C1NDER says:
SurferofSaragar says:
I would like that the Cleric guy would be able to take the Divine Scourge archetype, but It isn't in the players guide. Hex have a very Mythos feel. Is it allowed?
If it isn't allowed I would go for a True Silvered Throne Shaman with Druid Variant Multiclass . Same feel but a more complicated build. But it woul be better at rituals.
Hexes are a part of the Witch class typically, which is an approved class choice for this Adventure - so Hexes are 100% okay. I agree they fit the tone of the story well, and will allow the Divine Scourge Cleric archetype for that reason.
I decided to change the cleric to Shaman to restricted my choices to the Players Guide anyway.
Here goes my characters:
Durken, human ranger (infiltrator)
Durken is a 6'4 tall and 220 lbs Khelid man, with very dark hair, light brown skin with deep tans and brown eyes.
He was born in the River Kingdoms and is a descendant of ancient Kellid conquerors who long ago lost their land after an old silver mine that connected to the Darklands was reopened. The lands became the target of intellect devourers, and their people have since been fighting a no-win war against the creatures.
Seeing the inglorious struggle that his people are fighting to retake their lands, Durken decided to seek help in other lands. His last memory before waking up in the asylum is of saying goodbye to his father.
Durken is a devotee of the Green Faith and was trained by his father, a druid. His mother died when he was 4 years old, as did his two older brothers. His only relative besides his father is a younger sister.
Durken is wise, tough, cunning, resourceful and perceptive, as well as a skilled warrior. However, he lacks social skills beyond his intimidating presence.
Tsoai Thulsa, human Shaman (True Silvered Throne) VMC Druid
Tsoai is a bald, 6'1 tall and 165 lbs Shoanti man, with brown skin and brown eyes.
He was born in southern Varisia near Khorvosa, having received training to become a shaman according to the traditions of Lyrune-Quah, his clan. Tsoai has always been eccentric, having a strange bond with snakes and serpents. During the Black Walk, his clan rite of passage, these peculiar traits manifested. Tsoai was supposed to connect with the spirits of his clan, usually his ancestors or the heavens where the moon spirit resides. However, he connected with the spirit of the darkness between the stars.
This type of connection is considered taboo in your clan, fearful of attracting the attention of the creatures that inhabit the Dark Tapestry. Therefore, he was condemned to anathema, having to wander the world alone in search of his own way.
Tsoai is not a hunter, having been trained to be a religious man and a scholar. After two weeks of wandering, Tsoai was on the verge of death when he was saved by a Druid named Eòran. Tsoai served the druid as his apprentice for many years but was never able to fully master the druidic skills, as her bond with the spirit of the Dark Tapestry was always very strong.
He would have continued his life among the druids had they meet a wandering mage. This mage spoke to Tsoai of the Sincomakti School of Sciences, a university in Ustalav that has an impressive collection of ancient tomes, many of which have in-depth studies of the darkness between the stars, their inhabitants, and it’s arcane and spiritual characteristics.
The last thing Tsoai remembers before waking up in the asylum is arriving with a caravan in Rozenport.
Tsoai Thulsa is intuitive, sensitive, and slightly eccentric. Those who talk to him always have the impression that he is not revealing everything he knows, like a snake setting up its boat, ready to use the information precisely when it is most advantageous for him.
Basil Corvinus, Sorcerer
Basil Corvinus is a 5'7 tall and 143 lbs Taldan man, with very dark hair, dark brown eyes and fair skin.
Basil is a cursed man, suffering from narcolepsy, hypnophrenosis and epilepsy among other strange manifestations. Basil was born in Rozenport and his father is a professor of history at the Sincomakti School of Sciences. Basil grew up at the university, where the various professors sought cures for the ailments that afflicted him.
When he became an adult, Basil himself began to study at the institution, having entered the university at the age of 15. It was around this age that his arcane powers began to manifest. Strangely, at the same time, his syndromes decreased in intensity, the epilepsy ceased, the episodes of hypnofrenosis became increasingly rare and his sleepiness much more manageable. At the same time Basil began to dream of a strange lakeside town, in an alien landscape with eerie winds whispering his name, as if the towns inhabitants were calling him.
Basil was convinced that his fate would take him to that town. The last thing Basil remembers before waking up in the asylum is falling asleep while reading a book about a play called The King in Yellow.
Basil is curious, vain, and mysterious, being intelligent and having natural charisma, despite not very skilled in the social aspect, due to his sheltered childhood and youth dedicated to studies.
Last edited February 1, 2022 4:09 pm