be 4D6, not 5. Doesn't change the result, though. Let's go through it bit by bit.
Tektek goes to where the engine has been sawed out of the ship, hoping to find some surviving remains of the ship's propulsion that he might salvage. Unfortunately, the entire engine has been removed and has most likely sunk far into the Tangle to where recovery is not worth the effort, even if it was still possible.
Still, he doesn't leave with completely empty hands. It seems the ektus' ship was powered by a Tamed Hive engine. He discoveres a piece of
Oil-stained Honeycomb (Salvage) as well as a small storage of
Dead Flowers (Specimen). Neither of these is particularly valuable or useful but they're the best thing he can find here and he notices something odd about one of the two objects that might increase its usefulness.
OOC:
Tektek rolled a 4 with doubles. According to the table on page 18, that gives him one resource or two resources with negative tags. The Twist however, allows you,
saevikas, to add a positive tag to one of your resources. Basically, think what makes one of them unusual and describe what Tektek noticed. You can then slightly modify the resource name to suit this discovery of yours.
Keekik meanwhile heads to the helm of the ship to search for salvage there. Entering the small room at the front of the ship, Keekik notices something interesting here. There are a few splatters of ardent blood on the wall and floor near the entrance. It appears as if one of the attackers was an ardent and got injured in a fight that took place here. However, the fact that there is no blood anywhere else and no ardent body, the injury can't have been very bad.
Searching the room thoroughly, Keekik eventually notices something out of place, a small blood red rock on a broken leather string, long enough to have comfortably hung around someone's neck. Keekik picks up the
Crezzerin Amber Amulet.
OOC:
Rolling a 6 gives you a rare resource. For the Twist, I'm deviating somewhat from this table and instead of giving you a beneficial tag on the item, I let you find something connected to the attackers. One of them lost an amulet they were wearing, made from dried and crystalized Crezzerin.
I'll copypaste the description of Crezzerin from the quickstart in here for convenience. The short version is: Crezzerin is always bad news.
[ +- ] Crezzerin Corrupts on Contact
Secreted by some of the Wildsea’s more dangerous vegetation, crezzerin is a potent toxin. Brief contact does little more than sear skin, but long-term exposure warps both body and mind in terrifying ways.
The ship is small enough that Cyathus is reasonably certain there won't be another cargo hold, so they instead search this cargo storage again. They find three sealed boxes, each approximately one cubic meter in size, that look promising but upon opening one of them, they discover that it is filled with
Manure Fertilizer (Salvage). They can take some of it if they want to or they could even transfer the whole crates to the Fading Dawn.
After that less than appealing salvage, they keep looking and eventually discover, wrapped in a thick cloth blanket, a broken lantern. While the lantern itself can't be repaired, the source of the light is still intact, a
Dim Glowing Mushroom (Specimen).
OOC:
Cyathus rolled a four, meaning again two low quality pieces of salvage. No Twist, so no positive tags or cool connection to the attackers but still, discovering what this ship was transporting might come in handy with discovering what they were up to - even if not all the clues are there yet.