I don't have any on rpgs, but i can think of some in our contemporary world and society.
About martial arts, yes, that's basically Capoeira.
Like how 30 years+ ago, people mixed mathematics and electronics to create computers.
So far, that's probably the best example i can think of right now.
You can also think, in terms of rpg, of skills over 100% as expertise fields, which are more specialized than skills.
Well, it depends on the skills list at first, but when i see the full Shadowrun which has 7 different skills for gun handling (and i'm only talking about guns, no more).
I suppose a 100%+ skill can be interpreted in a lot of different ways.