Rolls
Heavy Pistol Attack Roll (Disarming Shot) - (1d20+8)
(19) + 8 = 27
Attack 1 Damage - (1d8+3)
(6) + 3 = 9
Heavy Pistol Attack Roll 2 - (1d20+8)
(7) + 8 = 15
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Heavy Pistol Attack Roll (Disarming Shot) - (1d20+8)
(19) + 8 = 27
Attack 1 Damage - (1d8+3)
(6) + 3 = 9
Heavy Pistol Attack Roll 2 - (1d20+8)
(7) + 8 = 15
STR Save - (1d20+3)
(11) + 3 = 14
Perception (where is he?) - (1d20+4)
(3) + 4 = 7
Perception (where is he?) - (1d20+4)
(13) + 4 = 17
Dex Save - (1d20+4)
(11) + 4 = 15
Stealth - (1d20+10)
(11) + 10 = 21
Ripenter V. Faux - (1d20+7)
(14) + 7 = 21
Advantage - (1d20+7)
(17) + 7 = 24
Ripenter V. Danzig - (1d20+7)
(16) + 7 = 23
Damage V. Faux - (2d4+4)
(44) + 4 = 12
Damage V. Danzig - (2d4+4)
(34) + 4 = 11
Shocking Grasp to hit - (1d20+5)
(12) + 5 = 17
Shocking Grasp damage - (1d8)
(8) = 8
Eris Attack Roll - (1d20+8)
(11) + 8 = 19
Eris Damage - (2d6+3)
(42) + 3 = 9
attack roll - (1d20+5, 4d6)
1d20+5 : (16) + 5 = 21
4d6 : (1233) = 9
Longsword to hit (advantage) - (1d20+5, 1d20+5)
1d20+5 : (18) + 5 = 23
1d20+5 : (1) + 5 = 6
Longsword damage - (1d8+3)
(4) + 3 = 7
pistol attack - (1d20+5)
(17) + 5 = 22
pistol damage (+sneak attack thanks to Gharn) - (1d8+2, 1d6+3)
1d8+2 : (8) + 2 = 10
1d6+3 : (5) + 3 = 8
sneak attack - (2d6)
(26) = 8
Bloodthirst - (2d4+4)
(11) + 4 = 6
Ripenter V. Inquisitor - (1d20+7)
(11) + 7 = 18
Ripenter V. Faux - (1d20+7)
(5) + 7 = 12
Secret Roll
Eris Attack Roll (Disarming Shot) - (1d20+8)
(11) + 8 = 19
Eris Damage - (2d6+3)
(62) + 3 = 11
STR Save - (1d20+3)
(15) + 3 = 18
Sacred Flame - (1d8)
(1) = 1
DEX Save - (1d20+4)
(6) + 4 = 10
Athletics - grabby grabby weirdo baddie - (1d20+5)
(6) + 5 = 11
Acrobatics - (1d20+4)
(10) + 4 = 14
pistol attack - (1d20+5)
(19) + 5 = 24
pistol damage - (1d8+3)
(5) + 3 = 8
sneak attack damage - (2d6)
(26) = 8
Secret Roll
WIS Save - (1d20+2)
(18) + 2 = 20
Ripenter V.Faux - (1d20+7)
(17) + 7 = 24
Damage V. Faux - (2d4+4)
(22) + 4 = 8
Ripenter V. Faux - (1d20+7)
(9) + 7 = 16