Character Generation

load previous
Dec 11, 2020 6:24 pm
Okay per the DMG it appears a Common Magic Item such as a Scroll of 1st level would cost 50 to 100gp but per the following statement within the guidelines it appears that a 1st Level Scroll would only cost 50 gp or less and considering that is the same price as the Healing Potion I am going to go with that value unless you state otherwise. Of course there is the additional 50gp in materials to transfer that scroll into a Spell Book so the final cost to add a Spell to one's Spell Book is 100 gp for each 1st Level Spell added.
DMG_Pg135 says:
The value of a consumable item, such as a potion or scroll, is typically half the value of a permanent item of the same rarity.
So does that sound okay to you KCC69
Last edited December 11, 2020 6:31 pm
Dec 11, 2020 6:32 pm
There should be a drop down that says post as: ____

https://i.imgur.com/xixF9sT.png

750g... sounds like a lot of potions to me :D

OHHH!!! That means i can buy my own dang weapons! Hot Dog!!
Dec 11, 2020 6:33 pm
DeJoker says:
Okay per the DMG it appears a Common Magic Item such as a Scroll of 1st level would cost 50 to 100gp but per the following statement within the guidelines it appears that a 1st Level Scroll would only cost 50 gp or less and considering that is the same price as the Healing Potion I am going to go with that value unless you state otherwise. Of course there is the additional 50gp in materials to transfer that scroll into a Spell Book so the final cost to add a Spell to one's Spell Book is 100 gp for each 1st Level Spell added.
DMG_Pg135 says:
The value of a consumable item, such as a potion or scroll, is typically half the value of a permanent item of the same rarity.
So does that sound okay to you KCC69
Thats typically for creating it isnt it?
Dec 11, 2020 6:36 pm
Man i really want shelilighli but ... 2-weapon fighting... or dueling even... :?
stupid choices... :,(
Dec 11, 2020 6:38 pm
@KCC69 Would you rather we make rolls based as we describe actions? Or would you rather we wait for you to ask for the roll?
Dec 11, 2020 8:40 pm
KCC69 to make things easier here is a break down on my equipment;
[ +- ] Background Equipment
[ +- ] Class Equipment
[ +- ] Starting Equipment Sold
[ +- ] Equipment Purchased
Also how do you interpret the following :
Quote:
Each time you gain a level, you gain 1 additional Hit Die. Roll that Hit Die, add your Constitution modifier to the roll, and add the total to your hit point maximum. Alternatively, you can use the fixed value shown in your class entry, which is the average result of the die roll (rounded up).
As some GMs interpret this to mean you must choose prior to rolling the die and some say you may choose after rolling the die -- personally I sort of conform to the latter in that I do 1d4+(Die Type-4) which means every class starts with Average or better Hit Points per level gained

However to speed my finalization up I am going to roll the two levels after 1st BUT -- if you conform to the former as opposed to the latter then ignore the rolls as I will opt for Average (round-up) instead of making rolls.
Last edited December 11, 2020 8:48 pm

Rolls

Level 2 - Wizard Die Type - (1d6)

(1) = 1

Level 3 - Wizard Die Type - (1d6)

(4) = 4

KCC

Dec 12, 2020 12:24 am
oddtrails says:
@KCC69 Would you rather we make rolls based as we describe actions? Or would you rather we wait for you to ask for the roll?
You can make rolls based on what you think would be appropriate. And I’ll use it if needed or at least try to incorporate it. If I need another roll I can ask! I’ll try to ask preemptively to speed up posting

KCC

Dec 12, 2020 12:26 am
So I had said before that you can roll the hit dice and if you get below the average you can just take the average. So you can swap that 1 you rolled for the average + con.
Dec 12, 2020 12:47 am
Oh sorry KCC69 I missed you saying that my bad -- but as it made no difference (aka taking average for both) I just took the average for both. Still great to know going forward.
Dec 12, 2020 2:40 am
Ok cool. Gotta head to work, I’ll roll for hp and get a post up in the morning.
Dec 12, 2020 2:27 pm
health rolls
Cool. Think that's one above average.
Last edited December 12, 2020 2:29 pm

Rolls

HEALTH 2 - (1d8)

(5) = 5

Health 3 - (1d8)

(6) = 6

Dec 12, 2020 4:55 pm
Before we really get rolling, what should I buy beyond basic stuff like pants? A wild shape druid doesn't really need that much gear, and I don't know what items a third level PC is expected to have.
Dec 12, 2020 5:04 pm
Well first what do you already have...

Also do you have any Tool Proficiencies ?? If yes and you were not explicitly given those tools as part of you background and/or class -- I would pick those up.

If you do not have a Spell Focus (or two) I would suggest purchasing that.

Healing Potions, Anti-Toxins would we nice

Are you Moon or Land Druid ??

And then back to the first question because without knowing what you currently have (are keeping) it is very hard to suggest what you ought to pick up

You do not have permission to post in this thread.