Bubbles says:
Alright, i got your point of view. Now let me tell you mine.
1. English is not my first language (its the 4-th-ish) so it's a bit hard for me to be as lirically adept as you are - if you get me. So I'm sorry that i am not able to make the dude to be morally precieved like you want to.
Well, it might surprise you, but I didn't learn English either until I was 12 years old. Along with French and German, which I did my utmost best to forget ever since. ^^
But what I'm asking for is to put in a bit more effort into your posts. Lyrically adept or no, you know your character. Give some insights on their thoughts, or a little quirk they do or simply their movements as things go on, how they are behaving in the moment. You did that wonderfully in your first posts with the crow and raw meat and all that. Just keep doing that. Everyone who has a conversation in real life looks at the receiving party and can see what they're saying is received positively or not simply by the feedback they get from body language. If you look at my posts, most of it is simply stuff about my character doing little things that tell a bit about what kind of person they are; paws on the table, rocking the chair, scratching the chin fur while listening, a mercenary, someone who loves meat, a certain lack of etiquette. All these things I offer up to paint a picture of the character, and all of those can be used by other players to act upon.
There's also feedback on how Radiza perceives things, telling a bit about her past experience which IC the other characters don't know about, but is for the benefit of the other players so they get a mental image of what kind of a person they're dealing with. Like her contemplating the ale choices, her campaign in Sembia, her thinking on where and when to set up her tent. I'm sure you can do the same by just imagining your character's place in the world and telling a bit more.
Bubbles says:
2. The whole one liner thing is called "not taking away the spotlight" idk about this place, but where I'm from when player is having a fun moment not interrupting is considered good manners. If you feel like it's not enough spotlight from others maybe approach the problem diffently for example by asking "is everything alright? Am i not hogging the spotlight?". In my experience that works the best. (Though if i saw it as a problem myself i would approach it. Currently i didn't see any hogging going on... So that there's no misunderstandings.)
That's considerate of you, but we're in the introductory scene were no one is supposed to be in the spotlight except for all of us to introduce our character and decide what we're doing. Radiza is brusque and spirited so she will call out something how she thinks things will be and what she'll do in the way gruff warriors generally act. Don't mistake that for me as a player taking charge of the adventure. Any other character can call out something like 'Nah, hunting orcs is stupid, here's why' or 'how about we go deal with both the orcs
and the bandits?' Or you can agree and then participate in the planning, giving your own input and spotlighting your character's view on the matter.
Bubbles says:
3. My post frequency is mostly dependant on DM, i could do 'gazzilion things' all the time before the DM posts anything, but chose not to for a couple of reasons. Firstly, respecting the DM and, secondly, i don't want to be seen as "електровеник". I don't know how to translate it. I do check in every day, if theres no movement i don't post unless a situation like this one happens, was planning on approaching the DM about it this Sunday, i guess your bubble bursted a bit sooner.
електровеник = Electric broom. Thanks google translate.
Do not worry. I do not see you as an electric broom. ^^
Bubbles says:
4. About pacing, dependant on the DM, in my case at least. And here where's the benefit of short posts comes handy, i usually consider a single post out of combat equivalent of 1-10 min irl time for multiple reasons, makes it easier for the DM to manage and if needed interrupt. It also makes the roleplay feel more organic. There's Also the thing, if the DM wanted to increase the pacing then just saying "comon guys let's move it" usually does the trick, at least irl.
Well, I don't want to speak for our DM, but I think like me he's probably waiting for at least half the party to reply to his posts before moving on. And he's too sweet to call us out.
Bubbles says:
5. I agree when it comes to the lost comrade and mylk just waiting for her own personal adventure. Currently none of us have any initiative to approach the lil dudette. At least i don't see any.... It also comes to the game dragging, it is a serious problem that should be approached.
OOC:
again reminding that this is not my first language so please don't take my manner of writing offensive. The text is separated into points so it would be easier to approach the post for further discussion if needed.
No offense is taken.
Bubbles says:
millyk says:
its easy, now I need help killing orcs, so I will approach you, by asking you to join, because orcs are messing up with my ''business'' :P
btw Khulod is pissed off, because another campaign and dm we are playing together is retired and not responding...so I think thats why he is like that here...
If that's the case then blowing off steam on other people is just low, i would suggest going on a jog or playing a shooter.
Alright, you are right, this one should work.
Not a very nice assumption Millyk. I can't help but notice your entire tantrum to go look for your own adventure seems to be sparked by Radiza's actions so by now I get the impression you don't like me. But no, I've had plenty of games fall apart and I don't let it spill over to other games. In that game I wasn't even playing a very serious character that I got attached to. So just no. The reason I'm calling you folk out directly is because I'm Dutch and when we have an issue with someone, we tell what issue we have with you to your face so it can be worked out. As shown above.