Dec 12, 2021 12:44 pm
Part of my upcoming New Year's Resolution is going to be to try out a lot of new systems (including ones I have gathering dust on my shelves). Somehow, running games has always helped me understand a system more than playing them, so I figured that an interesting thing to start up on GP would be a "Let's Learn (System) Together" kind of series.
The goal of this would be to run several tiny one-shots using different systems, in which both the GM and Players are newcomers. My ideal benefits to this series are:
- Low barrier to entry, with games explicitly for players with 0 experience in that system
- Shorter time commitment - these mini one-shots are meant to be completed within 8-10 weeks
- Optional/Modifiable Pre-Gens for easy Quick Start for those who want to grab a character and go
- Fast paced adventure that goes through many of the mechanics of a system without dragging on a particular one
- After-game post-mortem to go over methods for making it work better in future PbP games
I aim to get at least one or two of these games started in January or February, but I wanted to put an interest check out now to see if this is something people would be interested in. Currently, on the top of my list to give a try are: Kids on Bikes, Pathfinder/Starfinder, Ten Candles, Mothership, Into The Odd, and Reach of Titan - though naturally that's not even the tip of the iceberg of games out there.
Do any of the above systems catch your interest, or is there a system you've been meaning to try that you'd be willing to play in a game like this? I would love to hear opinions/recommendations!
The goal of this would be to run several tiny one-shots using different systems, in which both the GM and Players are newcomers. My ideal benefits to this series are:
- Low barrier to entry, with games explicitly for players with 0 experience in that system
- Shorter time commitment - these mini one-shots are meant to be completed within 8-10 weeks
- Optional/Modifiable Pre-Gens for easy Quick Start for those who want to grab a character and go
- Fast paced adventure that goes through many of the mechanics of a system without dragging on a particular one
- After-game post-mortem to go over methods for making it work better in future PbP games
I aim to get at least one or two of these games started in January or February, but I wanted to put an interest check out now to see if this is something people would be interested in. Currently, on the top of my list to give a try are: Kids on Bikes, Pathfinder/Starfinder, Ten Candles, Mothership, Into The Odd, and Reach of Titan - though naturally that's not even the tip of the iceberg of games out there.
Do any of the above systems catch your interest, or is there a system you've been meaning to try that you'd be willing to play in a game like this? I would love to hear opinions/recommendations!
Last edited January 1, 2022 1:41 pm