Jan 16, 2022 10:14 pm
Life on the flying metropolis of Zatta was good, for the most part. With a little science and a lot of magic, it stayed self-sufficient for hundreds of years. If you were fortunate enough to have a little money, endless learning and piles of magical gadgets were easy to find. So who cared if nobody knew what was actually down below?
There were always more important things to worry about. The endless maze of exams and bureaucracy, where you stood in the cliques, whether you had a chance of ever living in the upper spires… Or maybe you shunned those things, making your way as one of those who fell through the cracks. Yes, there were a multitude of cultures and ways of life on Zatta, and they tolerated - that is, tried to ignore - each other.
But all of that is gone now. The streets shook and the sky wailed, and in a matter of seconds the entire city fell to the unknown ground below. The impact destroyed practically everything, and in those last moments your life flashed before your eyes. You got one more glimpse of what really mattered to you, before it was all over.
Yet somehow, you're alive. Thrown clear of the worst of the damage, you wake up in a place you’ve never seen before. What awaits you is a savage, brutish world, where you can only hope someone - something - understands your language enough to help you survive. Because for now, surviving is all you can do.
So band together, and get moving.
The Crash is a D&D 5E campaign about forcing some unlikely folks to survive in the wilderness and explore the secrets of a world they know nothing about. More than that, it’s about losing their old life and discovering strength they didn’t know they had. Will any part of the old world remain? Will they still need it? I don’t have any answers in mind - we’ll see where it goes.
As a relatively new GM, I'm hopeful for characters that we can fall in love with, until it hurts a little to see them struggle in the cruel world ahead. I'll leave the details of the mechanics secondary to that goal, partly because I'm not a huge expert on them just yet. That said, there's a lot of room for you guys to shape the world and the direction of the game - I want to be surprised sometimes too!
If you feel you're up to this, I'm looking for at least 3, perhaps up to 5, promising characters. Try to commit to posting around 3 times a week or more - I will try to be responsive every single day, but may sit back if it's party interaction. I'll also make sure to have some OoC threads where we can bond.
One last thing - I haven't decided whether to use a private or public forum for this, so please share any strong feelings one way or another.
Before applying to the game forum, please write me a post below with the following:
1. Basic character info - name, race, background and a short idea of their personality.
2. Only AFTER establishing that stuff should we worry about their class and anything that will go with it, gameplay-wise. Due to the nature of the story, I suspect things like Ranger, Druid and Barbarian might be hard to explain (you can try if you really want to) while Artificer is fair game. Keep in mind you’ll be starting at 1st level, but if you have plans for future decisions you can note them here.
3. What sort of life was your character preoccupied with before all of this? How might that subtly leak into their new situation?
4. Where was your character when the island began to fall? While knocked unconscious by the impact, what important memory did they relive?
5. How might your character relate with others in this new situation? If others have already posted you might offer examples related to them, otherwise it’s okay to generalize.
I realize this is basically asking for an essay right from the beginning, but hopefully those ready to commit to a game like this won’t mind too much. I’ll be taking applications all week and then hopefully be picking the best fits over the weekend. Thanks for your interest!
There were always more important things to worry about. The endless maze of exams and bureaucracy, where you stood in the cliques, whether you had a chance of ever living in the upper spires… Or maybe you shunned those things, making your way as one of those who fell through the cracks. Yes, there were a multitude of cultures and ways of life on Zatta, and they tolerated - that is, tried to ignore - each other.
But all of that is gone now. The streets shook and the sky wailed, and in a matter of seconds the entire city fell to the unknown ground below. The impact destroyed practically everything, and in those last moments your life flashed before your eyes. You got one more glimpse of what really mattered to you, before it was all over.
Yet somehow, you're alive. Thrown clear of the worst of the damage, you wake up in a place you’ve never seen before. What awaits you is a savage, brutish world, where you can only hope someone - something - understands your language enough to help you survive. Because for now, surviving is all you can do.
So band together, and get moving.
The Crash is a D&D 5E campaign about forcing some unlikely folks to survive in the wilderness and explore the secrets of a world they know nothing about. More than that, it’s about losing their old life and discovering strength they didn’t know they had. Will any part of the old world remain? Will they still need it? I don’t have any answers in mind - we’ll see where it goes.
As a relatively new GM, I'm hopeful for characters that we can fall in love with, until it hurts a little to see them struggle in the cruel world ahead. I'll leave the details of the mechanics secondary to that goal, partly because I'm not a huge expert on them just yet. That said, there's a lot of room for you guys to shape the world and the direction of the game - I want to be surprised sometimes too!
If you feel you're up to this, I'm looking for at least 3, perhaps up to 5, promising characters. Try to commit to posting around 3 times a week or more - I will try to be responsive every single day, but may sit back if it's party interaction. I'll also make sure to have some OoC threads where we can bond.
One last thing - I haven't decided whether to use a private or public forum for this, so please share any strong feelings one way or another.
Before applying to the game forum, please write me a post below with the following:
1. Basic character info - name, race, background and a short idea of their personality.
2. Only AFTER establishing that stuff should we worry about their class and anything that will go with it, gameplay-wise. Due to the nature of the story, I suspect things like Ranger, Druid and Barbarian might be hard to explain (you can try if you really want to) while Artificer is fair game. Keep in mind you’ll be starting at 1st level, but if you have plans for future decisions you can note them here.
3. What sort of life was your character preoccupied with before all of this? How might that subtly leak into their new situation?
4. Where was your character when the island began to fall? While knocked unconscious by the impact, what important memory did they relive?
5. How might your character relate with others in this new situation? If others have already posted you might offer examples related to them, otherwise it’s okay to generalize.
I realize this is basically asking for an essay right from the beginning, but hopefully those ready to commit to a game like this won’t mind too much. I’ll be taking applications all week and then hopefully be picking the best fits over the weekend. Thanks for your interest!
Last edited January 22, 2022 1:12 am