First off: I'm really sorry for my terrible posting frequency in the last two weeks and my occasional mistakes. I was quite busy and had hardly any time to read your posts, let even react to them.
I'll try to better myself but for the next three or four weeks I it may be a bit rough for me. If I'm not reacting immediatly to anything it's not that I don't care, just that I don't have time at the moment. I'm really sorry for that again.
Nevertheless I'm still 100% interested in running the game. You are all wonderful players and this is a really good group.
kadeton says:
Just following on the "how do we indicate temporary hp" conversation so as not to clutter up the adventure thread. It occurs to me that the way I was doing it (e.g. 23/15 for 15 hp and 8 temporary hp) doesn't deal well with the situation where a character has taken damage and then gains temporary hp on top of that (e.g. 20/15 for 12 out of 15 hp and 8 temp hp) - they need to be kept more separate than that, because it's good to be able to see that you've suffered damage even though you're currently over your hp maximum.
Not sure how best to do it in a simple format, though. "HP 15/15 +8" is probably fine. If anyone has other ideas, let me know. :)
I think 15/15 +8 is the best solution. It's concise and clear. Let's do it like this!
mormegil says:
Just got home from the hospital...the first few days were touch and go to say the least...I would like to come back to the game, If you'll have me back ^^
Welcome back. Sorry to hear that you had a rough time but I'm happy to have you back again. ;)