Pergano, AD-Hoc and Jeswain leave the bridge, just down the hallway on the left is an open door.
Rows of lockers line this small room. The fittings on the floor are all that is left of the mounts from the jump-seats where the marines who were tasked with protecting the bridge were once assigned. The locker doors have been removed, and this room has been stripped bare.
Past that, the turbolift doors appear to have been jammed open, the turbolift itself probably lies near the bottom of the shaft. The access ladder inside of the shaft appears safe and navigable. You are able to proceed down several levels before coming to another open doorway.
Between the Pilot and the Mechanic, your sure this was once the ship's sensor array control room. Computers as tall as the ceiling are burnt out or horribly corroded, with many bits and pieces seemingly chiseled or broken off. A large section of decking is missing where an explosion obliterated much of the compartment and its equipment.
OOC:
Next move? (Search, leave, go deeper?)
Ken and Blih continue to search around the encampment, a little farther north and east of the site, they find a graveyard of sorts. Nearly 20 markers have been erected, most have names scratched into debris fashioned into headstones. As you wander through the miscellaneous markers, you realize some of them have been cleared of vines recently.
Off in the distance, but generally back toward the ship, you hear a muted roar of some jungle creature.