Dec 24, 2020 5:12 am
Ok, had this idea in my head for a few days now and it won't go away so figured I'd make a post about it: Apocalypse World, but the apocalypse is after the Old Gods have returned.
The pitch: Cthulhu has awoken, Nyarlathotep has revealed itself, and Hastur has descended from his star prison. With the Old Gods' return, the Earth went through violent cataclysms: new lands like R'lyeh have risen, while other countries have fractured (Adios, California). 95% of humanity has been wiped out, leaving about 400 million people scattered across the entire globe. You are one of the surviving 5%. The gods have taken over giant swaths of the planet as their home turf and mostly settled down to do whatever inscrutable things it is deities from beyond time and space do. The real dangers come from the environment, cults, spawns of the Old Gods, and magic, not to mention the evils of desperate, traumatized humans themselves.
The game: AW 2e. All basic playbooks are available, plus The News from the extended playbooks. This will be a sandbox-y survival game that will require proactive players. I will set the scenes and present threats, but the game's success relies on players making the moves (which is pretty typical for AW). Likewise the world-building will be a collaborative effort, deciding the location, what Old Gods to include, the maelstrom manifestation, etc.
Fine print: Posting rate will 4-5 days per week. Looking for 4-5 players. If you are interested, leave a comment. I'm going to leave this open until after the Christmas weekend so everyone has time to apply.
The pitch: Cthulhu has awoken, Nyarlathotep has revealed itself, and Hastur has descended from his star prison. With the Old Gods' return, the Earth went through violent cataclysms: new lands like R'lyeh have risen, while other countries have fractured (Adios, California). 95% of humanity has been wiped out, leaving about 400 million people scattered across the entire globe. You are one of the surviving 5%. The gods have taken over giant swaths of the planet as their home turf and mostly settled down to do whatever inscrutable things it is deities from beyond time and space do. The real dangers come from the environment, cults, spawns of the Old Gods, and magic, not to mention the evils of desperate, traumatized humans themselves.
The game: AW 2e. All basic playbooks are available, plus The News from the extended playbooks. This will be a sandbox-y survival game that will require proactive players. I will set the scenes and present threats, but the game's success relies on players making the moves (which is pretty typical for AW). Likewise the world-building will be a collaborative effort, deciding the location, what Old Gods to include, the maelstrom manifestation, etc.
Fine print: Posting rate will 4-5 days per week. Looking for 4-5 players. If you are interested, leave a comment. I'm going to leave this open until after the Christmas weekend so everyone has time to apply.
Last edited December 24, 2020 5:12 am