Creating Our Characters

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Aug 23, 2021 8:09 am
Demagor says:
I feel the noble could be someone from someone else's backstory, but also realize that it's also her father- a skilled elven swordsman (or at least he was 100 +/- years ago). He was taken captive, so his fate is a mystery (leaving many options for you to take liberty with) but it's unlikely he would have taken to a path of the arcane arts; especially when his house was known for agile and evasive yet deadly swordsmen; a modernized take on the bladesinger, if you will.
Wouldn't it be too early to find your father? It doesn't need to be him. It can be someone else. As you said in your backstory, she doesn't really know for now. She wants to see just in case. Just my opinion.
Last edited August 23, 2021 8:11 am
Aug 23, 2021 1:02 pm
lenpelletier says:
Sounds like Tilma and Berry are co-workers of sorts, or at least their professions brought them in contact. I really like that angle. So what was the event that brought them together? Did they band together when ambushed by giant centipedes in the sewers? Help one another evade the law? Maybe Berry supplies Tilma with soap and she doesn't ask questions about his five-fingeres discount? Just some ideas, feel free to come up with your own 😁
Ok I'm all hands on deck for the two of them being accomplices/friends. Berry's work line in no way contradicts Tilma's beliefs. She could even give him a hand if needed (and if there's no risk). And their respective personalities, Berry's: "I speak without really thinking through my words and invariably insult others" and Tilma's "Bigmouth" and rather similar and could allow them to have easy conversations. (Tilma doesn't care for occasional insult. Unless it's serious)
As for how they encountered... Well it wasn't too long ago. Tilma arrived in the city just recently. Could be a week or two. The supply idea is good but that would be better After the encounter. And why Soap? I don't mind, sewers are dirty and she likes to be clean.
Bashing their heads against a common adversary sounds good. Any creature would be ok, be it a giant rat swarm, a drake, a jelatinous cube or a centipede or two. Don't know what lives in theses sewers. DM mentioned the centipedes so that one is rather sure. So I say that Tilma was dealing with a centipede during her work and didn't notice a second one approaching from behind. Berry returned from "work" when he saw the elven girl about to be cut in half by one of those nasty centipedes. He saved her life in the last second. Together they beat the monsters. It was the beginning of a beautiful friendship ;)
Ps. It would be one of her first 2 days in city. That way they have more time to get acquaintanced.
Last edited August 23, 2021 1:15 pm
Aug 23, 2021 2:52 pm
Peindora says:
....
Ps. It would be one of her first 2 days in city. That way they have more time to get acquaintanced.
All sounds good to me!
Aug 23, 2021 3:17 pm
I'll look for "Land Vehicles" and pick something appropriate... but if it doesn't fit the character, can I simply waive that benefit?

I'll browse the "artisan's tools" list and find something fitting her, and I'm a little more confident that I'll see something which works with the build.

She will lean on agility and evasiveness as her strengths in the defensive front; she is not a tank and will never be one, but she isn't a ship mast-leaping buccaneer nor a Musketeer, so I expect there is no need for the lightest armor available. I don't doubt that I can isolate a suitable medium.

Lastly, I'll probably keep things simple and begin with one of the standardized equipment lots and on the matter of weapons, she is competent in the use of bows, but her strength is in her skill with blades. I've not decided if she's going single-blade or dual, but the emphasis will definitely be on blades.
Aug 23, 2021 3:20 pm
Peindora says:
Demagor says:
I feel the noble could be someone from someone else's backstory, but also realize that it's also her father- a skilled elven swordsman (or at least he was 100 +/- years ago). He was taken captive, so his fate is a mystery (leaving many options for you to take liberty with) but it's unlikely he would have taken to a path of the arcane arts; especially when his house was known for agile and evasive yet deadly swordsmen; a modernized take on the bladesinger, if you will.
Wouldn't it be too early to find your father? It doesn't need to be him. It can be someone else. As you said in your backstory, she doesn't really know for now. She wants to see just in case. Just my opinion.
Aha! My assumptions are to blame, then. I assumed that you said that the wizard could be the noble she was after, but since the noble from her background was her father, I accidentally put two-and-two together. My fault. Now, not knowing much about him or what he looks like (or if he's even alive), considering he left her when she was a young child, there may be several people she is trying to get in touch with that might give her some direction, advice, etc. on the central path towards a reunion with her father.

I don't expect she'll find him anytime soon and it was always a very good possibility that she would never find him, or learn that he has died. Granted, the latter could then turn her life's goal from a mission of recovery, to one of revenge.
Last edited August 23, 2021 3:21 pm
Aug 23, 2021 4:12 pm
Ok, Tilma and Berry at together. That's settled. Now hat about the other two? I presume that they meet before they meet us? Or is it otherwise?
If it's the first how does it happen? I'm curious :) do tell.
Bump into each other at the gates? Norran would be glad to encounter another non-city elf I believe. Hanging together is better than being alone and lost in a big city.
And then it could lead to this :
lenpelletier says:
Knife and Demagor, what if the Elf noble that Jasera is searching for was the wizard that Berry was apprenticed to? Perhaps Jasera has tracked down Berry looking for leads. I'm not sure if Berry would want to meet up with his old Master, but rescuing nobles can be profitable.
To get the whole party together.
Aug 23, 2021 5:22 pm
lenpelletier says:
1. Mormegil, we were talking about that and we agree it is a shame not to use that item. Your character concept makes more sense if he has that item. If you agree to use the item for roleplay purposes only, we will allow it. For example, you could catch the souls of some thugs who tried to gut you in the streets after dispatching them. But, you couldn't use it in combat to one-shot a banshee or sell it to the magical university for a handsome sum. How does that sound?
I should have made clear from the onset of creating that item that I will use it for ROLEPLAYING only and not have a mechanical edge. Lol sorry for that but I am aware that giving level 1 characters OP magical items is a game-breaker, that's why I designed that item just to tie in with my backstory! Don't worry I won't be one-shotting ghosts with this necklace. It will just be a divining rod for ghosts and spirits. I still need to ''convince'' spirits to join me and if that fails then we will just go on normally (Unless the GMs would like to RP critical failures to spice things up lol) and go on adventuring. His primary concern anyway is to try and enlist the help of living people first and will only rely on the Ezelsule if all things fail and there's a possibility the stone and Norran won't find any spirits ever while in Iskander again the discretion is with you GMs. So yeah strictly for RP purposes only ^^

In regards to meeting up with the other characters, I guess I can go with whatever... finding a fellow Wood Elf in a big city sounds good and I imagine he has stuck with the other two elves after one or both of them found Norran sleeping in a gutter somewhere maybe bought him food and drink in a tavern and decided to educate the naive barbarian to the ways of city folk. Now he is beholden to those two and has pledged his service to whatever their mission is in Iskander as long as it won't take more than a year (his homeland is still under the threat of a mass orc invasion) and as long as if they help him to find people to defend his village...

that or whatever works ^^
Aug 23, 2021 5:52 pm
mormegil says:
lenpelletier says:
1. Mormegil, we were talking about that and we agree it is a shame not to use that item. Your character concept makes more sense if he has that item. If you agree to use the item for roleplay purposes only, we will allow it. For example, you could catch the souls of some thugs who tried to gut you in the streets after dispatching them. But, you couldn't use it in combat to one-shot a banshee or sell it to the magical university for a handsome sum. How does that sound?
I should have made clear from the onset of creating that item that I will use it for ROLEPLAYING only and not have a mechanical edge. Lol sorry for that but I am aware that giving level 1 characters OP magical items is a game-breaker, that's why I designed that item just to tie in with my backstory! Don't worry I won't be one-shotting ghosts with this necklace. It will just be a divining rod for ghosts and spirits. I still need to ''convince'' spirits to join me and if that fails then we will just go on normally (Unless the GMs would like to RP critical failures to spice things up lol) and go on adventuring. His primary concern anyway is to try and enlist the help of living people first and will only rely on the Ezelsule if all things fail and there's a possibility the stone and Norran won't find any spirits ever while in Iskander again the discretion is with you GMs. So yeah strictly for RP purposes only ^^

In regards to meeting up with the other characters, I guess I can go with whatever... finding a fellow Wood Elf in a big city sounds good and I imagine he has stuck with the other two elves after one or both of them found Norran sleeping in a gutter somewhere maybe bought him food and drink in a tavern and decided to educate the naive barbarian to the ways of city folk. Now he is beholden to those two and has pledged his service to whatever their mission is in Iskander as long as it won't take more than a year (his homeland is still under the threat of a mass orc invasion) and as long as if they help him to find people to defend his village...

that or whatever works ^^
So then Demagor? Which one of us saves him from the gutter? Either one of us is fine with me. Can be both of us too.
Aug 23, 2021 7:22 pm
While Jasera is neither prissy nor squeamish, unless she has a viable lead on the location of her father or the location of someone who may have an idea of where he is, the odds of her randomly wandering into a town's sewers are between none and none-at-all.

Also, it would be unlikely that she take up a job culling rats for some petty cash. She's quite self-sufficient and has very few needs, so there's little interest or desire to pursue the shiny coin.
Aug 23, 2021 9:47 pm
Demagor says:
While Jasera is neither prissy nor squeamish, unless she has a viable lead on the location of her father or the location of someone who may have an idea of where he is, the odds of her randomly wandering into a town's sewers are between none and none-at-all.

Also, it would be unlikely that she take up a job culling rats for some petty cash. She's quite self-sufficient and has very few needs, so there's little interest or desire to pursue the shiny coin.
Ok, then Tilma will find him if you wish. I don't mind. What she is looking for sits well with this. She wants to find a boyfriend to start a family. And, well, Norran is rather good looking. So saving a handsome woodelf for her is a great deal :D
Ok so on her way home from work she found a big, muscular, good looking elf lying in the gutter unconscious.(?) Being unable to carry the dude she quickly went to search for Berry. They had parted ways just a few minutes ago so it was easy to find him. Together they managed to pull the big gay to the inn where she was staying.
The inn keeper looked at them surprised. But quickly got over it when Tilma called out to her "Sorry madam, I couldn't leave such a cutie outside in the rain. Could you please bring us some towels and food? I'll pay for him!" To that the innkeeper, who was a kind, plump woman in her 40s hurried in the back room.
Tilma looked up at the woodelf girl who was speaking with the innkeeper when they arrived. "Could you help us get him on the chair please? He's heavy! " She pointed towards a big armchair.
PS. The girl is Jasera who was asking the innkeeper for information and perhaps looking for a place to stay.

So how does that sound.

Len

Aug 23, 2021 10:31 pm
Demagor says:
While Jasera is neither prissy nor squeamish, unless she has a viable lead on the location of her father or the location of someone who may have an idea of where he is, the odds of her randomly wandering into a town's sewers are between none and none-at-all.

Also, it would be unlikely that she take up a job culling rats for some petty cash. She's quite self-sufficient and has very few needs, so there's little interest or desire to pursue the shiny coin.
Very interesting, thanks for bringing up Jasera's aversion to sewers! It is likely that you have heard that the criminal element makes great use of underground tunnels. These are more often than not storm sewers to deal with heavy rains rather than sanitation sewers, although sometimes the two intersect.

If Jasera has been on the hunt even for a few days in Iskandar, there is a good chance he's noticed that the criminal underworld of Iskandar thrives underground where the City Watch does not tread. Getting her bearings below ground could be advantageous / important in the search.
Aug 24, 2021 12:03 am
Oh, I'm completely open to the idea and I hope it wasn't taken as me saying that she absolutely WON'T go down there- just that it's not the sort of thing she would do without good cause.

Frankly, there are few places she goes to without good cause. She's methodical, habitual, precise. She does few things randomly, everything is always with a purpose. She isn't perfect, so the decision to go- or not to go- someplace may turn out to be a bad call. However, she's very deliberate about her actions and very strongly believes in The Unseen Fate- the belief that no matter what choice or decision you think you're making, you're really not. The script is already written. When you're about to go right, and then decide to go left, you didn't trick/fool fate. It always knew you were going to go left.
Last edited August 24, 2021 12:04 am
Aug 24, 2021 12:09 am
Peindora says:
PS. The girl is Jasera who was asking the innkeeper for information and perhaps looking for a place to stay.

So how does that sound.
While Jasera has her own agenda, and that always wins out over anyone else's agenda, she is not a fool. She knows that sometimes you must give before you can take. You must let out some line before you can reel the fish in. She recognizes how there will be times when you must help others in order to get them to help you; this is the way of the world. She is not about riches and power, she is just as interested in the value of the barter than of a shimmering gem.

Convincing her to help with something or someone is by no means impossible, there would just need to be a justifiable return for her, and that is rarely something of monetary value. The only things she would ever really need/use money for would be for better equipment (which can be justified as being a means to improve her odds of accomplishing her life's goal), to buy information (for much the same reasons), or to reserve room and board in environments (like Iskandar) where a sturdy bough or a hidden cave are not practical (or available) to spend the night on/in. She has no personal interest in money but also acknowledges the fact that it's how the (read: this) world works.

Len

Aug 24, 2021 12:37 am
Character connections seem to be falling into place! We'll review the discussion and type up a summary of what has been discussed, partially to make sure we've digested it correctly and also to let players sign off on it and note any missing gaps or whatnot. This can evolve during the game, too.

I think we have a good enough idea of how we know each other to jump into Iskandar for an adventure starting this week! We're aiming to do a quick, action-packed intro to give you a chance to experience the game's mechanics. The sewers seem to be a location we've talked about, so I figured we could start there. Tilma has discovered a an area in her tunnels devoid of pests, which means there's something big down there scaring them away or devouring them all. So, she brings the whole team in. The more dangerous the beast, the more gold they are worth, and The Rat Catcher's Guild pays by the head.

After we are done this short adventure, you'll have a chance to make changes to your character - maybe a feature you selected didn't turn out to be as fun as you thought, or you wished you had set up your stats differently.

How does this sound?
Aug 24, 2021 2:06 am
That sounds extremely fair.
Aug 24, 2021 4:32 am
All thumbs up for me
Aug 24, 2021 11:08 pm
@Jabes & @len

Please review Jasera at your earliest convenience. I need to know what still needs to be done, if anything; though I'm sure I've missed something.
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