It’s a tricky thing. In the past, I’ve tried to be loose about posting rate and let games "find their own flow". After all, the last thing I want to be doing is chasing people down to make a post. It’s supposed to be fun, not a chore.
Frequent posting, however, helps to maintain
momentum. The problem that I’ve repeatedly encountered over the years is that PbP games can quickly grind to a halt if posting becomes too infrequent or inconsistent. And once a game begins to lose momentum, it can be damn near impossible to get it back. So for that reason, I tend to treat the posting rate expectation as a solid requirement rather than a guideline. Not for the sake of courtesy, per se, but because I know the game’s success is potentially at stake (don’t mean to sound dramatic, lol).
That said, I echo what WarDomo and Jabes have mentioned. For me, the attitude toward posting and taking the time to check in is what matters most. As long as a player actively communicates with me, I’m fine with someone not always meeting the posting minimum. Hell, I’ve been very guilty of this myself.
This is why I also tend to like having a decently sized group of players, usually 4-7. More players means more regular posting, which serves to keep up the momentum. For me, having less than four players is a risky proposition, as posting will likely get too slow. That’s just been my experience. The ideal number for me is between 5 and 7; that ensures that the player count doesn’t fall too low if someone ghosts or has to unexpectedly drop the game.
Last edited September 15, 2021 5:26 pm