Y1105: Stranded [GALLAVANT]

Jul 26, 2021 10:21 am

MagnificentFly's House Novaro and Snowcrash's House Kohola'uhane

Introduction




"On my journey to the outer isles for Lord Alberon, a sudden and ferocious storm wrecked my ship. I and a small contingent of the crew struggled to the shore of an uncharted island. Now, I need to construct a ship large enough to make the voyage back home to the mainland."

— Gallavant

Jul 26, 2021 10:33 am
MagnificentFly

You received a message from the Lord Gallavant to prepare for his expedition to rout out the pirates raiding Lord's Alberon domains. Griffon's Peak is a strategic location and your experience with sailing the dangerous waters of the outer isles is crucial to this task.

However, the fleet you sent to escort Lord Gallavant safely to the outer isles was caught in a sudden storm.
OOC:
MagnificentFly, can you tell us more about this storm. How did you receive the news at Griffon's Peak? What wasyour reaction now that you realized Lord Gallavant wasn't going to make it to Griffon's Peak? Are you preparing a search and rescue mission or a rebellion? Which of your men where/are with Lord Gallavant?
[ +- ] Inspiration from the game
[ +- ] Map
Jul 27, 2021 10:06 am
Snowcrash



"Tales have recently been told of a mist wreathed archipelago that has sprung up in the western seas where nothing but water lay before. They are the legendary Shrouded Isles, wherein lies the Fount of Wizardry. It is said that every thousand years they rise forth from the ocean, and that whomsoever claims this power will reign ascendant for the next thousand... Even now your rivals are surely aware of the archipelago's emergence, and are laying plans for its conquest."

Lilinoe Kohola'uhane, the promising young Uhana. It seems like she was bound to return to the she whence she came from. The northern wizard Mandalis, her mentor as summoned her and her friend Solmyr and told them about the Shrouded Isles and magical archipelago where he, and many others, belied the fabled Fount of Wizardry was located. He wants you to join him on his quest to scout these strange islands.
OOC:
snowcrash, tell us more about how Lilinoe and Solmyr, two young and enthusiastic mage apprentices, take in the news that she is "going home" to study this magical place. Are there legends about these islands among the Keiki o ke kai. Did anyone notice else these islands?
[ +- ] Inspiration from the game
[ +- ] Map
Jul 27, 2021 7:59 pm
As the afternoon sky burned red with the sun going down, Lilinoe was sitting by the lake, a fishing rod by her side. Even after all those years spent at master's Mandalis secluded tower complex, she still liked simple joys like fishing or preparing a meal under the star lit skies.
The spirits haven't ever left her when she had gone north, as some have warned. If anything, they have gotten even more audible, more... present. Mandalis showed her some interesting ways of developing her ability - but he quickly focused on more orthodox ways of taming the magical powers. To be honest, she was still an Uhana, a dead-talker, friends with the dead, more than she was o powerful wizard her master wanted to have.
- I see you are contemplating this body of water rather often - said Solmyr, coming up to her without any warning. He was like that, always showing up out of nowhere, all serious and wizardish. Yes, he would make a good master one day.
- It is my element, after all - she said, standing up. She liked Solmyr even though master Mandalis did his best to prevent this friendship - he thought an ideal wizard should be a person that grew out of such petty things as companionship or having friends. When he tried to put some rivalry in their lives, they simply did their best and remained loyal to each other. Maybe that was because Lilinoe wasn't really interested in inheriting any of master's titles and she just assumed that Solmyr was better suited for them.
- Yes, yes, calm heart and clear mind and all that. What do you think about all these news? About Shrouded Isles? We never had a chance to talk after master informed us of everything - Solmyr was right. They spent the whole day packing and discussing which scrolls and tomes are most important for such a journey. For Mandalis it was a chance of finally achieving the status he deserved: the greatest wizard in the known world. To hell with that, if he got the hold of Founts of Wizardry, generations after generations would read his memoirs and talk about his glory. For Solmyr, it was a gift from heavens: once-in-a-lifetime chance he never deserved. For Lilinoe? She didn't really know.
- I'm curious if my grandmother is still alive - she said, as if that was the most important thing - or if I will meet her spirit. I'm happy that I will finally see my parents, my home and my island. It feels as if some part of me that was gone for a long time is finally returning. Does that make sense? - she asked, looking at her friend.
- Of course it does. You knew your parents and your home, I can't even imagine how happy you must feel - said Solmyr, who was taken as an apprentice after one of the battles. All his family slain, Mandalis became the closest he got to the family. He, and Lilinoe, that is, whom he viewed as his sister.
- Yes, happy - she said, looking at sun, now almost gone - Though I can't help but feeling that something is off - she shuttered imperceptibly - The spirits whisper about that place, about the archipelago we are going to visit. They say they feel some presence emanating from there. You know, like it was behind some veil.
Solmyr laughed with his booming laughter that would probably make some people on the battlefield shit their pants:
- Of course it is, didn't you hear? Only those who have gone in, know what lays inside - and those people died almost nine hundred years ago. You could talk to their spirits, but you would also have to go there, isn't that right?
- Yes, the dead are bound to the vicinity of the place of their burial... - she was silent for a moment - You know, the people at the southern edges of Children territory have some legends about this place. I tried to tell master today but he said it was all peasent's talk.
- Oh, I'm sorry. So, what do they say? - asked Solmyr. She could see the curiosity burning in his eyes. He was a sucker for all things legendary - Anything good?
- Well, supposedly, a long time, one village run out of food. The fishes just disappeared, the weather made them lose their crops. They gathered everything they had and headed for this lush and beatiful island that they could barely see on the horizon - said Lilinoe in hushed voice.
- Yeah, and then what? - asked Solmyr, his interest mounting.
- And that's it. They have never been seen again. The only thing that was left, were their houses. No one knows if they even made it to the island. But, some time after that, Uhanas started having weird dreams with people screaming and telling them something - but they couldn't understand the language. Soon, the dreams had stopped and people forgot about the island.
He looked at her for a few more seconds and summed up:
- You certainly can't tell a good story. I was hoping for some useful informations in the form of your ancestors tales - he couldn't hide his disappointment - But it's fine, in some time, we will see for ourselves, right, sister?
- That is correct my brother. Now, let us adhere to our masters needs, lest he eats his dinner alone - said Lilinoe, mocking the tone they sometimes heard from the visiting nobles.
Last edited July 27, 2021 8:07 pm

Deck Draws

1st challenge
4 of Spades
Jul 28, 2021 5:09 pm
Rodrick sat on his throne in the grand hall, leaning on one hand, bored, as he was listening the reports of his advisors. This year's crop harvest was much lower than previous years, food shortages might be a concern; fishermen report of increased sightings of carnivorous sea creatures; griffons getting restless, a mysterious fog appeared in the middle of the sea ... Suddenly, a young man burst inside the hall and ran up to the throne. He sat on his knee and after a moment to catch his breath announced, "The Dauntless has returned, my Lord, but ... only Dauntless, and it is in a bad shape."
Rodrick stood up at hearing the news, "What?! Did Lord Gallavant make it safely? What happened?" he turned to one of his guards, "Get the Captain here, now!". The guard nodded and rushed outside. "This meeting is adjourned, we will continue later, " Rodrick said to his advisors and sat back on the throne, he looked at the messenger, "Summon Bartholomew and then have some wine." The messenger stood up, "Thank you, my Lord," and left the hall.

Bartholomew sat on his knees in front of the shrine, it was time for his daily prayers. He heard footsteps approaching and stopping a few meters away from him. "My Lord-" the voice started talking but was cut off as Bartholomew raised his hand. A few moments later, he stood up and turned his attention to the messenger, "You have interrupted my prayer, it is better be important." Young messenger looked up at the now standing paladin, a large and powerfully built man, who was displeased and waiting for an answer. It took his a moment to gather enough courage to speak again, "M-My Lord, you are being s-summoned to the Great Hall. Lord Novaro wishes to speak with you, the Dauntless has returned alone, my Lord." Bartholomew frowned and without saying anything walked out.

The Captain of the Dauntless was brought into the Great Hall in front of Rodrick and Bartholomew. He knelt in front of the lords, "My Lords, I am afraid I have bad news." Bartholomew took a step closer and looked the Captain in the eyes, "You had three ships, you've returned with one. Where is Lord Gallavant? What happened to Gareth?" The Captain looked down on the floor, "We have picked up Lord Gallavant and were on our way back here. We've heard reports about strange fog in the South-West, we thought of going through the Brigand's Shores but didn't want to risk an encounter with pirates, so we decided to go on the edge of the fog ... but as soon as we entered it, the winds got stronger, waves - larger, we found ourselves in the nastiest storms I've ever seen. Our ships got separated from each other, it seems only the Dauntless made it back though."
Bartholomew formed a fist, he looked like he was going to strike the Captain but he restrained himself, "You should've gone through the Shores! The pirates would not dare attacking Gareth's ship!"
"That's enough!" Rodrick stopped Bartholomew's barrage of insults towards the Captain, "We will deal with the Captain later, for now, we need to find Lord Gallavant and Gareth." He turned to his guards, "Send out the Griffon Riders, let them scout around this fog," then he turned to Bartholomew, "I will leave the search to you, find them and bring them here."
"Yes, father," Bartholomew placed one hand on his chest a lowered his head, "I will depart at once."

Margaret was sitting on the edge of the cliff overlooking the port. She saw Dauntless entering the port, front mast was broken and there were fewer people handling the sails than it should be. Something had happened. She got up on her feet and ran back to the town. When she reached the port, she saw Bartholomew ordering people around, preparing his ship, the Divine. "Going somewhere?" she asked him from behind. "Yes, Gareth and Lord Gallavant were lost in the storm, I am to find them and bring them here," he answered without turning back. "I'm coming with then," she said stepping in front of her twin brother. Bartholomew sighed, "As you wish, we leave in 30 minutes, be here or you'll be left behind."
The storm was raging on. Gareth, the youngest of Rodrick's children, was at the helm, steering the ship away from large waves. Half of his crew was swept overboard, the main mast cracked but was still standing but not for long. Lord Gallavant was on a deck below, helping a sailor to fix a leak. A bright white light flashed for a second, followed by a booming noise, cracking sound of broken wood and a heavy thud. The lightning hit the ship, main mast was broken, fire started to spread. Lord Gallavant rushed to the helm to check on Gareth when the stairs under his feet pushed up with another thundering noise, but this one came from inside of the ship. The fire reached the gunpowder...
Jul 29, 2021 1:54 pm
Lilinoe/Solmyr mission:
Your mission is to gain advantage over the warring mages in the magical Shrouded Isles.
.
[ +- ] The shrouded Isles (north)
Gallavant/Gareth Mission:
Find a way to get a boat and travel back towards the mainland.
[ +- ] Shrouded Isles (south)
OOC:
Up to date info on the location thread
Jul 29, 2021 1:55 pm
Snowcrash

Despite Solmyr's disappointment in Lilinoe's story, her unease was justified. After the preparations they set sail from Mandalis tower. Everything went smoothly until they approached the region where the islands were supposed to be. There, they noticed a mysterious mist, an impenetrable wall of whiteness resting just above the water. However, it was the storm that was hidden within that took them by surprise, a storm they would came to believe was of magical nature.

They were unprepared to sail in such conditions, though Lilinoe’s knowledge of the sea proved crucial in bringing everyone to land, (mostly) safely. However, it was not enough not bring everyone to the same land! Neither to keep their ships from becoming shadows of their former self, left in desperate need of repairs, and with the group’s supplies mostly lost or spoiled. Lilinoe landed on the lstand of Wolcott (S1), were a small settlement of wizards is to be found. Solmyr was lost in an island already claimed by a competing warlock (T5)...

Like Mandalis expected, you soon find you are not alone. Five other mages have already settled on the islands and open conflict is just a matter of time. You have no time to waste in this race for the Fount of Wizardry of you are to win it!
[ +- ] 4 Spades
OOC:
Just a quick reminder that there is a thread for clarifications, note taking and ideas. This sort of game generates a lot of lore and it will be good if we can keep track of everything nicely :D
Jul 31, 2021 9:32 pm
MagnificentFly

The Griffin riders return with no news of Gallavant or Gareth, but other ships have been spotted close to the strange mist. It looks like the captain was not the only one sailing that way. In fact, the riders thought the others were sailing into the mist. Rodrick, with his years of experience ruling over the seas has the feeling that something is not quite right as he hears the reports. Could those " Children of the sea" be somehow involved in this? They have kept mostly for themselves after their Mother fought off the pirates with the Empire’s and, to be fair, the Novaro’s help.

Gallavant and Gareth land on a small island. They and some of their men manage to recover a few supplies and weapons. As they search for other survivors nearby, they notice a number of humanoids watching them from afar. This continues for awhile, each group measuring each other, trying to figure out what are the other’s intentions. This is, until one of the trained scouts from Gareth returns. He counted about dozen curiously looking trolls, lead by a cyclops…
[ +- ] Queen spades
OOC:
Just a quick reminder that there is a thread for clarifications, note taking and ideas.. This sort of game generates a lot of lore and it will be good if we can keep track of everything nicely :D
Aug 1, 2021 8:58 pm
Lilinoe crawled out of the almost-wrecked ship and spat on the ground. This definitively was not the glorious adventure she had in mind. She looked around: some of the people from her crew were already assessing the damage, trying to save the most important supplies from becoming useless, wet sludge.
- Greyjell - she shouted. He was the ship's captain, most skilled of all the available man around her. Also, the oldest and highest in rank. She knew very well that to him, she was just a brat playing with magic - but, on the other hand, he saw Mandalis make his enemies' skin fall away from their bones. He would be loyal, to the extent, that was certain. And she needed someone to take charge here - I want you to split your men into two groups. One will stay here and organize a camp, salvaging whatever possible from the ship. Bury all the dead crewmembers that you can fin. The other group will go with me to scout the island and, if possible, obtain some help.
[ +- ] Aeron Greyjell
He obeyed her commands without a word of disapproval. At least for now.
While waiting for his returned, she turned to the task at hand. She needed to find out if Solmyr was alive and if so, where was he.
First, she sat on the ground and closed her eyes. She listened intently and after some time, the spirits came. The mariners that she saw alive less than a few hours ago. They weren't angry, rather sad that they would be buried on this foreign land. Sad that a few of their comrades who fell overboard, were doomed with the fate of wandering the seas, never finding proper rest. The spirits told her, that short before everything went to hell, they saw the other ship loosing direction and going more to the east. They didn't know anything else. She thanked them, listened to their sorrows and excused herself. From experience, she knew that listening to the spirits made their pain subside a little - so she always tried to listen, if possible.
After a few more moments, the captain, who was standing at some distance and observing her, came closer.
- I have given the necessary orders. Waiting won't help us in anything - he said, unblinking as ever.

--

After a few hours of walking north, they came across something resembling a road, or maybe a path cutting through the woods and meadows. During all this time they haven't seen anyone, only some birds or rabbits running away from the sounds of people. There were ten of them, including Lilinoe and Greyjell and they were more and more hungry. Luckily, they found a stream on their way so at least they had some clean water to drink.
Half an hour more and they saw the smoke rising from between the trees. Greyjell put a finger on his lips and took the lead, slowly crawling through the forest. Everyone else followed him, trying to be as silent as possible. But, it quickly turned out, that the carefulness was too little - they were trained to move and fight on the ship, not on the ground where even the smallest leaf can give up your position.
They crept no more than thirty meters, when suddenly on of the young mariners shouted. Everyone turned to him and they saw that he was laying on the ground with an arrow sticking from his back.
- Seven hells - grunted Greyjell, taking out his short sword, readying for a fight. But none came. Instead of an attacking horde, which they expected, lone figure appeared before them. Broad shoulders, green skin and tusks protruding from his face - they knew an orc when they saw one. This one wasn't trying to charge them, but simply raised his hand and spoke:
- Your chief with us. Your band wait or dead. Shaman Kraghmo says.
Captain turned to Lilinoe:
- Do you want me to go? They might take you seriously with you being a... you know, woman.
She thanked the man, he wasn't wrong. But she prefered to hear by herself what this shaman had to say, then to let old and rusty Greyjell try out a role of a diplomat.
She went in the direction of the messenger, raising hands to show that she had no weapons in them. He laughed and thrusted his hips a few times.
- Human chief girl. If shaman no happy, I take girl - then he turned back and started walking, clearly not fearing anything from Lilinoe.
She gritted her teeth and mumbled the words of the blessing. She would need all the help she could get.

--
[ +- ] Kraghmo - the orc shaman
- Lilinoe magical - said shaman. This was a statement, not a question. She had just showed him some tricks involving sparks and fire, nothing difficult. He wasn't very impressed but at least, he didn't order her killed.
They were talking for some time now and she learned that Kraghmo was a shaman and a leader of this village. A few dozen orcs lived here with some goblins and maybe some other creatures. Not like she was given the tour. One thing was clear: they were annoyed by humans. They wanted their island to be left alone. The only problem was that humans kept coming here. The name "Garunajja" was repeated particularly often and after some time, she realised that this was the name of a wizard who occupied the northern part of the island. Apparently, Garunajja landed here some time beffore and tried to make this island his little realm. The orcs didn't know anything more, just that he was taking their land and that they wanted him gone. Oh, and they wanted ALL humans gone.
- Orcs kill you - said Kraghmo, as if he was offering her a cup of tea.
- No, my humans kill you. We strong, we have sticks that do fire - she tried to reason with him. Meanwhile, spirits of the people who died near that place aided her with some insights.
- No, orcs kill you and orcs kill Garunajja.
- No, orcs don't kill us. We help orcs and we go, we don't kill orcs.
After that, he was silent. He kept rocking back and forth, throwing something into the fire from time to time. They were sitting in a small tent and the smell was becoming unbearable. He spoke some words in his own dialect and returned to her.
- Big brothers hungry. Big brothers eat three humans and we no kill you. You go.
- Three humans? - she showed him three fingers.
- Eat three and you help or kill all - said shaman, finally.
How was she supposed to come back to her people? And tell them what, that she agreed to sacrifice three of them?
She tried to talk some more with the orc mage, but after some time she was sure that it was leading nowhere. They wanted to eat some human flesh and that was it. Who were "big brothers" was not clear to her though, but she had some ideas.

--

As the sun was going down again, she came back to her people, waiting for her surrounded by the orc guards. She couldn't look them in the eyes. She hugged her left arm where she was cut - she needed to seal her word with her blood, which was probably a common custom in orc culture.
She took Greyjell by the arm and whispered with him a little. Contrary to what she expected, he wasn't furious. Being almost sixty, he saw a lot of stuff on this world so that didn't shake him either. He even patted Lilinoe's back and said quietly "you did good, little sea-girl". Than he stood up, turned to his crewmates and said sternly "You, you and you" - pointing a finger at another man with each word "will go to the shaman's hut now. You will remain there as hostages, until we are done here. Is that clear?". They weren't happy but didn't protest. They just nodded their heads and went in the direction shown them. They were to not be seen ever again. Their spirits would torment Lilinoe. But this was the only way to not die and to further their cause.

--

When the night begun, seven of them were allowed to return to their companions. The plan was to gather everyone and, once back in the village work out the plan of defeating wizard Garunajja together with the local tribe. Then, they would be allowed to use any type of ship or boat they found and leave the island.
Lilinoe knew that was stupid, to fight a wizard side by side with greenskins, but she just said what she needed to say to stay alive. She was sure though, that shaman Kraghmo had some ace in his sleeve and she wasn't eager to find out what it was. So, they would at least walk up to wizard's gates and talk to him. If necessary, kill him afterwards.

She was just wondering, what was Solmyr up to. If he hadn't contacted her yet by this way or another, it could only mean that any magical contact was impossible. She hoped that Garunajja's place would have some means of reaching her friend.
Last edited August 1, 2021 9:59 pm

Rolls

contacting the natives - (1d4)

(1) = 1

Aug 3, 2021 8:13 pm
Snowcrash "turn 3"

Lilinoe scouted the small island she washed ashore, looking for survivors, for food and for a place to rest. Though the spirits of the dead sailors told her of a ship lost to the east, there was no sign of Solmyr. But she knew he was alive, she simply felt it. Still alive, as she couldn’t stop thinking that he was in danger. And danger soon found her instead, as she ran into Kraghmo’s tribe, having no choice than to sacrifice three of her crew to meet a cruel end. A hard choice that would haunt her, but was the only way to guarantee her safety and that of her men.

In the meantime, she managed to impress the orc shaman will her magic tricks, persuading him to join forces against the wizard Garunajja, the human who took over Hilltown and tried to establish his little island kingdom at the expense of the natives. A blood pact was made, for her life and for their freedom. But who was really this wizard and, were the natives to be trusted?
OOC:
Small update while we wait for the others to finish up their posts. In the meantime, let’s draw two cards as you will be facing 2 challenges: Garunajja and another wizard or Kraghmo for example. we can discuss some challenge ideas before we continue
CESN sent a note to Snowcrash
Aug 4, 2021 9:10 pm
Gareth regained his consciousness with heavy, thumping and rhythmic pounding in his ears accompanied by a faint ringing. When he opened his eyes he realized that he was not on the ship anymore but in a tent. His clothes were tattered and burned in places. His right arm was bandaged and he could feel the burning sensation on his skin. He stumbled outside of the tent, still hazy, and looked around.

He was on the beach, in a small encampment. A few soldiers of his House were patrolling the perimeter. At the center of the camp Gareth saw Lord Gallavant standing near the campfire and talking to an officer. Lord Gallavant's clothes were also tattered but to a lesser extent. There weren't many other people around.

Gareth approached Lord Gallavant, "My Lord, I am glad to see you alive and well," he said barely catching himself from falling, "Where are we?" Gallavant dismissed the officer and turned to Gareth, "Ah, young Gareth, you are awake, good, sit down and rest," he gestured at a wooden boxes laying on the sand next to the fire, "I was kind of hoping you would tell me where we are, these are your waters after all." Lord Gallavant sat on one of the boxes, Gareth followed suit.
"Well, we were going around the Brigand's Shores and then we were hit by that freakish storm..." Gareth took a small wooden plank and started to draw an estimate map on the sand and then he paused, "How long was I out? And how exactly did we crush, I am afraid I am unable to recollect what happened?" he asked with a look of confusion.
"Lighting hit our ship and we exploded," Lord Gallavant replied, "We were washed ashore at least five hours ago."
Gareth looked at his drawing of the map, thinking. He draw a few lines indicating possible directions they might have been drifted to, "Hm... That doesn't seem right. Given our last known location there is no land we could possibly be drifted to in five hours, we should be in the middle of the sea ... perhaps, we are on of the Keiki's* islands? Kohola'uhane might be able to help us, we should scout our surroundings..."
Lord Gallavant raised his hand, "I don't know who are these Keiki that you spoke of but I set up a defensive perimeter just in case. I sent out a scouting party to learn more, they should be coming back soon"

Lord Gallavant then proceeded to inform Gareth about the number of the survivors, recovered supplies and what steps had already been taken to get them out of this predicament. There weren't as many survivors as Gareth had hoped: only a handful of soldiers, a few sailors who were now searching the beach for anything useful that was washed ashore, and a cook. They did, however, recover a few crates with medicine and enough food to last a couple of days.

After a few hours, the scouting party had returned. "My Lords," lead scout approached the lords, "We have found out who the natives are and where are they coming from. There is a settlement of greenskins further inland. They do not appear to be openly hostile but about twenty of them are headed our way."
Lord Gallavant immediately stood up, "We must prepare for an incoming attack! How long till they reach here?"
"Couple of hours," scout replied.
"Rally the men, we have a battle ahead of us," Lord Gallavant ordered and then turned to Gareth, "Are able to fight?"
"Doesn't matter," Gareth said struggling to stand up but still managing it, "I always fight beside my men."

In the course of the next few hours, everyone in the camp was mobilized and ready for battle. Makeshift walls were erected around the camp with a single gap for entrance. Soldier and sailors alike were getting into a formation as lookouts signaled the approaching group of trolls with a much larger cyclops at the lead. Soldiers formed a shield wall at the front of the formation. Sailors were given long pikes and were positioned behind the soldiers. Gareth stood with them wearing his cuirass and leaning on a stick. The few skilled in archery were stationed a bit to the side and at a distance from the main formation, Lord Gallavant with his arbalest was among them.

The troll "war party" were carrying clubs but didn't show any hostility as they approached the camp. Once they stepped inside the walls they saw another much smaller wall with long sharp sticks pointing towards them. Behind this "wall" there were black and metal little men. Cyclops shouted something to his troops and the trolls made a formation of their own, with the cyclops in the middle. The one eyed giant raised his club and shouted what seemed to be a word but in an unknown yet somewhat familiar language and the trolls shouted in unison what seemed to be an answer. They repeated this act a few more times, then the Cyclops started pacing among the trolls, shouting something. The trolls were answering but now they also accompanied their shouts with stomps and slaps on their chest. It looked like a dance a little and they were surprisingly synchronized. They ended their act with a roar towards the defenders and then ... nothing, they stood in their place looking at the soldiers intently. After a quiet and a bit awkward minute, the shield wall parted and a small half-metal human with yellow fur stepped in front, leaning on the stick.

Gareth stepped forward, drew out his cutlass and raised it above his head. "Men!" he shouted, "They are trying to intimidate us! They seemed to be well organized but let's show them what true discipline looks like!" The soldiers clashed their weapons against their shields as one. "They are big and strong but this doesn't scare us!" Gareth continued shouting with soldiers striking their swords on their shields and stomping on the ground at the end of his proclamations. And with each clash they would make one step forward. The trolls stood firm at the beginning but as the "wall" was getting closer they were starting to back away a bit, except for Cyclops, the one-eyed giant stood in place and stared at Gareth. Young lord stared back with defiant and determined look.

After a few moments, Cyclops looked away, took a few steps back and then sat on the ground. Gareth ordered his men to stop moving forward and approached the Cyclops.
"Hooman will is strong," Cyclops said to Gareth, "No need war."
"I agree, there is no need for bloodshed," Gareth replied, "We have been caught in the storm and were washed ashore here. Can you tell me where are we?"
Cyclops looked with a bit of confusion on his face, clearly his knowledge of Imperial language was too limited.
"We are lost," Gareth said, "We come from beyond the big water." He used his hand gestures to help with explanation.
"Silly hooman, big water swallow everyone," Cyclops chuckled and pointed his meaty finger at sea, "Only cloud and fire above water."
"Then how do you speak our language?" Gareth asked, "Surely, you've met others of my kind."
"Other lands there," Cyclops pointed North, "We trade."
"So, Keiki are up North?"
"What Keiki?"
"Other humans that live on the islands... other lands."
Cyclops shook his head, "Hoomans not many. And smaller. Want pakiaka, have shiny stones. We trade."

Gareth asked more and more questions trying to narrow down exactly which island they were on. He learned that the Red Eye tribe was controlling this island and there were more islands to the North. They trade roots of certain plants to inhabitants of the northern islands for stones with magical properties. They more they spoke the more Gareth was convinced that they were not on any of the known islands. He remembered the tales of mystical Shrouded Isles and that every wizard wanted to go there, perhaps, the legends were true.

The Cyclops, Morg, invited Gareth and his men to his settlement and provided them with food and lodgings, as well as ordered a few trolls to help humans find their way home.
OOC:
WIP. I will add the second half in a day or two.
*I believe Keiki is what Kohola'uhane refer to themselves? I think Gareth would be the one who has dealt with them more frequently and would refer to them with their own words as well. Let me know if I am wrong and I will correct the post.
CESN says:
* what is the relationship between the Novaro and the Kohola'uhane ?
Perhaps they don't bother each other outside of occasional trade and attendance of representatives on major events. Gareth would encounter them more often, so he is probably familiar with their traditions and language.
MagnificentFly sent a note to CESN
OOC:
Edit: Finished the post, made minor edits.
Last edited August 6, 2021 9:21 pm

Rolls

Scout's Report - (1d4)

(2) = 2

Aug 7, 2021 4:18 pm
The walk back to the temporary camp was silent. Greyjell took Lilinoe by the arm and let others pass them: he wanted to have words without prying ears. "It never gets easier, you know" he started.
"What exactly?" she asked.
"Being responsible for others. Ordering them. Having them die for you."
Oh, that she fell silent for a few seconds "To be honest, I'm frightened by how easy it was for me to agree to that. I bartered with the lives of the three people who had their own lives, their families back home - and they were sold for our safe passage.
Now was his turn to think for some time before answering. He scratched his white head, looked at the sky spat on the ground and answered.
"Yes, you are right. You exchanged their lives for the lives of the others, for your own life. Believe me when I say that I'm not judging here. I myself have been in such a place many times."
She looked at him. He was an old man. An old man who spent most of his life on ships, serving under this and that banner but mainly, just himself. It must have been a hard and unforgiving kind of life. Next to him, Lilinoe felt like a little girl, seeing the world for what it is for the first time.
"Aeron, you are obviously more experienced than I am. Tell me, do we stand a chance here?" she needed some advice. She needed someone to tell her that they were going to be fine. She wasn't ready for this. She didn't want this.
"Of course we do, m'lady" he used the honorary form with a little chuckle "Unless the big bad wizard of Hilltown is sorrounded with some kind of barrier we can't figure out. I don't know how this magic of yours work - but if it's just the question of having more man, I'd say that orcs will do the job. They seem pissed off enough to storm any castle, even though they're not used to that. And hey, maybe this shaman guy is not useless after all, right?
That made her think of her own role: how useful was she? What could she do to help them win, if it came to fight? Sure, she was pretty good with a spear, with which she danced like an acrobat but that wouldn't help. How much did she learn in the past years after all? They were going to find out soon. And she really needed to work on remembering those combat spells that she rarely used.

--

That night, not one person of their crew slept well. Visions of people being teared apart, screaming, running and pleading for help tormented them all. Though most of them thought it was just a random nightmare or a magical trick, Lilinoe knew better. As an Uhana, she got the full show. She saw the last moments of the three sailors, like she was there in person. They sat, chained and hungry on the outskirts of the orc village. Then, the ogres would come. Big brothers as they called them. It wasn't like they just killed the humans at first sight. Oh, no, they really enjoyed human meat. Supposedly, it got even better if the human was frightened, his body secreting some hormones that changed the flavor. And frightened they were. Terrified.
The ogres were at least three meters each, maybe three and a half. They shared some blood ties with orcs and other greenskins but were considered a wild card, sometimes not welcome in the community. Their aggresivness and lust for blood were sometimes hard to control. That was exactly why they had to live outside of the main village - even the orcs wanted some kind of decency in their settlement.
[ +- ] Ogre
Lilinoe didn't sleep and didn't really wake up. For Uhanas, communicating with spirits was a kind of trance. So she sat there, by the fire, looking at the first of her former men (he was called Darko), being thrown into the boiling water. The screams lasted for a few minutes but Lilinoe didn't want to break that bond. It was her duty to be there. After the screams faded, the ogres shared the delicacies, grunting under their noses. She smelled the cooked meat. She saw the blood squirt all around and trickle down on the ground. Was she awake, she would vomit. This horrendous show lasted for almost an hour and she witnessed everything.
Their spirits were angry, of course. In the first place at the ogres, then, at Greyjell who specifically gave the order. But, they were lost and confused as all who suffered untimely and violent death. And on the other hand, she was the only person around who knew how to help them. That was what the Uhanas were for: to help the spirits leave the mortal world. And that couldn't be done unless some conditions were met. Usually it meant simply burying the body close to their home or their relatives. Some spirits couldn't go, until their life goal was accomplished - for example a spirit of a nobleman who will haunt his ancestral home waiting for someone to wash his past dishonorous deeds. Or a king who will not be able to rest, until his people reclaim the city that he died defending.
And for these three mariners... they just wanted someone to pay for their blood. They would probably be happy with just the old captain being given to ogres - but Lilinoe would never put another soul through this, especially soul as dark as Greyjell's. She deemed it easier to find a way of killing the ogres - and she hoped some way would present itself during the battle. It was that or being haunted by the visions of gruesome death and screams every night for the rest of her life (she now knew that that was probably why some Uhanas died younger than they should or lost their sanity - their minds and bodies couldn't cope with constant stress, fear and lack of sleep, if they failed some vengeful spirits).

--

After their whole group was reunited, they gathered everyone and discussed their position. Shortly after landing they formed an unexpected alliance with local tribe. This happened from time to time, humans weren't genetically built to fight with greenskins or other races. The weird thing was that they really didn't have much to offer. Should their new partners see them as weak and useless, they would slaughter them. On the other hand, a blood pact was to be honored. Nobleman often spoke of honor and keeping their word but everyone knew that if the stakes were high enough, even the emperor could brake his promise. A blood-pact? It was rather fool-proof. If you turned your back on that, your blood spoke against you. Literally. Every creature still feeling a little connection to it's nature, would recognise you as an enemy. Without any reason, it would just see you as an enemy, as something broken, bad, which needs to be erased. And it just so happened, that out of all the races, only humans lost the ability to sense this. That's why they needed their treaties and long speeches and oaths - they were more advanced than lower races, but also, they lost something along the way. That Kraghmo decided to use blood pact so eagerly probably meant that he saw the advantage of having Lilinoe's people on his side. Maybe he was afraid of human magic (or, "real magic", as they would describe it), or maybe he was desperate for any ally. Whatever the reason, it was clear now, that he wouldn't betray them.
Maybe and hour after their return something stirred in the nearby bushes and a little head popped out of nowhere. A goblin ran towards them, not carrying any weapon and not trying to hide. Some people instantly took their swords and one of two crossbows, but Greyjell quickly ordered them to sit down.
The goblin slowed down before approaching, as if giving them time to think. Some of his body was covered with rags, some with parts of an armor, clearly robbed from someone else. He was smiling all the time with a big, toothy grin and raised his hands when he came closer.
"Don't need to fear, I come in peace. Kraghmo says I stay with you. Later, I show you where to go".
When the initial surprise faded, they asked him to sit down and talk. He agreed easily and, smiling all the time, answered all their questions. "My name is Sogmeath Dobskutt but call me Sogo. I know language better than other and I talk to people" he said when asked who he was "if we trade with people, I go with others to talk and help. Orcs sometimes stupid, don't like talk, just kill, take and go. I smart, I find another way".
[ +- ] Sogmeath Dobskutt
He informed them, that Kraghmo planned on launching the attack in two days, to not rush things. They were supposed to go first to some local mines which were deserted and camp there on the next night: "It's more than half way to wizard place. We stay there, Kraghmo send food and goblins there. You get strong, you rest. He go with orcs from other side, more far. He send a message, then we attack on two sides".
The plan was simple and straight-forward. Probably, as good as any. Sogo said that from the mines, it was a full day march by the road to reach the Hilltown - and only four hours through the marshes. That was supposed to give them the element of surprise. He also said, that once other goblins joined them, he would be their leader - but if they wanted to go through the marshes alone, nobody would stop them. "Only goblins go there quiet and only goblins know the path" - he said, probably making a lot of sense.
Most of the people went to sleep, not knowing what to think about all that. Lilinoe, Greyjell and Sogo continued talking for a few more hours. He was really a curious one, asking them dozens of questions about other cities, kingdoms, lands, about the food and the animals there. Was it someone else, they would probably think that he was spying and gathering info, but it appeared that he was just a really clever person, interested in the big world.
When they ran out of wine and the fire died down, they agreed that it was time to go to sleep. Each of them took a few steps further and simply lay on the ground covered with leaves and some clothes.
Lilinoe was really tired and forgot about the imminent nightmares, she just wanted to rest her eyes. Insted of the spirits, something else came to her in the dream. Sha saw a white seagull sitting beside her: a way of communicating she and Solmyr worked out some years ago. It wasn't very reliable and it only worked during the night's sleep but it was something. They seagull looked at her with it's black eyes.
"I've been captured. I can't use my power right now, someone is blocking me. I will escape somehow. Go for the Fount, sea-girl" She saw the dove flying away towards the sun. East then. He was somewhere to the east. But he said to go for the Fount...

Deck Draws

challenge #2 #3
3 of Clubs
7 of Clubs
Aug 10, 2021 4:31 pm
MagnificentFly "turn 3"

Gallavant, Gareth and a few men find themselves on a strange island. After establishing a small encampment they start patrolling the perimeter to figure out their location, rescue other survivors and recover any supplies they landed win the area. Despite trying to estimate their location, Gareth can't figure out where they may be. All estimates point to the endless sea. It would seem these islands may be uncharted.

In no time, scouts return with knews of a village of greenskins and a group of trolls lead by a much larger cyclops coming their way. Gareth, experienced with different races and tribes from his travels, manages to gain the cyclops' respect learning that the Red Eye tribe trades with humans to the north.

Having a place to rest, Gareth and Gallavant start preparing to leave the small island, which the locals unimaginatively call the Sandy Isle. Morg, the cyclops leader of the Red Eye tribe, is welcoming and ready to offer some men and small canoes. These are not seaworthy, but will take them across the short water channel separating them from the closest island... where they hope to find the humans Morg spoke of... As Gareth can tell, these can only be the Kohola'uhane, from whom they can get help. Unless... for some reason the tales of mystical Shrouded Isles come to Gareth's mind. In such case, they have no idea what to expect...
OOC:
Turn 3 finally!! Let’s draw two cards as you will be facing 2 challenges: maybe some disgruntled Red Eye barbarian or the need to deal with the inhabitants of the other island? we can discuss some challenge ideas before we continue
Aug 11, 2021 1:18 pm
The Divine was a frigate of the Novaro Navy and assigned to Bartholomew. It had seen a lot of action over the years, pirate raids used to be frequent back in the day. These days, however, the mere sight of Novaro's banner would turn the pirates away, Rodrick made sure of that.

Bartholomew was in his cabin hovering over the maps, trying to figure out where Gareth would've ended up. His younger brother spent more time at sea than at home, no way he would've perished in the storm, he would've figure something out. Bartholomew left the cabin, slamming the door shut out of frustration. He went onto the top deck for morning prayer. His paladins knelt around him as he started reading the scripture.

Margaret stood on the forecastle of the "Divine", enjoying a gentle breathe and warm sun. It has been a day since they left the port, the weather was great and if not for Bartholomew's sour mood and the fact that her little brother was missing, the whole voyage would be rather enjoyable and pleasant. Alas, Bartholomew was tense and focused, he would not be distracted until his mission was complete and who knew how Gareth was doing or whether he was still alive even.
The sound of wind and rain hitting the floor swallowed all of the other noises and shouts. Soaked clothes, strong side wind and slippery floor were the least of Gareth's concerns. He put all of his weight on the steering wheel trying to get the ship back into his control and threw occasional glance at the main mast, it started to crack. A giant wave hit the ship, the ship rocked hard. Fewer sailors left on board. Then there was a flash of bright light ...

Gareth woke up in cold sweat and breathed heavily. He left the cottage Morg provided to spend the night, shielding his eyes from a bright morning light. Two trolls stood on each side of the entrance. They nodded to Gareth as he appeared, these two, and a few others, were tasked with ensuring Gareth's and his men safe travel through the islands. Gareth was directed to the longhouse to have a breakfast with the chief.

Inside the longhouse, Morg sat on a large throne or rather a tree with a seat carved into it to accommodate the size of the Cyclops. In front of him was a large table filled with various foods, though, mainly it was dried fruit and various roots. The meat was on the table but was rather scarce. Not much game on the Sandy Isle but a lot of rare plants. Lord Gallavant was beside the Red Eye chief, while still weary of these new allies, he knew that they need all the help they can get.
OOC:
With two challenges I think it would be a great opportunity to split them between the two groups.

Deck Draws

Challenge 1; Challenge 2
8 of Spades
2 of Clubs
Aug 12, 2021 10:50 am
OOC:
Snow's barbaric threat!

Rolls

bad stuff happening - (1d2)

(2) = 2

Aug 16, 2021 8:24 am
Snowcrash's fail

They came from the depths. Awoken from the dark waters, they rose, one at a time... slowly pulling themselves out, dragging their weight across the beaches. Their hunger could be felt, a strange heaviness in the air maybe, difficult to tell. But this driving force could not be satiated. They lumbered into the jungle, disappearing forever lost, three large statues standing as doors showing them their path. The brothers...

She watched as the never ending wave of drowned corpses continued to crawl back to the world of the living. Somewhere... nearby... She could tell. The breeze carried a familiar saltiness. A smell tainted with iron. One of them stops, briefly, its neck twisting to stare directly at her. They knew she was there. She... she saw that face before it was, no, it couldn't be!

She wakes up, sweating in the warm night. Another one without sleep, it would seem...
OOC:
The ghostly threat: success. Undead are rising and they seem to have a purpose. A prophesy, a dream, the past or... the present?
CESN sent a note to Snowcrash
Aug 16, 2021 6:07 pm
Goblin's words have proven to be true - the abandoned mines were not that far and provided a good place to rest. When their group arrived, a goblin scouting pack was already there. People exchanged not-so-friendly looks but went by their business undisturbed. As it turned out, Sogmeath was well spoken with his goblin brethren as well - they obeyed his commands and seemed eager for the attack.
They found the food and some supplies delivered just as they were promised. None of the humans wanted to wield heavy orcish weapons (there were a few axes and rusty, great swords), but were happy to take goblin crossbows and knives. Soon after arriving and eating how stew, they were ready to go to sleep. Greyjell's crew went to the two old houses left by the miners and laid on the floor while Lilinoe and the old captain met with Sogmeath one last time before the attack.
"My scouts are back, friends" said Sogo without his usual smile "they say the town looks quiet. No fire, no guards. Maybe they wait, maybe they know, or maybe they afraid. Doesn't matter. We go to sleep and wait. Before the sun is up, we attack. I will tell you when. Five hours, six, maybe."
Lilinoe nodded and asked about the plan and the defenses from their side. They spent almost an hour talking, with Aeron adding some valuable tips. After the meeting, she asked the captain to post the guards for the night and he simply nodded his head. Then she excused herself and started her rituals in preparation for the battle.
She sat on the ground with her legs crossed. Just as she practised countless times before, she closed her eyes and focused her mind. After some time, her breathing slowed down and she was able to imagine everything that was going to happen. She envisioned her hands doing the right gestures, she mumbled the words. Every wizard, if he has the time, can make spellcasting easier by preparing for it beforehand. It's supposed to make him remember the spells and use them instantly later - especially if one was as inexperienced with battle as she.
Although she tried hard to maintain her focus, something was not right. It weren't the two guards looking at her, both curious and uneasy. It wasn't half a dozen goblins hiding in the bushes around them, snooping on the humans. It was somehow connected to the dead. Not normal spirit chatter, she was used to that and knew how to tune it down. Rather strange pull, as if someone was demanding her presence, her mind. She remembered the faces rising from the dark waters, some decomposed and some fresh, all looking up to her. Waiting, but for what? The more she tried to remember the dream, the more she was unable to focus on her current task. They were there, she felt that. And not only in the spiritual sense, as a weak force floating in the air. They were there, flesh and bones. Waiting. She fell asleep without realising it and the guards were kind enough to cover her with some clothes.

--

It couldn't have been too long, maybe five hours. The moon was high in the sky, probably a little after midnight. They were walking through the marshes as silently as they could. Most of the goblins went ahead, not wanting to wait for slow and clumsy humans. Not one person uttered a word, the silence was almost complete. They could feel the danger growing near as they came closer and closer to Hilltown.
Another man lost his balance and stepped into the muddy water, immediately helped by his companions. Only the sound of the slushing water and the whispered "Thanks", could be heard.
After an hour, they had to stop. The saw all of the goblins spread across the long line off tall grass, laying low. Lilinoe crept up to them - the stench wasn't very nice - and one of them pointed his dirty finger ahead. She could see the outline of three guard towers and the small wall between them. What she couldn't see was the fire and that was confusing. Weren't there any guards? Or was it a trap? She knew goblins could see a little better than humans but not in the complete darkness. They waited and she hated that. Every step closer to the fortress, she felt more drawn to the people waiting for her. The faces spoke to her all night in her dream. They told her to come, they told her many things. And, what was new and strange - she wasn't that tired, as if communicating with them didn't drain her powers.
"What are we waiting for" she asked in a low tone but the goblins didn't answer. She wanted to turn back and join her party, when it began. Suddenly, from the other side of the town, a big blaze could be seen above the walls. That must have been the awaited sign, because the goblins all rose as one and run forward. First, they tried to be silent but when someone started shooting arrows from above, they didn't care any more. Screams, roars and grunts could be heard all around. Arrows cutting through the air with the sickening whistle. Saying the spell for stone skin which should protect her for some time, she rose up and outstretched her hands. Sparks of energy danced on her fingertips and she willed them to form a projectile. Some called it mana bolt, others, a magic arrow, but whatever you called it, it flew incredibly fast and basically burned the person it hit. She sent one shot after another at the tower and in the short bursts of light, she could see the archers. Elves. Damned elves, tall and slim in their fine armors. Wasn't it supposed to be a town occupied by a wizard with the help of some local creatures?
There wasn't much time to think. After a few more hits, she run forwards. Some goblins were using ropes to scale the wooden wall, but she saw a better, quicker option.
"Follow me" she shouted to her man, seeing Aeron one step behind her "Through the gates".
Then, while running, she formed a fireball and threw it at the gates. It would be rather useless against solid, metal gates and stone walls but in this case, it was almost enough. Just as the fire blast subsided, they saw that the hinges were bending inward, ready to break. A few solid strikes form her people and they were in. Then, to the walls, were the elves were fighting graciously with their spades...

---

When they entered the city, she couldn't help herself and left everyone to go in the direction of the faces awaiting her, calling her. She felt them. Waiting. She walked by the few houses, seeing halflings running here and there with the buckets of water, tending to the wounded. She saw a dozen corpses hanging on the quickly-built gallows. Someone tried to hit her with a club but she just walked past, like she was completely safe. She went north, were the walls met the sea. There wasn't much fighting there as everything was happening on the western and southern parts of town. The walls here were empty - they must have gone to defend the fortress itself. She reached a small but sturdy wooden door that would be lifted by three strong man pulling a thick rope. It lead to the small beach, were the fishing boats were kept. She disposed of the protective chain with a magic shot, but the doors were still to heavy for her to lift. Not being able to do anything else, she knocked on the door. Some shuffling could heard from the other side. Then, a sound of something cracking and scraping, like dragging something through the ground. Then, the door started moving upwards. Little by little, it lifted steadily until she could see. The faces. The drowned. The dead. They came to her as she came to them.
Never seeing dead before, she should probably be afraid, but she was calm. In her mind, she greeted them like children. Swollen, bleeding, sometimes skeletal children.
As some of the dead were pushing the doors up, the rest of them rushed in like a black tide.
"Go" she said "Bring the wizard. Kill the ogres". Silently, they obeyed and soon disappeared behind the closest houses.

---

The fight couldn't have been too long. Less than an hour, probably. The goblins and her people did their job and secured the southern, less defended part of the walls. The orcs also were able to get in but thanks to their simple tactics took pretty big casualties. When Lilinoe came to the city square and sat on the bench, she could hear the scream reverberating through the town. Soon enough, first orcs could be seen, all bloodied, insanity in their eyes. No doubt shaman Kraghmo had some spells to make them feel no pain through the fight. Later, the goblins came, sweeping the houses one by one in search for the valuables. Then, her people led by Aeron, also covered in blood, clearly not happy. He looked at her, came closer and pointing his finger, started shouting: "If you think that we are willing to die, while you sit here, doing nothing, you're wrong". He trailed off, raising his eyes, looking above her. One of the windows in the fortress's tower situated just behind her back, opened. Then, an elf jumped out. Then, second and third. Same thing happened few seconds later on the upper floor: the window opened. Nobody was able to jump out. And then, nothing. The shadows started moving between the houses, drifting toward them and suddenly, they were surrounded by the dead. Not as many as before, but still, an imposing view. One of them, a big fellow with white, unseeing eyes, was dragging someone behind him. He came closer and with forceful move, pushed the man. He stumbled and fell on the ground, spitting and bleeding. The cape embroidered with silver linings and his white beard made it clear - that was certainly a wizard. He stood up and looked around him, then spat on the ground.
"What is this unholy alliance? Do you know my name? My rescue will come soon enough, you better start planning on how to get out of that predicament."
When nobody answered, he spun around, looking from Aeron, to Kraghmo, who just came to the scene, then to the dead, then to Lilinoe, still sitting on the bench. He decided on speaking to her and took a step closer but then stopped, stumbled and fell on his face. There was an axe in his skull. Shaman Kraghmo pulled it back and handed back to one of the orcs.
"Wizard dead. We free. You go" - he said, looking at humans, at Lilinoe and her new allies. She nodded.

---

Before the sun came up, they discussed their further plans, standing in the fortress main hall. Shaman kept his word and agreed for them to take any ships they needed. It was clear that he wanted them out of the island, the sooner the better. Aeron quickly explored the small docks and said that there were to little of them to use the big ship that the elves used to come there.
"We would need at least forty people and right now, there's sixteen of us. It's better to take three smaller boats". He either forgot one crucial fact or didn't want to remember it. She would have to remind him: "Oh but we do have enough men" said Lilinoe, letting him think for himself. He narrowed his eyes, thought for a minute, sighed and said: "Damn it, I've seen a haunted ship once but have never sailed one". To this, Lilinoe said: "Aeron, you will not be merely travelling on a haunted ship. You will be commanding it. That is, if you don't want to stay here".
"Dead ship, dead island. I'm going too" - said Sogmeath, making his presence known for the first time "But where?"
Lilinoe turned to Aeron, who was drinking wine from a valuable, golden chalice: "Captain, will go to the island in the east, I've got a friend there. Load whatever we need and let's go. After the ogres have unexpectedly died in the heat of the battle, I feel we are no longer welcome here". The captain finished his drink, threw the chalice away and went out, chuckling to himself.
[ +- ] The ship
Last edited August 16, 2021 7:43 pm

Rolls

Attack on Hilltown - (1d4)

(3) = 3

Aug 23, 2021 7:50 pm
The ship left the island with the break of the dawn. The sun was slowly rising up, the skies were clear and the air crisp, even chilly.
Not cold, as in winter when the snows would completely cover their burrows and huts - but still. Sogmeath was smiling from ear to ear. Once more on the ship, leaving the village, this time for good. Shaman Kraghmo wasn't very happy but wanted them to go as fast as possible, and so, didn't argue when goblin told him, he wanted to go. He could rightfully order him to stay - as was his prerogative as a village chief. But he didn't. And Sogo thought he knew why.
He went to captain Aeron standing on the helm of his newest vessel, looking at the sea still hidden in the morning mist.
"Good morning old man" he said, standing by Greyjell. He, in turn, spat on the ground and grunted, not happy to be disturbed. But Sogo was always hard to get rid of. "I like sea too" he added.
Aeron turned his head, looked at him for a few seconds and went back to scanning the waters. "Go look for friends somewhere else or you'll be getting to know the sea from within it" he dismissed the goblin.
"Can't. Other humans sleeping. Dead not friendly. Magic girl crazy. Only you left to talk"
Captain didn't say anything to that but he had registered the words. Magic girl crazy... Wasn't it true? Of course, all wizards were crazy to him but yesterday she behaved like she wasn't herself, acting like the queen of the damned herself. After the town was conquered and agreement reached, all the dead people left the fortress. While Greyjell with some of his crew were checking the ship, they were just standing there, looking at nothingness, not moving. Then, they just packed on the ship and took their positions, as if some unified mind commanded them. Being experienced and fearless as he was, he didn't even blink but got the hell out of there as soon as he could. When he came back to the fortress he saw Lilinoe not very far from the main door, sleeping on the floor, covered with some colorful elven capes.
"Ey, old man" goblin started again "You the second important here, true?" not waiting for the reply, he continued "Magical girl has problem. She cursed now"
Like that was new. If you saw someone running with the dead corpses and giving them orders without saying anything, you could assume there was a curse involved. When they came to the island, everything was almost normal. And now, three days later, she was possessed by something - or someone.
Greyjell left his post and turned to Sogo, giving him his attention. He brushed his white hair from his head and asked: "What curse?"
"Shaman did blood pact with her. But shaman had curse. Now, shaman free and she has curse. I don't know how works but something with the dead. Our dead return sometimes and we kill them. Shaman told it was wizard but I think not true."
Aeron, nodded. It was always the same. Get mixed up in some local shit and it will stick to you for a long time. And right know they had the ship manned by the undead crew, because some orc shaman passed Lilinoe the curse? He spat again.
"Dammit all"

---

They've been sailing for some time. Everything was going smoothly, soon enough a coast should become visible. But then, a single shriek could be heard. Sogmeath, who was alone on the upper deck - at least he was the only living person - jumped up and looked around. First, he couldn't see anything, but then, as lone shadow passed over him. A big bird, he thought. A little too big. And spiriling down towards him. He drew his knife in anticipation. "People!" he shouted with his hoarse voice "Problem!". Before anyone arrived, he heard the second shriek and the third. More birds coming from different sides. Only, not really birds. "It's a harpy!" - he heard Lilinoe's voice behind him.
[ +- ] A harpy
She invoked some simple spell and started throwing magical arrows. Then the creature was on him. He slashed once but couldn't see much as the feathers were flying everywhere. He felt his skin being torn with sharp talons and screamed furiously. He cut once, twice and thrice until the weight lifted and the monster flew away in search for an easier pray. There were now seven of them, attacking and retreating. Some were trying to destroy the ropes to immobilize the ship. Even the undead were not safe. Clumsy and slow as they were, they fell of the ship one by one, returning to the water that they came from.
Then something shook the ship, as if the hit a rock. He and three more people run to the side and looked down only to see something reaching for them, something long and wet. Sogmeath didn't know words to name that thing but it was giant.
It could easily destroy the ship but it looked as if it wanted to play. It smacked the ship's side, then grabbed a harpy straight from the air and took it underwater. Then, it swiped the deck, taking more undead crew and two more living people. It shook the ship a little more, clearly not impressed with any arrows or spears hitting it. Then, it just withdrew, diving deeper. Maybe it was bored or maybe it had it little snack. It just went away.
The goblin run through the deck wet with water and blood, looking for any danger. Two harpies were still struggling: one looked broken and stunned but it still hissed at everyone and lashed out with its talons and teeth. The other tried to jump and fly but was too wet and heavy. After a few minutes they both were encircled and pushed overboard. They dropped down and hit the water, fighting to stay afloat.
After the deck was secure, Lilinoe came to the place where two men were laying and groaning in pain. One head a broken leg and the other lost his eye to the harpy. She spoke to other crewmembers and helped them however she could. Meanwhile, Sogo was looking down at the water, already calm as if nothing happened. Soon, Greyjell joined him, holding a piece of purple meat in his hand.
"That was a kraken" he said and threw the piece overboard "You can't kill them, just pray they leave you. Do you still like the sea?"
[ +- ] Kraken
"Harpy bitch hurt me" answered Sogo "Many people died".
"Three people" Greyjell corrected him "And most of the undead. In fact, I don't think there's one of them left. It's as if they just wanted to go"
"I tell you, a curse. They come and go like the storm. They kill and go, don't stay. When we have time, we talk to girl. Tell her not be stupid" proposed the goblin.
Captain simply patted him on his back and told him that he'll be fine. Nothing helps break the ice like the shared fight.
Last edited August 23, 2021 8:25 pm

Rolls

Monsters on the sea - (1d4)

(2) = 2

Aug 25, 2021 7:45 pm
Gareth and Lord Gallavant were making final preparation for their departure when Morg approached them, "Land over small water," he pointed to the western island clearly visible from the beach, "Blood Axe tribe land. Big wolves, hard to train. Hoomans no trade."
"Thank you, my friend," Gareth said to Morg with a slight nod, "You've been a great help."
The red eye cyclops nodded in return and went back to his settlement.

Gareth and his men spent a few hours rowing across the channel on a big and rather clumsy canoe like boat that was provided by Morg. Once on land they immediately established defensive perimeter as they were unloading the boat. Gareth, still limping and leaning on the stick, walked around the perimeter, taking in his surroundings. He stopped near one of the soldiers who was looking into the bushes and thick jungle trees.
"What is it, soldier?" Gareth asked.
"I think I heard something, sir," swordsman answered.

Gareth looked into the jungle and then suddenly shouted to the soldier drawing his weapon, "Get down!"
The swordsman dropped on the ground without a second thought as a dark large shadow flew over him. He quickly got back on his feet and rushed towards Gareth. Another shadow landed on the spot where he was in and then disappeared in the foliage.

Gareth blew into his whistle, calling his men to arms and started to back away from the thickness greenwood in front of him. The soldier drew his sword and positioned himself in front of Gareth. As they were backing away, they saw three large dark figures with red eyes looking at them. They heard growling as the three creatures slowly stepped out of the woods.

Thick black fur, bloodshot red eyes, row of big canine teeth. These creatures resembled wolves but were much larger, almost the size of a horse.

Hearing the sound of a whistle, the rest of the Gareth's men dropped everything they were doing and rushed towards the source of the sound.

One of the 'wolves' lunged at the soldier but the man sidestepped it and stabbed it between its ribs with his sword. The wolf produced a high pitch whine mixed with angry growl as it pounced away from it. Another wolf lunged at the now distracted soldier from the back, knocking him on the ground and tried to bite him at his neck. The soldier grabbed the wolf on top of him by its fur and was pulling its massive jaws away from him.

As Gareth moved to help the man, the third wolf stepped in front of him. The injured wolf moved to the left, flanking Gareth, and then lunged at him... The wolf slumped on the ground near Gareth with a bolt sticking out from its skull. Lord Gallavant reloaded his arbalest and moved in closer. Gareth nodded to Lord Gallavant and returned his attention to the third wolf just in time to a giant beast landing on top of him...

The soldier who was struggling with the first wolf felt a sharp pain at his side as the wolf clawed at him. He pushed the wolf's head further away from him in a desperate attempt to get it off of him. Suddenly a steel bolt was now sticking out of the creature's eye as it slumped over him. He pulled himself from under it and got on his legs. He saw Lord Gallavant putting another bolt into his arbalest and then turned to where he saw Gareth last, only to see a large black wolf. However, it was not moving, at least for a few more moments when it jerked a bit and slumped over to its side. Gareth had his sword hand in the wolf's jaw and he was trying to pull it out.

Lord Gallavant rushed in and started helping Gareth pull his hand out. Gareth was still holding his cutlass when Gallavant and the soldier managed to open the beast's jaws. He had to let go of his weapon as he didn't have enough strength to pull it out of the wolf's skull and then quickly realized that he could not move his right hand as much. His shoulder was dislocated from the impact with a large and heavy beast.

As the rest of the soldiers arrived to the scene, they created a circle around the lords ready for any other hostiles. One of the sailors helped Gareth to put his shoulder back in place. Then a they all heard a sound of a horn...
OOC:
Not the best writing but the challenge is resolved. Leaving on a cliffhanger on purpose.
The undead challenge will be next in a couple of days.
Last edited August 25, 2021 9:18 pm

Rolls

2 of Clubs (Beasts) - (1d6)

(3) = 3

Aug 27, 2021 4:36 pm
The winds started picking up as the Divine entered the misty shroud. Margaret heard of the mysterious mist appearing in a middle of the sea, Bartholomew told her what captain of the Dauntless reported. She tucked her hair under the hood and was ready to go to a lower deck when she spotted something - a silhouette of a ship.

A dark shape of a large ship, larger than a frigate, moved along the Divine in the distance. Then it disappeared in the mists. Margaret stopped a sailor that was passing her by and pointed at where she saw it, "Look there! I thought I saw a ship there!" Sailor grimaced, displeased with being distracted from his work, but looked at the direction she was pointing.

After a few moments, he shrugged his shoulders, "I don't see nothin', ma'm, must'a been trick of the -" his eye grew wide, he made a few steps back and raised a shaking hand pointing at what he saw, "Tis a g-g-ghost ship! We are doomed!"

The mysterious ship appeared much closer now. Margaret could make out more details: rotting woodwork, tattered sails, shimmering visage and no crew.

Margaret grabbed the sailor by his shoulders, "Snap out of it! You are serving on the Divine, act like it! Go get my brother!" she pushed him away.

The Divine became very lively, sailors running to their stations, archers got to their positions. Bartholomew walked with a confident and determined step onto the upper deck. His paladins followed him. They seemed unconcerned by all the running and panicked shouting around them. Bartholomew looked at the shimmering dark shape and his brows furrowed. He raised his hammer, "By the holy scripture and our vows, we shall not let this abomination exist in this world! It must be purged from the eyes of the Lord!" Paladins drew their weapons and knelt, starting to read a prayer. Bartholomew's hammer started to glow with warm yellow light. The light grew more intense and spread far beyond the Divine and almost reached the ghost ship when the dark and rotting ship disappeared. Bartholomew grunted, or rather growled, and started frantically looking around, searching for the ship, "We shall not let it escape! Find it!" he shouted.

With each passing moment the light was getting brighter. One of the paladins collapsed from the exhaustion of the prolonged ritual. "Look! Over there!" one of the sailors shouted pointing at a small shape of what could be a ship in the distance. "Good man!" Bartholomew said to the sailor and shouted, "Give chase! Prepare the ballistae!"

For the next few hours, the Divine was giving chase to the ghost ship. It was getting closer and closer. Three more paladins passed out by now but Bartholomew still held his hammer high, and the light was still as bright as it was hours ago. Ballistae was assembled on the forecastle. As the ghost ship was getting in range, Bartholomew put his hand on the large metal bolt, muttered a short prayer, and the bolt started to glow as well, though not as intensely as the light from the hammer.
OOC:
So, if I fail, a big glowing metal bolt will fly towards Lilinoe's ship. Discard the second roll if I succeed on the first one.

Rolls

8 of Spades (Undead) - (1d4)

(3) = 3

Attack! (PvP roll just in case) - (1d4)

(1) = 1

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