Session 2: Tomb of the Necrodancer
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Rolls
Climbing check - (1d20+4)
(7) + 4 = 11
Balance check - (1d20+4)
(4) + 4 = 8
@Kyros - Are you cutting yourself free from the rope, or are you waiting for Valrakas and Qiora to go first?
I'm standing on the rock in the day,
watching the sand, roll away.
Ooo, I'm standing on the rock in the day,
Makin' time...
Rolls
Acrobatics when it's Qiora's turn - (1d20+2)
(1) + 2 = 3
Halfling Luck! - (1d20+2)
(11) + 2 = 13
Rolls
Athletics, Bardic Inspiration - (1d20+5, 1d4)
1d20+5 : (7) + 5 = 12
1d4 : (4) = 4
Rerolling Bardic Inspiration (used wring die before) - (1d6)
(6) = 6
Qiora was about halfway up when Valrakas fell, but she has time to make it across before the rope yanks her in as well. (Gonna let you roll the bardic inspiration before we see what happens.
Kyros and Rhograx are stuck waiting in line, but they have a chance to help out Valrakas and Qiora. They could help pull the minotaur back in, or maybe use some equipment to make the climb easier.
there you go valrakas. Best not try that again
when he is safely back on the bridge. He will offer some pitons he has in his pack to whoever is at the front.
have have these and a hammer if that will make thinks any safer
@Qiora you can give me an athletics check as well, or a DEX check to help better position the rope.
Rolls
Athletics roll - (1d20+4)
(18) + 4 = 22
With advantage - (1d20+4)
(19) + 4 = 23
Rolls
Dexterity check - (1d20)
(1) = 1
Halfling Luck! - (1d20)
(12) = 12
Rolls
Swim (Althetics) - (1d20+5)
(5) + 5 = 10
There is one loose rock laying near the bridge, it's about the size of a shield. There's also the main rock spire (the thing you are trying to navigate around), however the runes protecting it might make it impossible to nail anything to it.
Not being able to hep due his size, Nalu watched everything transpire in fear.
"P-please be careful! Ooh, I wish I knew the levitate spell.."
Rolls
Rocks - (1d4)
(1) = 1