Jul 29, 2021 5:25 pm
Hey there!
In my effort to hear some fun stories from other people on the site and their games, I have another question for you!
I love to just do character play and if I never roll a die in a game, I can still have plenty of fun - but dice (or other randomizers like cards) are still an integral part of many games.
What were some moments in a game you've been in where the whole game changed because of the outcome of a single die roll? Just those real nail biters...
In one Things from the Flood game I've been playing in for a long time, a story arc ended with a whole bunch of characters trying to break a strange time loop to free a character who had been believed dead for almost a year at that point and two others who had also managed to get themselves entangled into it. My partner and I set up the stakes, decided what would happen if we only got one success, two successes or no successes at all. The lives of at least three different characters were hinging on only this one dice roll.
Everything turned out well. Everybody survived and we got the best possible outcome but that was a really exciting moment and multiple characters could have died or been changed forever if this had gone wrong!
In another game I played in, my PC failed the equivalent of a death check and died. Of course, that alone is enough to change the direction of a game but since, because of some other factors, this led to the decision to retire the game, my character went out in an explosion of the magic she had charged up her body with before and killed basically everything in the immediate surroundings. And then evil won and it was a total downer to everything.
But at least my character went out with a literal bang 😄
In my effort to hear some fun stories from other people on the site and their games, I have another question for you!
I love to just do character play and if I never roll a die in a game, I can still have plenty of fun - but dice (or other randomizers like cards) are still an integral part of many games.
What were some moments in a game you've been in where the whole game changed because of the outcome of a single die roll? Just those real nail biters...
In one Things from the Flood game I've been playing in for a long time, a story arc ended with a whole bunch of characters trying to break a strange time loop to free a character who had been believed dead for almost a year at that point and two others who had also managed to get themselves entangled into it. My partner and I set up the stakes, decided what would happen if we only got one success, two successes or no successes at all. The lives of at least three different characters were hinging on only this one dice roll.
Everything turned out well. Everybody survived and we got the best possible outcome but that was a really exciting moment and multiple characters could have died or been changed forever if this had gone wrong!
In another game I played in, my PC failed the equivalent of a death check and died. Of course, that alone is enough to change the direction of a game but since, because of some other factors, this led to the decision to retire the game, my character went out in an explosion of the magic she had charged up her body with before and killed basically everything in the immediate surroundings. And then evil won and it was a total downer to everything.
But at least my character went out with a literal bang 😄