Aug 5, 2021 4:29 pm
Hey Gamers Planers!
Who wants to play some Burning Wheel???
Ok... what if I sweeten the pot with the game being set in Tolkien's Middle Earth?
Noobs to the system and veterans are both welcome alike. Though the group's experience level as a whole will likely shape what the plot looks like (the more inexperienced players, the more simple the plot will likely be).
The most important part might very well be that you're a Tolkien enthusiast!
Big Picture:
The game will be set in the Gondor port city, Pelargir, in the Third Age year 2950. This is 9 years after Bilbo found the One Ring, and Laketown and Smaug were both destroyed (Laketown was subsequently rebuilt). Sauron has returned to Mordor, but hides there in secret, gathering strength. It's still 18 years before Frodo is even born, and more than 60 years before the Fellowship will be formed.
Middle-earth has generally been experiencing an extended period of peace and prosperity, but a Shadow is beginning to grow over the land, and dark forces are gathering to the South and East, and WITHIN Middle-earth!
Starting Situation:
Your character will be a member of a loose society of individuals, calling themselves "the Archivists", who basically as a "hobby" or even full-time pursuit seek out and document information on relics and artefacts from previous Ages, and great battles, and things - and even try to obtain such objects themselves when the opportunity presents itself.
We will "burn up" (create) the specific Situation that will begin the game, as a group, as a part of character creation. But broadly, my vision is that the Archivists are hot on the trail of the Osgiliath palantir stone...
I have a relatively short story arc in mind, so that the game can have a satisfying beginning, middle, and end. But Burning Wheel is a system that is designed to play out over in-game years and years if that is what is called for, so, where the game actually goes is really up to who we have as players.
The plan will be to rely on "the Hub"/core mechanics (which are pretty simple) for the vast majority of play. Delving into "the Spokes" for things like "Steel" (fear), possibly Sorcery, possibly "Emotional Attributes", and important combats/weapons/armor/wounds (Bloody Versus, or other hacks), and generally avoiding like the plague the more advanced systems - Duel of Wits/Range and Cover/Fight! (which I've never seen achieve anything other than ending a BW game in the PbP format).
So yea, does that sound interesting to anyone?
Lemme know, below!
Who wants to play some Burning Wheel???
Ok... what if I sweeten the pot with the game being set in Tolkien's Middle Earth?
Noobs to the system and veterans are both welcome alike. Though the group's experience level as a whole will likely shape what the plot looks like (the more inexperienced players, the more simple the plot will likely be).
The most important part might very well be that you're a Tolkien enthusiast!
Big Picture:
The game will be set in the Gondor port city, Pelargir, in the Third Age year 2950. This is 9 years after Bilbo found the One Ring, and Laketown and Smaug were both destroyed (Laketown was subsequently rebuilt). Sauron has returned to Mordor, but hides there in secret, gathering strength. It's still 18 years before Frodo is even born, and more than 60 years before the Fellowship will be formed.
Middle-earth has generally been experiencing an extended period of peace and prosperity, but a Shadow is beginning to grow over the land, and dark forces are gathering to the South and East, and WITHIN Middle-earth!
Starting Situation:
Your character will be a member of a loose society of individuals, calling themselves "the Archivists", who basically as a "hobby" or even full-time pursuit seek out and document information on relics and artefacts from previous Ages, and great battles, and things - and even try to obtain such objects themselves when the opportunity presents itself.
We will "burn up" (create) the specific Situation that will begin the game, as a group, as a part of character creation. But broadly, my vision is that the Archivists are hot on the trail of the Osgiliath palantir stone...
I have a relatively short story arc in mind, so that the game can have a satisfying beginning, middle, and end. But Burning Wheel is a system that is designed to play out over in-game years and years if that is what is called for, so, where the game actually goes is really up to who we have as players.
The plan will be to rely on "the Hub"/core mechanics (which are pretty simple) for the vast majority of play. Delving into "the Spokes" for things like "Steel" (fear), possibly Sorcery, possibly "Emotional Attributes", and important combats/weapons/armor/wounds (Bloody Versus, or other hacks), and generally avoiding like the plague the more advanced systems - Duel of Wits/Range and Cover/Fight! (which I've never seen achieve anything other than ending a BW game in the PbP format).
So yea, does that sound interesting to anyone?
Lemme know, below!
Last edited August 6, 2021 10:48 pm