Feb 25, 2021 11:13 am
I haven't played any, but read several of them.
To me, it's an answer to the almost overwhelming influence of games like the recent edition of D&D or PF. Games where the main course is combat-as-sport, with a hard to maintain but much needed balance.
OSR and Pbta games are doing almost the same thing, but are coming from completely different angles. And I love them both!
But they both have a mechanically light, fiction first philosophy with a focus on player agency.
I love roguelikes, and OSR games are basically pen&paper roguelikes with more possibilities (especially RP-wise). Here is a huge reactive world, these are the basics rules, take some random stuff, think before you act (the light rules open a huge negative space), stupidity or greed will probably kill you, try not to die.
But I may be wrong, and that's why I would like to play a few. Plus, they seem quite suited to PbF.
To me, it's an answer to the almost overwhelming influence of games like the recent edition of D&D or PF. Games where the main course is combat-as-sport, with a hard to maintain but much needed balance.
OSR and Pbta games are doing almost the same thing, but are coming from completely different angles. And I love them both!
But they both have a mechanically light, fiction first philosophy with a focus on player agency.
I love roguelikes, and OSR games are basically pen&paper roguelikes with more possibilities (especially RP-wise). Here is a huge reactive world, these are the basics rules, take some random stuff, think before you act (the light rules open a huge negative space), stupidity or greed will probably kill you, try not to die.
But I may be wrong, and that's why I would like to play a few. Plus, they seem quite suited to PbF.
Last edited February 25, 2021 11:52 am