Hi Ireneoffunyes!
We're currently just chilling in a tavern after our first delve into a tomb, so I'd say you have time. I suspect this may also be a way you can join (though Qralloq may have a different plan). Right now we are one of several adventuring groups exploring the tombs of the city. The sites are being allocated by lottery. If Bernard announces he's leaving we'll likely just look for a new member, and your character could be looking for a group, having maybe been late arriving to the city so missed all the previous matching up.
Bernard arrives in Wati is a roleplaying thread of the group meeting up. You can see some of the character dynamics there, though not all the characters (Esme, Gethean Bernard and Herc.) Be warned there is a bit of a 'noodle incident' in there, however how the characters dealt with it afterward does again show off some personality.
The Lottery and Tomb of Aktentepi up to actually get into the tomb will give some background info, and more characterization. In the tomb is a lot more dungeon crawly and can possibly skipped
The current thread is more roleplaying, a bit of ethics discussion, and drinking.
A wizard isn't completely necessary. We do have some arcane casting in the more of Jaware. It could be useful, as could someone with knowledge skills as he was our knowledge guy. At the same time don't feel you have to be pushed into a role - there are other classes that can fill the knowledge gap (bard or skald for example) or we can just handle it as a group. (We already have a decent amount of religion which is the important one for undead)
We have:
Khadi (myself), a playful/mischievous/possibly annoying to some duskwalker Cleric of Khepri (Sun God of Labourers, with a mischievous streak), who while growing up around worshippers of Pharasma (Goddess of Life and Death, very anti undead), prefers to care for the individuals of the city, especially the workers. Feels its her destiny to fight and protect people from undead. She is very channel and healing focused, to the point she actually is more charisma focused than normal for a cleric (Who's casting stat is wisdom). She does have knowledge planes and religion, and is squishier than a wizard - Absolutely useless in combat at the moment bar healing, but should touchwood start to shine when undead show up, and when she gets even more healing capabilities. Also quite diplomatic due to her archetype.
The others may give better intros of their characters but -
Tabat (C1nder) - Paladin of Horus. Fights in melee, is a tank, can do extra stuff vs undead. Also good at diplomacy and knowledge religion.
Iseret (WhtKnt) - Rogue, finds our traps, also a frontline fighter, and skill monkey. (Not sure what skills)
Jaware (Surfer) - Magus archer. Shoots magic arrows, and has access to arcane spells, but not as well as a wizard/arcanist.
Group dynamic we are all still getting used to one another. Khadi and Tabat seem to start having some camaraderie due to both being followers of old sun gods.
Edit: Maybe worthwhile list knowledges (And others skills?) we already have to see if there are any gaps?
Khadi is Planes and Religion, other skills are heal and diplomacy
Last edited February 17, 2022 3:36 pm