Episode 1 Scene 1 : The Arrival

Feb 7, 2021 11:42 am
OOC:
Okay the characters have been with this caravan for well over 2 months and have fought along side one another. During that time they became friends and decided to join forces and be an adventuring group. Note this covers any connections that were not made previous to the journey to Far Reach
The trip to Far Reach was long and fraught with peril. On more than one occasion those being employed to protect the caravan definitely earned their keep be it wages at journeys end or safer passage to Boareskyr Bridge. However the last leg of the journey proved to be the worst. For upon the constantly wind swept fields of the Sky Plateau the group was set upon by a large contingency of raiders. It took a massive effort upon the protectors behalf to finally repel them leaving many badly wounded and a few dead. Still the caravan was able to make the safety of Titan's Cleave. It was rumored that a Titan's Great Sword had created the break in the Sky Plateau and it appeared that the rumor may have well been true for it resembled a jagged gaping wound. Still from there forward the most dangerous element was just the occasional falling rock as the caravan descended down through Titan's Cleave into the valley of Far Reach.

As the caravan begins moving out of the Cleave and into the valley proper one could see the fabled Boareskyr Bridge in the distance and next it the rather ramshackle town that rests at its southern end. The warmth of the valley was quite noticeable compared to the colder air of the Sky Plateau and one could imagine that at times it might actually get uncomfortably warm at times. Still the weather in the valley seemed to be pleasant enough right now and the grassy hills the caravan travels through seems peaceful enough. One could easily tell when one was getting close to the village as even a few farmhouses had already sprung up indicating that some protection was given to the region immediately south of the village.

Upon arrival just short of the town but in sight of the large wooden sign labeled "Southbridge Village" the caravan pauses for inspection. A small contingency of archers flank the caravan on either side while four seasoned looking veterans walk the length of the caravan two a side and a fifth with a writing board speaks with the caravan master up front. Their surcoats over their chain mail denote them as followers of different deities. The one up front who is obviously a well-groomed Tiefling wears an equally fine surcoat of Kelemvor while one of the walkers who is obviously a Dragonborn wears the surcoat of Bahamut, next to him is a Human wearing the surcoat of Torm, on the otherside is an Elf wearing the surcoat of Correllon and along side him a Half-Elf wearing the surcoat of Lathander. While a mixed group of dieties even the most unknowledgable in religion would easily note that they are all dieties associated with law and order. Perhaps these were some of the actual seven Paladins that are rumored to be the anchor of government and safety here.
Feb 7, 2021 11:43 am
On their walk back up from the rear of the caravan the Dragonborn states in Humanish in a deep booming voice that is easily heard by all. "We here welcome you all to Southbridge Village. Please refrain from excessive rowdiness as that may get you a visit to our wonderful stockade. If any of you are planning to stay on please report to the garrison in the next few days as all long term residents are expected to actively help with the defenses of the village. Other than that we hope you enjoy your stay here in Southbridge Village."
OOC:
If any of you wish to explore the village let me know otherwise we can assume you have agreed to go to the garrison straight away upon arrival to hopefully be the first from this caravan so you can get the best potential assignments or maybe word of someone looking for some adventurers to solve a problem for them.
Feb 7, 2021 7:30 pm
Amos thoughtfully takes in what sights he can see of Southbridge Village while the caravan is inspected. He makes a point to seek out those in charge of the caravan and thank them for the work and say his farewells. Living through a trip such as this has a person developing a bond with his travel companions and he truly wished them well in their next endeavors.

The bond he had made with his three closest companions was especially important to him. Many a companion had turned away from him after realizing the peril his "condition" put them in. In a world where surviving day to day could be trying, associating with someone who could not be relied upon was to put one's life at risk. For the time being, Ulgar, Karg, and Arjaak had seen him at his worst during the trip and still considered him a part of their group. For that, he was thankful to them.

Returning to these three companions, he gives them a brief, tired smile. "Arriving at one goal is the starting point to another, friends. I have called dirtier places home in my travels, I think. What do you say we visit this garrison the Dragonborn speaks of and be the first names considered for work? I also imagine someone there will have suggestions for lodgings for us."
Last edited February 9, 2021 6:21 pm
Feb 9, 2021 2:04 am
The travel has had some wear on Ulfgar especially because of how little time Ulfgar has had to commune with nature, but he is glad to have meet Karg, Arjaak, and Amos. Ulfgar hopes that they will continue to get along well as they work together.

Before Ulfgar leaves the caravan, he will cast speak with animals as a ritual and make sure the pack animals are healthy and seek aid for them if it is needed.

Ulfgar responds "Good places to start and if that turns up dry for work then seeing what else needs doing in Southbridge might turn up things of a less adventurous nature. "
Feb 10, 2021 1:51 am
"Aye. The journey here was rugged, and checking in at that garrison does seem to be the best way to go. I want to learn about this place, and what better way to do so than through working and aiding its residents?"

Travelling with Amos, Ulfgar, and Arjaak, Karg has come to enjoy their company and wants to continue adventuring with them. The journey was exciting even though it was difficult. He knows he could use at least a short break from that long journey on the road, and exploring this new town sounds interesting. He wants to head to the garrison first and fulfil his duty, then explore the town and its surroundings later.
Feb 10, 2021 2:08 am
OOC:
mlettow if you select your character right below Quick Reply where it says Post As: when posting you can post with the picture I supplied to your character sheet -- you can even Edit a post and do that after the fact

Note if you want a different image all you need to do is edit your sheet and choose a small enough image to upload and click the delete box to remove the one I supplied -- if the image is too big it simply does not upload just resize it if you can and make it smaller
Feb 14, 2021 8:29 pm
Having decided to head to the garrison the group makes their way towards the gate that leads into the village which it does not take them long to reach that seemingly ramshackle looking gate. Although, upon closer inspection one can obviously see that the gates and the wall are actually quite sturdy they just appear to be shoddy due to their non-uniform lengths and widths. Still the gates are not the first thing one notices as they get near as an odor wafts out to greet them first. The strong scent of animals, manure, cooking, campfire smoke, and earth all mix together creating a none civilized smell that while pungent is not necessarily unpleasant, especially for those who prefer outdoor living versus city living. The dirt packed streets are lined with make-shift board walks making it obvious that when the streets get wet they might not be easily navigable. The semi-sea of kaleidoscopic tents seem to make up the bulk of the interior accompanied by the din of the marketplace that they represent. Off in the distance rising above these tents like majestic wooden towers stand five wooden structures the signs hanging from them, due to their shape as they are too far away to make out clearly, indicating that they were Inns. The fact that these flat roofed structures actually stand taller than the walls lends to the sense that perhaps they are even used as towers when needed. The road stretches out in front of them as well as going off to the right and there is a well worn path off to the left that seems to lead to one of the Inns. There is also an Inn to their right, another further down and to their left, and yet another even further down and to their left, the last appears to be across the center of the central marketplace but also to their right. Several guards stand just inside the gate holding halberds and then of course the various vendors and customers of the marketplace are milling about near by. Off in the distance banked by the two inns that are towards their right stands a seemingly majestic Stone Fort. However there are no signs that say, this way to the garrison.
Feb 15, 2021 1:15 am
Amos approaches one of the halberd-wielding guards and bows deeply in greeting. "Excuse me. My friends and I are new here and mean to be heading to the garrison. Could you point us in a direction?"
Feb 15, 2021 1:54 am
Guard nods, "Yeah just take the road to the right it will take you straight there."

Rolls

Secret Roll

Feb 15, 2021 6:26 pm
Amos nods acknowledgment for the assistance and then turns to his group. "And there you have it." He flashes that tired smile again before heading in the direction given by the guard.
Feb 16, 2021 12:05 am
"OK." Karg nods as our group heads down the road, "I think I am going to like this place."
Feb 16, 2021 12:21 am
As the group begins heading down the road Karg notices a fetching female Yroc watching him from the market place. When she sees Karg notice her she smiles warmly, something a non-Yroc might call a snarl.
Feb 16, 2021 1:00 pm
Amos would nod a polite greeting to the Yroc but otherwise continue on.
Feb 16, 2021 3:18 pm
OOC:
oops I realize my last post was too generic and I adjusted it - the female is eyeing Karg
Feb 16, 2021 4:53 pm
Karg smiles back. 'I think I might come to like this place more!' Karg thinks before stopping himself trying to decide if what he is thinking is within his oath. He then turns his head away and takes a deep breath to collect his thoughts.
Feb 16, 2021 7:05 pm
Noticing Karg's attention on the female, Amos slows down to come into step with Karg. Without looking directly at him, Amos says quietly to Karg, "Old boats can be restored, but youth and beauty cannot. Is your mind somewhere other than our current task? We could take our time reporting to the garrison? We have been on the road long and she is very pretty..." Amos does then look at Karg, with a questioning raised eyebrow.
Feb 17, 2021 1:47 am
"You make a good point. Why waste an opportunity? I think I will go talk to her at the very least. However, I will refrain from any rash decisions." Karg turns from the group and walks up to the Yroc. Karg says to her, "Good day madam. As I was walking by, your beauty caught my eye. My name is Karg. It is a pleasure to meet you."
Feb 17, 2021 3:57 am
OOC:
The lighting is bad in the pic ;) -- her skin is actually a shade of green
"I am Ootah Killer of Many, I too noticed you. You are new here, yes?" Karg notices that about her neck she wears the; 3 bones, triangle, and eye; symbol of Gruumsh the Yroc patron of Conquest, Storms, and Survival. Looking upon the symbol had drawn his eyes downward, as it rested just above here breast. "You like what you see? I like what I see."
Feb 17, 2021 6:09 am
With some force of will, Karg pulls his gaze back up to her face. "Yes to both questions. This is the first I have been to this town. You clearly are more familiar with it, you should show me around sometime. We should get to know each other better. I came here as protection for a caravan. If you don't mind, what brings you to this far-away place?"
Feb 17, 2021 2:58 pm
Amos will busy himself inspecting some nearby merchant tents. Since Karg mentioned only talking to the woman, he will not want to stray too far so that they can regroup and move to the garrison shortly.
load next

You do not have permission to post in this thread.