Sep 23, 2021 3:22 pm
Amazing We Have Interest! So now a Recruitment Thread! Please make sure to apply properly.
"Welcome Kids! To The Witchlight Carnival"
This Dungeons & Dragons adventure begins in a world of your choosing then ventures into the Feywild. Also known as the Plane of Faerie, the Feywild is a place of wonder and whimsy ruled by unfettered emotion.
The Witchlight Carnival is a fairground of kaleidoscopic tents and wagons crewed by wondrous beings, including many denizens of the Feywild. This is no ordinary carnival; it uses magic to travel from world to world across the Material Plane, visiting each world once every eight years and setting up business on the outskirts of populated areas. The carnival spends a few days at each location, then packs up and moves to another location on the same world until the decision is made to leave that world and visit the next.
Exited you all head for the carnival, this will be a first for some of you but maybe others went before without a ticket. the carnival already there when the rest of you arrive, you all have several things in common though you wanted to go to the witchlight carnival so you went alone without your parents.
Eventually you decide you want to leave the carnival but it's too late, you can't go home so you venture into the feywild.
The Feywild, also called the Plane of Faerie, is a land of soft lights and wonder, a place of music and death. It is a realm of everlasting twilight, with glittering faerie lights bobbing in the gentle breeze and fat fireflies buzzing through groves and fields. The sky is alight with the faded colors of an ever-setting sun, which never truly sets (or rises for that matter); it remains stationary, dusky and low in the sky. Away from the settled areas ruled by the seelie fey that compose the Summer Court, the land is a tangle of sharp-toothed brambles and syrupy fens — perfect territory for the unseelie fey to hunt their
Rules
Age: you will be playing Children/Teenagers from about 10-18 in human years.
Level: 1st
Stats: You may roll 4d6 drop lowest, Or take point buy, (Standard Array Can be bought with point buy)
Races: All (May be limited by setting)
Classes: All (May be limited by setting)
Starting Equipment: you gain the following equipment In addition to that granted by your background.
(a) a dagger (b) 30 feet hempen rope
(a) Arcane Focus (b) Simple Weapon
(a) Leather Armor (b) Scholars Pack
Missing Something: If you wish your character may have gone to the Witchlight Carnival previously without purchasing a ticket, those characters will be missing something Important to them, such as there smile, or there ability to write.
You all knew each other before the carnival if that was from going to the same school or actually being friends, you feel drawn together when by necessity you all venture into the feywild.
Adult Content or Controversial Themes: None
How to Apply: I DO NOT WANT an already made character concept, as character creation will be had entirely in the forum, Instead I want you to be both open to change and ready to work with others while building your character. I have a few thing that I want to know though.
1: What Official Setting do you wish the adventurers to start in? (This decision will ultimately come down to the players, as it nearly only effects character creation)
2: Rank the Pillars of Play: Exploration, Combat, Role Playing?
3: What do you expect from The Wild Beyond The Witchlight?
Game Fourms: Here
Game Page: Here
DISCLAIMER: DARE TO TAKE A STEP INTO THE DARK BACKWARD AND ABYSM OF TIME? KNOW THAT WIZARDS OF THE COAST CANNOT BE HELD RESPONSIBLE FOR THOSE WHO ENTER THE FEYWILD OF THEIR OWN ACCORD. IN THE FAERIE REALM, TIME GETS TWISTED IN KNOTS. IT MIGHT BE MONTHS OR YEARS BEFORE YOU RETURN TO THE REAL WORLD. ENJOY THE ADVENTURE WHILE IT LASTS, AND DON’T BE SURPRISED IF YOU ENCOUNTER A FEW FRIENDS AND FOES FROM OLD EDITIONS LURKING AMONG THE FEY.
"Welcome Kids! To The Witchlight Carnival"
This Dungeons & Dragons adventure begins in a world of your choosing then ventures into the Feywild. Also known as the Plane of Faerie, the Feywild is a place of wonder and whimsy ruled by unfettered emotion.
The Witchlight Carnival is a fairground of kaleidoscopic tents and wagons crewed by wondrous beings, including many denizens of the Feywild. This is no ordinary carnival; it uses magic to travel from world to world across the Material Plane, visiting each world once every eight years and setting up business on the outskirts of populated areas. The carnival spends a few days at each location, then packs up and moves to another location on the same world until the decision is made to leave that world and visit the next.
Exited you all head for the carnival, this will be a first for some of you but maybe others went before without a ticket. the carnival already there when the rest of you arrive, you all have several things in common though you wanted to go to the witchlight carnival so you went alone without your parents.
Eventually you decide you want to leave the carnival but it's too late, you can't go home so you venture into the feywild.
The Feywild, also called the Plane of Faerie, is a land of soft lights and wonder, a place of music and death. It is a realm of everlasting twilight, with glittering faerie lights bobbing in the gentle breeze and fat fireflies buzzing through groves and fields. The sky is alight with the faded colors of an ever-setting sun, which never truly sets (or rises for that matter); it remains stationary, dusky and low in the sky. Away from the settled areas ruled by the seelie fey that compose the Summer Court, the land is a tangle of sharp-toothed brambles and syrupy fens — perfect territory for the unseelie fey to hunt their
Rules
Age: you will be playing Children/Teenagers from about 10-18 in human years.
Level: 1st
Stats: You may roll 4d6 drop lowest, Or take point buy, (Standard Array Can be bought with point buy)
Races: All (May be limited by setting)
Classes: All (May be limited by setting)
Starting Equipment: you gain the following equipment In addition to that granted by your background.
(a) a dagger (b) 30 feet hempen rope
(a) Arcane Focus (b) Simple Weapon
(a) Leather Armor (b) Scholars Pack
Missing Something: If you wish your character may have gone to the Witchlight Carnival previously without purchasing a ticket, those characters will be missing something Important to them, such as there smile, or there ability to write.
You all knew each other before the carnival if that was from going to the same school or actually being friends, you feel drawn together when by necessity you all venture into the feywild.
Adult Content or Controversial Themes: None
How to Apply: I DO NOT WANT an already made character concept, as character creation will be had entirely in the forum, Instead I want you to be both open to change and ready to work with others while building your character. I have a few thing that I want to know though.
1: What Official Setting do you wish the adventurers to start in? (This decision will ultimately come down to the players, as it nearly only effects character creation)
2: Rank the Pillars of Play: Exploration, Combat, Role Playing?
3: What do you expect from The Wild Beyond The Witchlight?
Game Fourms: Here
Game Page: Here
DISCLAIMER: DARE TO TAKE A STEP INTO THE DARK BACKWARD AND ABYSM OF TIME? KNOW THAT WIZARDS OF THE COAST CANNOT BE HELD RESPONSIBLE FOR THOSE WHO ENTER THE FEYWILD OF THEIR OWN ACCORD. IN THE FAERIE REALM, TIME GETS TWISTED IN KNOTS. IT MIGHT BE MONTHS OR YEARS BEFORE YOU RETURN TO THE REAL WORLD. ENJOY THE ADVENTURE WHILE IT LASTS, AND DON’T BE SURPRISED IF YOU ENCOUNTER A FEW FRIENDS AND FOES FROM OLD EDITIONS LURKING AMONG THE FEY.
Last edited September 28, 2021 5:05 pm