Dec 12, 2021 12:26 pm
An unexplored continent. The happenchance discovery of a strange metallic element imbued with strong magical energies. Unworkable by forge and fire. Only malleable by wizardry. It has quickly become the most valuable commodity in the Known Realms. The rush has began. As people flock across the sea to Uncharted Continent to brave strange dangers and pierce its dense trackless jungles to try and find that mythic element..mythite. Tales abound of wild and savage mechanical men, tall primative masked natives, carnivorous flora, and forgotten temples and fortresses. Will you survive to make your fortune on...mythite
The Crunchy Stuff
Ok this is a d&d 5e. I am looking for 4 players all 18+...preferable 30+ that would be much closer to my own age 43. Things may get a little adult, crude, raunchy, gross, or stupid at times so better safe than sorry.
This is a developing setting of dangerous exploration and treasure hunting. I am not a serious, no nonesense DM, so expect this setting to be some mix of gritty and humorous. We will find out together what that will end up making.
So frequency will be 1 post a day...cuz life. I dont need a full character when applying just a good character idea..that os always more important to me than numbers so telle about your character and why they are going to the Uncharted Continent and looking for...mythite. So speaking of characters...
Character Creation
All characters are 1st level...thats right starting at the bottom. Characters can only be made from the Players Handbook...no other official source material or homebrew. All characters arrive in Seeker's Bay aboard the same vessel. Where you come from in the Known Realms is not that important. The important thing is why and how you got here. To make things more interesting all players will have to roll for their starting wealth...there is not any equipment earned by class or background. Once you have rolled you must purchase your passage to the Uncharted Continent and then equipment.
Alternately you may opt to contract with a patron wizard to fund your passage. This, in spirit, is like a warlocks pact. Your PC is contractually bonded magically to a wizard to fulfill their desire for ...mythite. The terms vary from contract to contract some are just and fair others not so much. If a player opts for a contract they may use their rolled wealth as they like and a roll will be made to determine the type of contract they have. More about that if that piques interest.
And speaking of piqueing intrest. If anyone shows interest in this game idea I will create the game
The Crunchy Stuff
Ok this is a d&d 5e. I am looking for 4 players all 18+...preferable 30+ that would be much closer to my own age 43. Things may get a little adult, crude, raunchy, gross, or stupid at times so better safe than sorry.
This is a developing setting of dangerous exploration and treasure hunting. I am not a serious, no nonesense DM, so expect this setting to be some mix of gritty and humorous. We will find out together what that will end up making.
So frequency will be 1 post a day...cuz life. I dont need a full character when applying just a good character idea..that os always more important to me than numbers so telle about your character and why they are going to the Uncharted Continent and looking for...mythite. So speaking of characters...
Character Creation
All characters are 1st level...thats right starting at the bottom. Characters can only be made from the Players Handbook...no other official source material or homebrew. All characters arrive in Seeker's Bay aboard the same vessel. Where you come from in the Known Realms is not that important. The important thing is why and how you got here. To make things more interesting all players will have to roll for their starting wealth...there is not any equipment earned by class or background. Once you have rolled you must purchase your passage to the Uncharted Continent and then equipment.
Alternately you may opt to contract with a patron wizard to fund your passage. This, in spirit, is like a warlocks pact. Your PC is contractually bonded magically to a wizard to fulfill their desire for ...mythite. The terms vary from contract to contract some are just and fair others not so much. If a player opts for a contract they may use their rolled wealth as they like and a roll will be made to determine the type of contract they have. More about that if that piques interest.
And speaking of piqueing intrest. If anyone shows interest in this game idea I will create the game
Last edited December 12, 2021 1:00 pm