Jul 12, 2021 7:54 am
Greetings and salutations, good folk! I bring you an offer of hospitality and possibility. I've squeezed our community for its entertainment for too long, and I believe the time has come to finally give back. I would like to DM a game! Specifically, a DnD 5e game. I need FOUR test subjects players to embark on this journey with me.
The game's setting is currently undecided. I have a handful of possible campaign options to play through and thought it best for the players to help me with that decision:Voting: The players will be choosing a campaign using "ranked choice voting", with ties decided in the old way. Two dice enter, one die leaves. And then the other leaves. I'm not destroying virtual dice over here. The point is, we'll roll for it.
Themes: I'm not taking this anywhere crazy. Heroic fantasy, military fantasy, sci-fi fantasy. Fun is the most important thing.
Character restrictions
Classes: It depends on the campaign chosen. One of them in particular (the military campaign) will have players be restricted from certain classes. **Homebrew classes can be considered, shoot it over and we can discuss it!**
Races: In most of the campaigns, I plan on using 4 or 5 races total. The rest probably won't exist, at least not for PCs. Players will be able to help me choose which races will populate our setting/campaign.
Stats: Point buy or Standard Array
Other: I'd prefer to start at level 2 or 3, but it also depends on the campaign and the players' wishes. Leveling will be milestone. Non-evil alignment characters only, please!
Duration/Frequency: I'm aiming for one post a day, but feel free to post more. My schedule is erratic lately, with alternating periods of being slow and being quite busy, so there may be a lack of consistency at times. The game doesn't have a planned duration. Longer than a one-shot, but again, this depends on the campaign chosen.
The game is open to all levels of experience, as long as you're willing to learn and contribute. It's also open to any person, no matter your individual makeup. All colors, creeds, groups, genders, preferences, or any lack of those things are welcome. We're running on Bill and Ted rules here: "Be excellent to each other!"
Adult Content: None. I'd like to keep this at an American PG-13 level.
Other: I'm taking a page from Dungeon World, and for a few of the campaigns I'd like some world-building help from players. Choosing races, explaining those races' place in the world, their cultures, that sort of thing.
This will be my first foray into long-term DMing. I've done a few one-shots here and there at a table, but nothing like a campaign. I've never DMed a PbP campaign at all. Please understand that I will be making mistakes, but I'm here to have fun and learn. Your patience is appreciated as you push through my 12th typo in a single post or rename a character on-the-fly because I forgot what their name was.
Please drop a note below (or message me directly, if you'd prefer) if you're interested and give me an idea of the type of character you'd like to play. Obviously you may end up playing a different character in a military campaign than you would in a pre-written module, I'd just like an idea of the type of character you're likely to roll up. Please keep in mind I likely won't be choosing in a first-come-first-serve method. I'm trying to find good players that are eager, interested, and hopefully gel together.
Timeline: I'll be making choices regarding players on Friday afternoon EST (my home timezone). Then we'll spend a few days deciding on what campaign to choose, and perhaps 1-2 weeks throwing a world together. Easy peasey, right? After that, we spend a few days to a week rolling up some characters (figuratively), make a few choices, and get started!
Note: If, after the campaign is voted on, a player decides they just can't stand deserts because there's so much sand, and they don't like sand because of how coarse and rough and irritating it is and it gets everywhere, then they can choose to leave. No judgment, no problems. I'll come back here and pick someone else for the campaign that was chosen.
Here's the voting thread for those that wish to look further into how ranked choice voting works
Here's the game page (not much to see there)
The game's setting is currently undecided. I have a handful of possible campaign options to play through and thought it best for the players to help me with that decision:
[ +- ] 1) Mini-Campaign/One-shot
A mini-campaign/long one-shot about a single city in a strange mountain range where weird stuff often occurs. Magic has twisted the region into obeying rules written by chance, and the city of Ogden's Gap cuts through the Mad Mountains, a place where logic goes to die. This thing is 100% written, ready to roll.
[ +- ] 2) Pre-written Module
A pre-written module. I'd like to one day run Storm King's Thunder, Curse of Strahd, a 5e hack of an early DnD module, or a third party module (I've found a few I like)
[ +- ] 3) Desert Homebrew Campaign
A desert campaign, homebrewed by me. This is one I've been wanting to run for a while, if only because it's got momentum in my mind by now. Cities on a desert rim, threatened by the desiccated undead. The story can be altered (I need input from players to help build the world), but the gist of it is in my head. Influences to include the Arabian nights, Forgotten Realms' Al-Qadim, a touch of Ravnica, and a high magic environment a la Eberron. I'd like to design a hex crawl for this, among a bunch of other stuff. Desert doesn't see enough exposure in fantasy.
[ +- ] 4) Military Homebrew Campaign
A military-fantasy campaign where the players are a part of a military/mercenary unit. You would start with a race/background/ability scores, but no class. Characters would attend a level 0 "basic training", where they will RP and perform in various tests. Depending on how you perform (your ability scores/background would come into play through dice rolls), characters are assigned a class and sent to training before their first mission. (Players can multi-class into a different class, I'd have a conversation with them to work it into the story). Influences include my time in the military (channeling helplessness under threat of bureaucracy and I-guess-this-is-my-life-now mentality), Glen Cook's Black Company, Terry Pratchett's Monstrous Regiment. Gallows humor, ridiculous situations with no right answer, that sort of thing.
[ +- ] 5) Ninth World (Numenara) Campaign
A campaign set in the Ninth World from the "Beneath the Monolith" campaign setting by Monte Cook. If Clarke's quote "Any sufficiently advanced technology is indistinguishable from magic" was turned into a setting. Sci-fi/fantasy, use of mostly consumable items called "cyphers" that let characters do a variety of things, a billion years in the future. From their website: The landscape of the Ninth World is shaped by structures, machines, and landmarks that bear the mark of previous worlds, and dotted with ancient devices, creatures, and items of wondrous power and inexplicable purpose. Islands of crystal float in the sky. Inverted mountains rise up above plains of broken glass. Mysterious abandoned structures stretch across distances so great they affect the weather. Massive machines, half buried, churn and hum—but for what purpose?" Focus on discovery, mystery, strange happenings with no discernible origin, far beyond our ken.
I don't have a full story for this one yet, but that's ok. I've found a couple good starter adventures that we can expand upon once we reach the end.
I don't have a full story for this one yet, but that's ok. I've found a couple good starter adventures that we can expand upon once we reach the end.
Themes: I'm not taking this anywhere crazy. Heroic fantasy, military fantasy, sci-fi fantasy. Fun is the most important thing.
Character restrictions
Classes: It depends on the campaign chosen. One of them in particular (the military campaign) will have players be restricted from certain classes. **Homebrew classes can be considered, shoot it over and we can discuss it!**
Races: In most of the campaigns, I plan on using 4 or 5 races total. The rest probably won't exist, at least not for PCs. Players will be able to help me choose which races will populate our setting/campaign.
Stats: Point buy or Standard Array
Other: I'd prefer to start at level 2 or 3, but it also depends on the campaign and the players' wishes. Leveling will be milestone. Non-evil alignment characters only, please!
Duration/Frequency: I'm aiming for one post a day, but feel free to post more. My schedule is erratic lately, with alternating periods of being slow and being quite busy, so there may be a lack of consistency at times. The game doesn't have a planned duration. Longer than a one-shot, but again, this depends on the campaign chosen.
The game is open to all levels of experience, as long as you're willing to learn and contribute. It's also open to any person, no matter your individual makeup. All colors, creeds, groups, genders, preferences, or any lack of those things are welcome. We're running on Bill and Ted rules here: "Be excellent to each other!"
Adult Content: None. I'd like to keep this at an American PG-13 level.
Other: I'm taking a page from Dungeon World, and for a few of the campaigns I'd like some world-building help from players. Choosing races, explaining those races' place in the world, their cultures, that sort of thing.
This will be my first foray into long-term DMing. I've done a few one-shots here and there at a table, but nothing like a campaign. I've never DMed a PbP campaign at all. Please understand that I will be making mistakes, but I'm here to have fun and learn. Your patience is appreciated as you push through my 12th typo in a single post or rename a character on-the-fly because I forgot what their name was.
Please drop a note below (or message me directly, if you'd prefer) if you're interested and give me an idea of the type of character you'd like to play. Obviously you may end up playing a different character in a military campaign than you would in a pre-written module, I'd just like an idea of the type of character you're likely to roll up. Please keep in mind I likely won't be choosing in a first-come-first-serve method. I'm trying to find good players that are eager, interested, and hopefully gel together.
Timeline: I'll be making choices regarding players on Friday afternoon EST (my home timezone). Then we'll spend a few days deciding on what campaign to choose, and perhaps 1-2 weeks throwing a world together. Easy peasey, right? After that, we spend a few days to a week rolling up some characters (figuratively), make a few choices, and get started!
Note: If, after the campaign is voted on, a player decides they just can't stand deserts because there's so much sand, and they don't like sand because of how coarse and rough and irritating it is and it gets everywhere, then they can choose to leave. No judgment, no problems. I'll come back here and pick someone else for the campaign that was chosen.
Here's the voting thread for those that wish to look further into how ranked choice voting works
Here's the game page (not much to see there)
Last edited July 15, 2021 11:06 am