Thanks, everyone, again -- I knew we were slow at times, but we persevered and I think ended up in a good place. It feels good to actually finish a game!
My thoughts on Knave as a system:
✅ Character generation -- indeed, great tables.
✅ Classes -- very much dig that everyone is just a Knave.
✅ Level-less magic.
❌ My decision to use the player-facing rolls variant, which I agree was a little wonky. And In general, I'm with Ciriaco -- roll under is better with these light OSR games. I like every save at 15, though, and just adding level bonuses and such.
❌ Strangely, I don't like the +1 to +6 stats... which in my brain kind of means you're pretty good at absolutely everything.
❌ Nothing really offered up for the GM in Knave in terms of mechanics. I'm comfortable coming up with stuff on the fly, but it definitely wouldn't be for everyone.
In the end, this is all I need from Knave -- but I will run variants, like Glaive and Cairn. Especially Cairn, since it mixes in Into the Odd.
Happy New Year everyone, and thanks for playing!