Character Creation

load previous
Jan 29, 2022 7:34 pm
DarK_RaideR says:
That sheet is amazing!
Thanks.. I made some more improvements as I read through everything and posted a new version below
DarK_RaideR says:

1) Upon choosing the Psychic class: "When you pick this class, choose any two psychic skills as bonus skills. You can pick the same one twice to obtain level-1 proficiency in it and a free level-1 technique from that discipline."
These seem to be missing from the Skill list. For brevity's sake, Psychic skills are Biopsionics, Metapsionics, Precognition, Telekinesis, Telepathy and Teleportation. Also, as mentioned, if you're going to invest both points in a single skill, you should also pick the free level-1 technique from that discipline.
I am an Adventurer and therefore only a Partial Psychic.
You are a restricted psychic. Pick one psychic discipline as a bonus skill at level-0 (Telekinetic Manipulation). You can improve this skill with foci or skill points gained from advancing a level, but you cannot learn or improve any other psychic skill. Your maximum Effort equals 1 plus this psychic skill’s level plus the best of your Wisdom or Constitution modifiers, down to a minimum of 1.
DarK_RaideR says:
3) Picking Foci: "Psychic Training - 1. Gain any psychic skill as a bonus. If this improves it to level-1 proficiency, choose a free level- 1 technique from that discipline. Your maximum Effort increases by one."
Again, you need to pick the bonus psychic skill gained thanks to this focus, a free level- 1 technique from that discipline if eligible and increase max Effort, which must be calculated during previous steps
I picked Telekinesis again - because I must (being only partial) so I have Telekinetic Manipulation - 1 and that gives me one ability which is Telekinetic Armory - 1
DarK_RaideR says:
2) Base Effort: "Your maximum Effort is equal to 1 plus your highest psychic skill plus the better of your Wisdom or Constitution modifiers."
To determine this, you need to first pick the psychic skills in the previous step.
I have Telekinetic Armory 1 and Wisdom +1 so my Max Effort is 3
DarK_RaideR says:
4) "Now pick one non-psychic skill of your choice to reflect your hero’s outside interests, natural talents, hobby expertise, or other personal focus."
Just to be sure I get this right, this is how he ended up having the Shoot skill, right?
Yes. Since I'm going with a Combat Medic and I have Telekinetic Armor, it makes sense that I can shoot.

EDIT: Actually.. I now realize, reading more carefully, that I don't need the Shoot skill, because when I use Telekinetic Armory I can use my Telekinesis Skill and Wisdom, which is much better. And Telekinetic Armory is an "On Turn" skill, so I can do it on the same turn I want to shoot. Going to take Notice instead I think.

Hopefully I did that all correctly.

I'm going with the idea that I'm currently recovering from a very serious wound which is why I'm a Combat Medic and only have 1 HP.. lol
Hopefully if I can live long enough to make level 2 I will get to reroll 2d6 and have a "real HP" total then.
Last edited January 29, 2022 10:41 pm

Len

Jan 29, 2022 8:53 pm
Ganesh says:
Of course, you are right. Why are you listening to me? I don't know what I'm doing.. Heh heh.
Ah okay hehe. I will stick with the original rolls, which gives me Talk 2, which is changed to Talk 1 plus any other skill. I will choose Fix.
Jan 29, 2022 9:11 pm
I'm busy getting completely crazy with this character sheet.. lolz

My new version is below.
ENJOY!
Last edited January 29, 2022 11:14 pm
Jan 30, 2022 6:28 am
Ganesh says:
Hopefully I did that all correctly.
Yes you did, my bad for thinking you went full Psychic. Thanks for the step by step explanation.
Jan 31, 2022 10:09 pm
I have deleted the custom character sheet from this thread.. don't panic!
I've learned even more about Gamer's Plane and character sheets, so I posted it on the General thread.
By doing this (in the proper way) you can now create a custom character sheet for the game, and then use the pull-down on the right hand side to select the "Stars Without Number" sheet that I created.
I also corrected issues with the tables and made it so you can make some rolls directly from the sheet.
Last edited January 31, 2022 11:07 pm

Len

Jan 31, 2022 11:25 pm
The custom sheet is amazing, Ganesh! Thank you for making it.

I have submitted my character now :)
Jan 31, 2022 11:31 pm
It's been fun. I've been working on one for my Monster of the Week, and also been experimenting with other custom features.
Can't wait to play this game. I never play space games although I love the genre.
Feb 1, 2022 4:56 am
Looks like we have a pretty good starting group:
Verrain - Pilot
Furmyr - Warrior
Len - Warrior Monk
Esidrix - Face
Ganesh - Medic
sunnyVoid - ????

is sunnyVoid joining us?
Last edited February 1, 2022 5:00 am
Feb 1, 2022 8:26 am
Ganesh says:
is sunnyVoid joining us?
Yes I am, sorry it's taking me a while to join.

Anyway, I'm gonna create my character now. (Hope I'm rolling right)

Rolls

STR - (3D6)

(131) = 5

DEX - (3D6)

(524) = 11

CON - (3D6)

(541) = 10

INT - (3D6)

(645) = 15

WIS - (3D6)

(322) = 7

CHA - (3D6)

(416) = 11

Background - (1D20)

(3) = 3

Growth - (1D6)

(4) = 4

Learning 1 - (1D8)

(6) = 6

Learning 2 - (1D8)

(2) = 2

HP - (1D6)

(4) = 4

Feb 1, 2022 1:11 pm
Still work in progress, I should be done tomorrow.

Name: Alex Zvezda
Background: Courtesan
Class: Psychic
HP: 4

Stats:
STR: 5 (-1)
DEX: 13 (+0)
CON: 10 (+0)
INT: 15 (+1)
WIS: 14 (+1)
CHA: 11 (+0)

Foci: Psychic Training 1

Skills: Connect-0, Notice-0, Perform-0, Survive-0, Precognition-0, Telepathy-0

Psychic Skills:
Oracle-0
Telepathic Contact-0
Psychic Effort: 3


Nice, I got the Courtesan background. Alex is a sexy stripping psychic, a far cry from the usual types of characters I have. I'm gonna shoot for a scouting kind of role in the group with his precog powers and notice skill. I'm thinking of foregoing the telepathy and bumping up the precog to level 1 so I can see a day in the future, but not sure if that would be more useful than also having slight mind reading. Let me know if I did something wrong, or if there's any suggestions.

Rolls

Rolling for credits to buy equipment - (2D6)

(25) = 7

Feb 1, 2022 10:38 pm
If you are a full Psychic (unlike me) you get the two Psychic skills (Precog-0 and Telepathy-0) as part of your class. If you then take Psychic Training - 1 as your focus you will get another level in one of your Psychic skills, which then gives you Psychic Ability that is Level 1 (either Intuitive Response, Sense the Need, or Terminal Reflection if you go Precog-1 or Facile Mind or Transmit Thought if you go Telepathy-1).

I think Sense the Need is awesome for roleplaying, even Terminal Reflection is potentially life-saving. It's very Minority Report - esque.. Oh yes.. I brought an umbrela, I knew it would rain...

I guess you took Notice as your "Hobby" skill? Another choice might be to take Connect to give you Level 1. Very in keeping with the Courtesan thing and potentially very useful.
EDIT: I kinda take that back, seeing as how you are a Precog, Notice is probably a good thing. :)
Last edited February 1, 2022 11:07 pm
Feb 1, 2022 11:51 pm
I am a man with a little too much time on his hands sometimes and I've been playing around with tables.
In that vein I made us a crew chart. Part of the reason was to see what skills people were taking in case anyone wanted to adjust to cover more breadth, although it doesn't matter a ton, since a level 0 skill is only 1 better than not having it. In any case, I figured I'd put it together to see what we looked.

THE CREW

Fumyr Esidrix Verrain Ganesh Len sunnyVoid
Topher Cult Dan'lo Strata Ben John Killdare Colin Wood Alex Zvezda

Thug Dilettante Pilot Physician Clergy Courtesan
Warrior Expert Expert Expert/Psychic Warrior Psychic

HP
93 4 1 5 4

Skills
Connect-0 Connect-1 Pilot - 1 Heal - 2 Fix-0 Connect-0
Fix-0 Trade-0 Fix - 1 Program - 0 Notice-0 Notice-0
Stab-0 Shoot-0 Trade- 0 Trade - 0 Talk-1 Perform-0
Shoot-0 Talk-1 Know - 0 Shoot-1 Survive-0
Talk-0 Lead-0

Foci
Die Hard Specialist Specialist Healer Close Combat Psychic Training
Close Combat Henchkeeper Starfarer Psychic Training Gunslinger

Pyschic Skills
TK Manipulation - 1 Oracle-0
TK Armory - 1 Telepathic Contact-0



Taking a look at the table I can see a lot of things about the crew:
1) We pretty much have all the skills covered.
2) Ben is the pilot and knows how to fix a ship, but Topher can chip in on repairs.
3) Dan'lo and Alex have the connections.
4) Dan'lo and Wood are probably the faces of the group.
5) Killdare and Ben are probably the traders.
6) Topher, and Wood are the two main combat experts although Dan'lo knows his way around a gun.
7) Only Topher has any real chance of surviving combat.
8) No one knows how to sneak around!
9) There are two Johns. Is that one John too many? Killdare goes by "Killdare" anyway so there is no confusion.
10) No one has Program, so I'm going to switch my Notice skill pick to Program.
Last edited February 3, 2022 6:14 am

Len

Feb 2, 2022 12:57 am
I have updated John Wood a bit, adjusting him a little bit away from the "face" role as Esidrix has that covered. I swapped con for cha so he has 1 more hp but a lower bonus for his talk skill rolls. Still not great for surviving combat buuuut he does ignore shock damage in melee, so that helps. He can still make a competent backup face if needed.
Last edited February 2, 2022 1:00 am

Len

Feb 2, 2022 12:58 am
Also, John was a randomly generated name so I will reroll to reduce the John quotient of our party.

New name is Colin Wood.
Last edited February 2, 2022 1:06 am

Rolls

name reroll - (1d100)

(34) = 34

Feb 2, 2022 2:06 am
Len says:
Also, John was a randomly generated name so I will reroll to reduce the John quotient of our party.
New name is Colin Wood.
I certainly didn't mean for you to change your name! I was being sarcastic really.

Len

Feb 2, 2022 2:08 am
No worries. I had no attachment to it, and I figure it will make interparty communication less confusing :D
Feb 2, 2022 2:59 am
I'm going by "Killdare" anyway.. so up to you.
If you tell me everything you are changing I can update the table if needed.

Len

Feb 2, 2022 4:02 am
It's very convenient to see our party at a glance like this, thanks for putting it together!
Feb 2, 2022 6:25 pm
OK, think I finally crammed everything into the character sheet.
Feb 2, 2022 6:34 pm
sunnyVoid says:
Alex is a sexy stripping psychic.
He was young and needed the money...

Big thanks to Ganesh for all the sheets, I approved Len's character and now I need sunnyVoid to submit his so we can get started.
load next

You do not have permission to post in this thread.