Galdr says:
When the team disembarked, Takeshi moved alongside the guide. He bowed to the Grippli, then he spoke,
"How does one know the difference between the Yuan-ti? Do the friendly dress different from the hostile?"Galdr says:
The elf watched the grippli speaker with great care, listening for their answer to the questions at hand. He wanted to understand the dynamics at work in this world, both within the frog-and-serpent struggle and the dwarven trade. He hoped the cultural differences among the Yuan-ti would demonstrate in visible markings. Departure from the classical reverence of the Serpent gods stirred a deep curiosity in the elf, as well as pause. This supposedly good sect would be an enigma to him and an abomination to their own kind.
Takeshi learns that the Yuan-ti who are devoted to the snake mother is fond of gold on red clothing. A scarf or vest or belt. The grippli were more focused on the blades and fangs that the "bad" Yuan-ti came with.
OOC:
To recap:
Pelk from the dwarven citadel asked you to solve the problem that had stopped the crap trade. In exchange he would place his finger on your map, showing your current location.
The leader of the grippli, the pond mother, told you that Yuan-ti is terrorizing the area. The bad Yuan-ti came after some good Yuan-ti was given permission to excavate an old temple at the Grippli's old village further north.
You are currently at the trade station. 5 miles to the north is the Grippli village and crab farm. Even further north is said temple.
After some further talk you end up with this impression of the area.
You are at the
trade post to the south
The
Grippli Village is overrun by Yuan-ti who are eating the grippli's eggs.
There are giant crabs in the
crab maze. A maze of bridges that ensures relative safe passage between the crabs
The
breakwater is a wall of thorns that prevents the crabs from coming into the laguna
An overland trip along the marshy coastline is a fool’s route, fraught with obstacles and perils.
They offer you a boat and a guide that can take you to the edge of the crab maze.
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