The Coast Way
Now knowing what to look for, Wirrow notices several more goblins passing through the trees ahead of her. From the jugs they’re carrying, they look to be heading to the river to gather water.
"Hey girl, I know this must be a tough time for you, and this probably isn't the best time, but I figured you need to know. See, back when we were leaving Candlekeep and we were being searched, your father Keggruk gave me this satchel to hide from the guards. Based on the fact that they were searching for magical items I'm certain these vials are filled with very potent, and possibly illegal magical potions. I'm certain they're worth quite a lot of money. Since you're his kin, I'm giving these to you. See?"
The Archer, with two vials in his fist dips the fist into the satchel as if to pull out some vials. Then as his arm swings to give them to Aiwe, the zombie lets go of them. They drop to the floor and klink as they bounce towards the two sketchy guys.
"Oops, clumsy zombie, could to two give those to me?"
The Archer then hands over the satchel to Aiwe.
"Well..." she finally says. "While she's scouting ahead, maybe we could compare notes!" she says, turning to Xzar. "You're a wizard, right? I've only got some scribblings of some rituals down, but I do know a few unique spells," she tries, then throws out some names of spell schools and arcane jargon.
Leaving the lights to continue their mad dance, he pulls out his own spellbook to show to Stella. On the cover is a yet another stylized skull embossed into the green leather. Before Xzar can open the tome, however, Ossein makes his move...
"Oops, clumsy zombie, could you two give those to me?"
He rests a hand over where the liver should be. "Now this would be good with a nice Chianti and some fava beans..."
Rolls
Insight - diffuse the situation building up - (1d20+1)
(16) + 1 = 17
He kicks a rock, hard. "And now here we be."
And why are people insisiting on hauling around dead bodies? That's just weird. Lay them to rest, burn their bodies, eat them, anything but drag them around. Yuck.
While the others are talking, Rift goes through his pack, looking for something to occupy himself. He packed the bag himself, so he should know exactly what is in it, but maybe he left himself a surprise. He certainly didn't remember packing his daggers, after all.
Digging around, he uncovers a couple new weapons, several changes of clean clothes, a decent sized bag of coins, and nicely wrapped packages of food. He opens one and the heavenly smell overwhelms him for a moment. He looks back and forth between the bag and the food. It's almost as if someone packed this bag for his exact situation... but that would be an amazing coincidence.
He looks up at the rest of the group and whispers to himself, "I don't even know where this cherry pie came from."
Rolls
Persuasion - less gruff = more helpful - (1d20+4)
(16) + 4 = 20
The look Aiwë gives Wirrow is not a comforting one. Eyes wide and eyebrows low, with sudden shocking understanding.
"Let's go around the goblins," Aiwë says, looking Wirrow in the eye with thoughts elsewhere. A number of things she hadn't thought much of make sudden sense. "Hard to know how many there will be if this is their camp. More walking is better than stopping to tend wounds."
"While we walk," Aiwë tells Wirrow in low Orcish, "we can talk." She dumps the rest of the rancid bloody vials onto the ground, before prestidigitating the mess clean.
Rolls
Investigation - (1d20)
(20) = 20
The dour fellow stomps up to Rift to make small talk. "I hate the woods," he remarks. "Prey be so much easier to find in the city." Apparently satisfied at his efforts, Montaron concludes: "Now give me some of yer pie."
It's about midafternoon when they reach the edge of a forest. Looking at her map and notes, Wirrow thinks it's only about 10 miles through the dense trees to get to the Friendly Arm Inn. A short distance to the west should be the main road, which is supposed to curve around the edge of this forest. Sticking to their previous plan of avoiding the road, they enter the thick forest.
Rolls
Nav (You think I would fail one of these times) - (1d20+4, 1d20+4)
1d20+4 : (13) + 4 = 17
1d20+4 : (14) + 4 = 18
Stella sees Aiwë murmur to Wirrow and subtly pour some dark liquid out of vials. It was difficult to identify with the uncertain light filtering through the trees. What was that? Had it gone bad, or was it dangerous? What were they hiding...and why?
Feeling awfully alone despite the company around her, Stella clutches her tome to her chest and trails her way to the back of the group, where she sees Kay following along quietly. Save maybe Imoen and Xzar, it seemed hardly anyone was having much of a good time.
"Hi, Kay," Stella gives a weak smile. "How are you feeling? Did you get much sleep?"
With the attack, the deaths of Dieter and Kregguk, the arduous night-long trek, and everything still soaking from the rain, well...she would be surprised if the answer was anything but "no". Still, the conversation might help them both get their mind off things while they walked.