Jul 11, 2021 8:48 pm
A few weeks ago, on another site, someone asked for Blades in the Dark. That site is very quiet and a game did no come together. I have been thinking about Blades since then and am keen to try make it work in PbP. I noticed some interest here.
Blades players need to be self motivated. The GM is not in charge of the story, many aspects of play are up to the players --including things like how much XP you get; which action you roll; and whether you accept the consequences of those actions as presented by the GM or reject them and try to resist.
You would not be expected to know the game rules before we start, but you will be expected to learn the game rules. There a quite a few places where the fiddly bits can either make the game sing or flounder, and skipping a step (usually by rushing to roll dice) can result in consequences not making sense and the game breaking. Blades has a tight set of mechanics that need to be played as written, there is a lot of realm for making the game and setting your own, but the mechanics need close adherence.
This game features pre-roll discussion that is vital to the mechanics. This can really slow a game down if players are not able to post fairly regularly. These discussion posts need not be substantial, if necessary we can easily wait a while for a final in-character post, but even a once per day rate on these pre-roll (Position and Effect and such) discussions can kill a game.
Who here wants to Embrace the Scoundrel's Life, Go Into Danger, and Fall In Love With Trouble?
https://bladesinthedark.com/
If there is interest, I can add more details. Feel free to ask any questions you might have.
(Possibly also Scum and Villainy if BitD ends up working out well in PbP. :)
Blades players need to be self motivated. The GM is not in charge of the story, many aspects of play are up to the players --including things like how much XP you get; which action you roll; and whether you accept the consequences of those actions as presented by the GM or reject them and try to resist.
You would not be expected to know the game rules before we start, but you will be expected to learn the game rules. There a quite a few places where the fiddly bits can either make the game sing or flounder, and skipping a step (usually by rushing to roll dice) can result in consequences not making sense and the game breaking. Blades has a tight set of mechanics that need to be played as written, there is a lot of realm for making the game and setting your own, but the mechanics need close adherence.
This game features pre-roll discussion that is vital to the mechanics. This can really slow a game down if players are not able to post fairly regularly. These discussion posts need not be substantial, if necessary we can easily wait a while for a final in-character post, but even a once per day rate on these pre-roll (Position and Effect and such) discussions can kill a game.
Who here wants to Embrace the Scoundrel's Life, Go Into Danger, and Fall In Love With Trouble?
https://bladesinthedark.com/
If there is interest, I can add more details. Feel free to ask any questions you might have.
(Possibly also Scum and Villainy if BitD ends up working out well in PbP. :)
Last edited October 6, 2021 3:17 am