She sighs. The meat won't be fresh and the blood won't be hot if they still take hours to catch up yet. She tightens the ties keeping Keggruk's arms together around her neck, and continues on.
The Lion's Way
She sighs. The meat won't be fresh and the blood won't be hot if they still take hours to catch up yet. She tightens the ties keeping Keggruk's arms together around her neck, and continues on.
While thinking, she wanders over to Ossein and his walking corpse. "You don't happen to remember anything about-Aaaaaagghgh!" She stumbles away from the zombie, who has three huge nasty bugs perched on his back, sucking out whatever juices they can. As Imoen watches in horror and disgust, a fourth buzzes over to land on Ossein's new friend.

"Ewwww!"
Rolls
Imoen history (disadv) - (1d20+2, 1d20+2)
1d20+2 : (5) + 2 = 7
1d20+2 : (18) + 2 = 20
Rolls
Imoen vs Stirge 3 - (1d20+5)
(1) + 5 = 6
FUMBLE - (1d100)
(82) = 82
dmg to Archer - (1d6+3)
(2) + 3 = 5
(Missed both attacks on the stirges, yay...)
HP: 20/20
AC: 14
Up next to the stirges.
Rolls
Shortsword vs Stirge 1 - (1d20+5)
(5) + 5 = 10
Shortsword (Offhand) vs Stirge 1 - (1d20+5)
(2) + 5 = 7
A burst of various spectral weapons slide out of the archer.
DC 12 dex save or taken2 damage, everything within 5 feet of me.
Rolls
Sword burst damage - (1d6)
(2) = 2
Rolls
stirge dex saves (1-4) - (4d20+3)
(20796) + 3 = 45
Rolls
Attack - (1d20+5)
(13) + 5 = 18
Bonus attack - (1d20+5)
(5) + 5 = 10
Rolls
stirge 1 vs Aiwe - (1d20+5)
(1) + 5 = 6
stirge 2 vs Archie - (1d20+5)
(18) + 5 = 23
stirge 3 vs Imoen - (1d20+5)
(1) + 5 = 6
stirge 4 vs Wirrow - (1d20+5)
(15) + 5 = 20
dmg to Archie - (1d4+3)
(4) + 3 = 7
dmg to Wirrow - (1d4+3)
(2) + 3 = 5
Ossein re-raises the archer.
(Stirge 3 is a heckin dead bug)
HP: 15/20
AC: 14
Rolls
Shortsword - (1d20+5)
(20) + 5 = 25
Shortsword damage - (1d8+3)
(5) + 3 = 8
Shortsword crit damage because apparently I didn't type it right - (1d8+11)
(3) + 11 = 14
Rolls
Stirge 3 vs Wirrow - (1d20+5)
(16) + 5 = 21
Dmg to Wirrow - (1d4+3)
(4) + 3 = 7
As the group starts on their way once again, Wirrow closes one of her hands and focuses on it. She'd read about a lot of different things in Candlekeep, but only since the assassin attack did she start feeling different. What better time than now to try and see about that magic?
When she opens her hand again, in her palm rest ten red beads, like perfectly spherical berries. Wirrow is almost surprised by how easy it comes to her; Stella had complained a couple of times about magic lessons, so she'd expected more difficulty.
Well, she wasn't going to complain with results like that. They even taste alright too, and the reclamation seems to be working from what she can tell. Spirits and condition a little higher, she catches up the few paces she's fallen behind.
(Wirrow casts Goodberry, and then consumes all of them over the next little bit to regain 10 HP)
The berries lose their potency if they have not been consumed within 24 hours of the casting of this spell.
"We have to keep moving," she says. "You'll catch up again?" she asks the mace. She turns and continues plodding on, not waiting for a reply.