Nov 5, 2020 1:27 pm
Hey all, this will probably be a hail mary but I've been really wanting to run a Burning Wheel game, and recently found a Star Wars hack for it here. I think BW would be a great system for a down-to-earth SW story (think more Rogue One and Mandalorian than trilogies).
The concept I've been mulling over so far is similar to the Jedi Academy games. Ignore the sequel trilogy, instead Luke is trying to rebuild the Jedi by discovering and training a new generation, while trying to avoid the pitfalls of the past. I'm envisioning about 50% going on missions (recruiting, diplomacy, negotiating, etc.) and 50% at the temple (training, political intrigue, Jedi philosophical drama, etc.).
But BW is a world meant to be built by players and GM together, so we can explore other ideas as well. If you're interested, here are some things to consider first.
1. Please be experienced with BW. If not, at least be willing to learn everything you'll need to know on your own. BW is a complicated game and a lot of the mechanics are hard to understand until you've experienced them in action. I'll be happy to answer questions, but I won't be able to explain the entire game to you through forum posts. This means you must have a copy of the BW rulebook and the Star Wars hack pdf linked above.
2. Be committed. BW more than most other systems really relies on its players to carry a lot of the narrative burden. I'm looking for 3 players who can post regularly (1/day is preferable, or as many posts as it takes to complete a test in the same day) and be proactive with shaping the game narrative.
If all of that sounds fine, please leave a comment saying you're interested!
The concept I've been mulling over so far is similar to the Jedi Academy games. Ignore the sequel trilogy, instead Luke is trying to rebuild the Jedi by discovering and training a new generation, while trying to avoid the pitfalls of the past. I'm envisioning about 50% going on missions (recruiting, diplomacy, negotiating, etc.) and 50% at the temple (training, political intrigue, Jedi philosophical drama, etc.).
But BW is a world meant to be built by players and GM together, so we can explore other ideas as well. If you're interested, here are some things to consider first.
1. Please be experienced with BW. If not, at least be willing to learn everything you'll need to know on your own. BW is a complicated game and a lot of the mechanics are hard to understand until you've experienced them in action. I'll be happy to answer questions, but I won't be able to explain the entire game to you through forum posts. This means you must have a copy of the BW rulebook and the Star Wars hack pdf linked above.
2. Be committed. BW more than most other systems really relies on its players to carry a lot of the narrative burden. I'm looking for 3 players who can post regularly (1/day is preferable, or as many posts as it takes to complete a test in the same day) and be proactive with shaping the game narrative.
If all of that sounds fine, please leave a comment saying you're interested!