OOC Thread

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Sep 19, 2021 2:27 pm
Welcome SavageBob, perfect time to join us
Sep 28, 2021 5:22 am
I might be using the wrong sort of job titles, such as communication officer. I was looking for a title for someone that communicates back to headquarters from a distant base of operations.
Sep 28, 2021 12:43 pm
Well if it's military themed: Signal Officer
Oct 2, 2021 4:00 pm
There is another player coming in, FlyingSucculent!
Oct 2, 2021 4:06 pm
Hello there! :D All the familiar faces, ey!
Oct 2, 2021 5:01 pm
Woot! Hi FS
Oct 2, 2021 9:32 pm
Welcome, FlyingSucculent!
Oct 9, 2021 8:06 pm
FlyingSucculent's intro thread makes me think I did a woefully poor job of roleplaying Tariq's similar thread. My apologies! I was hoping his personality and motivations would be better revealed through play.

On that note, am I supposed to be posting in the main thread yet? I've been waiting for some indication I'm in the scene, but maybe I'm supposed to make that happen on my end? Just let me know what you prefer, RoAries.
Oct 11, 2021 10:16 am
Ah yes. You all can now enter the main thread.

Sorry if I may be occasionally absent. But I'll still be able to post here easier when I have the time.
Oct 15, 2021 4:57 am
FlyingSucculent, are you there? You can introduce yourself to the main thread now.
Oct 18, 2021 7:49 am
I'm thinking of making a Hex map for world traveling. Do any of you have suggestions for a free and easy to use hex tile map maker? Otherwise I'll use what I can.
Oct 18, 2021 1:17 pm
FS is catching up on games.
Oct 18, 2021 5:39 pm
Sorry about not posting for a while! I'm here, and catching up with the thread; will post shortly. :D

I remember trying out MapTool, though I don't have much experience with it. But it seems like a good program - maybe worth a try? I checked, and it does have hex mode!
Oct 23, 2021 5:48 pm
The way I do random encounters for this is:

I make a list of 6 possible things happening/seen. I will roll 1d6 for that, and then 1d6 to see the suggestion of where it will be.

When an Event used, there will be a new one added to the list. It starts with 6 tier 1 events, then slowly replaced by Tier 2, then Tier 3 and so on. As the tier gets higher, more dangerous and/or weirder things will happen.

The frequency of events depends on movement speed and whether the area have been explored or not. Walking will give 1d6 roll, where on a 6, an event happens. For the truck, it will be a 1d2 roll, where on a 1, one event happens, and on a 2, 2 events happen instead. If traveling over explored areas, the frequency will halve.
Nov 3, 2021 5:37 am
If not long rested for 2 days/8 watches, rules say will have disadvantage on all saves. I would also want to add attribute damage for extended periods of not long resting/not having supplies to do, but I am thinking how I could do it. What do you guys think about this?
Nov 3, 2021 1:16 pm
I suppose you could have us roll a save after each week or so? That is, if you want to do that kind of bookkeeping.

I started with only 30 credits, so I only have one week of rations. I guess I didn't realize this was such a resource-counting game. We should have negotiated with the quest-giver for an advance so we could get supplies!
Nov 3, 2021 2:56 pm
Yall are getting paid?
Nov 7, 2021 9:34 am
Falconloft says he is busy and will be dropping out. I'll consider what to do about that in game.
Nov 7, 2021 3:40 pm
I'm back, hope I didn't miss anyhing too critical. :)

Also, I realized that I completely forgot about rations (to be fair it's not too out of character), so I probably shouldn't have been able to rest. Not that I have any damage to heal anyway... yet. And I only have 30 credits, so it would've been just a week of rations. Guess I'll hope to hunt some alien creature. XD
Nov 10, 2021 6:36 am
My bad, I thought Falconloft was one of you guys. He haven't started character Creation yet. It's OK then.
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