Session Zero
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I present to you the frail, soon to be departed, Elius Wax.
He was a Mariner, but was kidnapped in the past. Wears elegant clothes, and has breathy speech. Has a lanky physique, a wide face, a pale skin and is bald. He is honest, but deceitful. Hence, he evidently favors chaos.
Elius Wax
Player Name: Loddfafnir
Age: One step in the grave
Level: 1
XP: 0
Attributes
STR: +1
DEX: +1
CON: +4
INT: +3
WIS: +2
CHA: +1
Traits
Physique: Lanky
Face: Wide
Skin: Pale
Hair: Bald
Clothing: Elegant
Virtue: Honest
Vice: Deceitful
Speech: Breathy
Background: Mariner
Misfortunes: Kidnapped
Alignment: Chaos
Combat Stats
Hit Points: 2/2
Armor Rating: +2
Speed: Explore 120, Combat 40
Equipment
1 - Gambeson (Defense +2, Quality 3)
2 - Chain, 10ft
3 - Spikes, 5
4 - Glue
5 - Whistle
6 - Ration
7 - Ration
8-9 - Bow (1d6, two-handed, Quality 3)
10 - Quiver (d12)
11
12
13
14
Other Notes
-------
Question : Let's say Elius Wax wants to use a bow because he is a little less useless with them. How are the amunition tracked ? -1 per shot ? Does he start with a full quiver ?
Are all Knaves young by default (I guess, as they probably won't survive long)
Rolls
Abilities - Strength - (3d6)
(521) = 8
Abilities - Dexterity - (3d6)
(114) = 6
Abilities - Constitution - (3d6)
(446) = 14
Abilities - Intelligence - (3d6)
(534) = 12
Abilities - Wisdom - (3d6)
(322) = 7
Abilities - Charisma - (3d6)
(132) = 6
HP - (1d8)
(2) = 2
Starting Gear - Armor - (1d20)
(6) = 6
Starting Gear - Helmet & Shield - (1d20)
(2) = 2
Starting Gear - Dungeoneering Gear - (1d20)
(19) = 19
Starting Gear - Dungeoneering Gear - (1d20)
(4) = 4
Starting Gear - General Gear I - (1d20)
(13) = 13
Starting Gear - General Gear II - (1d20)
(17) = 17
Trait - Physique - (1d20)
(7) = 7
Trait - Skin - (1d20)
(18) = 18
Trait - Hair - (1d20)
(1) = 1
Trait - Clothing - (1d20)
(6) = 6
Trait - Virtue - (1d20)
(10) = 10
Trait - Vice - (1d20)
(6) = 6
Trait - Speech - (1d20)
(3) = 3
Trait - Background - (1d20)
(12) = 12
Trait - Misfortunes - (1d20)
(13) = 13
Trait - Alignment - (1d20)
(18) = 18
Trait - Face - (1d20)
(19) = 19
Clomm
Player Name: bdssp
Age: Older than he looks
Level: 1
XP: 0
Attributes
STR: +1 (11)
DEX: +1 (11)
CON: +3 (13)
INT: +5 (15)
WIS: +3 (13)
CHA: +1 (11)
Traits
Physique: Short
Face: Delicate
Skin: Pocked
Hair: Mohawk
Clothing: Rancid
Virtue: Stoic
Vice: Vain
Speech: Rapid
Background: Cook
Misfortunes: Framed
Alignment: Chaos
Combat Stats
Hit Points: 4/4
Armor Rating: +2
Speed: Explore 120, Combat 40
Equipment
1 - Gambeson (12D, 3Q)
2 - Sack
3 - 10ft Pole
4 - Glue
5 - Sponge
6 - Ration
7 - Ration
8 - Spellbook (Bend Fate, L+1 d20s. D20s after spell, use one of the results here instead)
9 -
10 -
11
12
13
14
Other Notes
-------
Rolls
STR - (3d6)
(561) = 12
DEX - (3d6)
(155) = 11
CON - (3d6)
(346) = 13
INT - (3d6)
(656) = 17
WIS - (3d6)
(345) = 12
CHA - (3d6)
(551) = 11
Armor - (1d20)
(5) = 5
Helmets and Shields - (1d20)
(7) = 7
Dungeoneering Gear 1 - (1d20)
(17) = 17
Dungeoneering Gear 2 - (1d20)
(16) = 16
General Gear 1 - (1d20)
(13) = 13
General Gear 2 - (1d20)
(2) = 2
Physique - (1d20)
(11) = 11
Face - (1d20)
(5) = 5
Skin - (1d20)
(10) = 10
Hair - (1d20)
(14) = 14
Clothing - (1d20)
(18) = 18
Virtue - (1d20)
(19) = 19
Vice - (1d20)
(17) = 17
Speech - (1d20)
(15) = 15
Background - (1d20)
(7) = 7
Misfortunes - (1d20)
(11) = 11
Alignment - (1d20)
(18) = 18
Starting HP - (1d8)
(4) = 4
Random spell - (1d100)
(11) = 11
Age: make your Knave whatever age you want. Old, young, 17, 60, NONE OF YOUR BUSINESS -- however you want to describe it.
Weapons: Knaves start with the weapon of their choice. Bows are fine.
Tracking Ammunition: Knave is silent on the subject. There are a few entries in the item lists that have actual counts, but I'm not sure I want to do that vs. a Usage Die like The Black Hack uses. (Where you would start with a full quiver of say d12. After each combat using arrows, roll your usage die and shrink the die one step on a 1-2. Progression as you run out is d12-d10-d8-d6-d4... and when you hit 1-2 on a d4, you're out.) Open to other ideas, though.
Also, I tried to recreate poor Elius in Heroforge but they don't have warpaints yet. Is it alright if I change his skin to pale ?
Also, I tried to recreate poor Elius in Heroforge but they don't have warpaints yet. Is it alright if I change his skin to pale ?
Also, Quantum Ammo is also fine. I liberally use 'The Die of Fate' in virtually all OSR games, and I'm happy to rely on that and fumbles to deplete your quiver when it's meaningful...
Audree Watters
Player Name: Nezzeraj
Age: Young
Level: 1
XP: 0
Attributes
STR: +1
DEX: +3
CON: +3
INT: +2
WIS: +2
CHA: +1
Traits
Physique: Stout
Face: Bony
Skin: Tanned
Hair: Filthy
Clothing: Flamboyant
Virtue: Righteous
Vice: Irascible
Speech: Mumbling
Background: Gambler
Misfortunes: Haunted
Alignment: Chaos
Combat Stats
Hit Points: 5/5
Armor Rating: +2
Speed: Explore 120, Combat 40
Equipment
1-2 Axe (d8 damage, 1 hand, 3 quality)
3 Gambeson (Defense 12, 3 quality)
4 Sack
5 Hammer
6 Bellows
7 Glue
8 Travel rations (1 day)
9 Travel rations (1 day)
10
11
12
13
Generated the character with the random generator website, you can see the character sheet here


Generated the character with the random generator website, you can see the character sheet here.
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I'm positively surprised by Heroforge.
Not lanky enough but I think it'll do.

I think your link doesn't work as it refers to a file on your computer. I should have told you to use the permalink feature on the generator when you said you liked the generated character on the other thread, sorry.
Endrei is a slothful, gentle soul whose life might have been very different if he had not also been born a towering, lanky monstrosity of a man. A disease in his youth left him with a pockmarked visage, which, combined with his size, gave him a trollish aspect that strikes fear into the hearts of children and enemies alike. He fell into the career of the street tough, bodyguard and mercenary, and was ultimately pressed into service as a soldier in the army of King Markos. Being temperamentally ill-suited to the soldiering life, with its constant fighting and its dim view of late-sleeping, Endrei decided to leg it.
He is now technically a deserter, although he would argue that this is vastly overstating the case. He's looking for a place far from prying eyes and a way to put food in his belly, preferably with as little effort as possible.
Abilities
Strength: +5 (switched w/ Charisma)
Dexterity: +1
Constitution: +3
Intelligence: +3
Wisdom: +1
Charisma: +1 (switched w/ Strength)
HP: 5
Appearance
Physique: Towering
Face: Bony
Skin: Pockmarked
Hair: Disheveled
Clothing: Filthy
Virtue: Merciful
Vice: Lazy
Speech: Stuttering
Background: Mercenary
Misfortune: Pursued
Alignment: Neutral
Equipment
Weapon: War Hammer (1d10)
Armor: Brigandine (+3)
Helmet / Shield: None
Dungeoneering Gear: Chalk (10), Pole (10 ft.)
General Gear: Hourglass, Tar Pot
Rations: 2 days
Rolls
Strength - (3d6)
(613) = 10
Dexterity - (3d6)
(214) = 7
Constitution - (3d6)
(533) = 11
Intelligence - (3d6)
(344) = 11
Wisdom - (3d6)
(112) = 4
Charisma - (3d6)
(565) = 16
HP - (1d8)
(5) = 5
Starting Armor - (1d20)
(18) = 18
Starting Helmet / Shield - (1d20)
(10) = 10
Dungeoneering Gear One - (1d20)
(5) = 5
Dungeoneering Gear Two - (1d20)
(16) = 16
General Gear One - (1d20)
(15) = 15
General Gear Two - (1d20)
(9) = 9
Face - (1d20)
(3) = 3
Skin - (1d20)
(10) = 10
Hair - (1d20)
(6) = 6
Clothing - (1d20)
(8) = 8
Speech - (1d20)
(19) = 19
Alignment - (1d20)
(10) = 10
We get that done, I'm hoping to get the first post up by mid-week...
Edit: Seems like it’s attached but I can’t change to my character from my phone. I’ll figure it out.
I hadn't noticed the toolbar! That's very helpful. Although I can't see the other players' characters when I click on those links; I just get a screen saying 'No Character Found.' Is that intentional?