Chapter 4 - Power Vacuum

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Feb 12, 2022 4:05 pm
OOC:
He does have another gun of some sort on the opposite hip and he does have other things on his belt which could very well be more grenades.
Feb 14, 2022 5:14 am
Kip annoyed, tosses the deactivated fusion cutter onto an empty shelf as he pulls out his blaster. Pointing it through the hole the fusion cutter left, Kip takes a couple of shots at Jinvu.

Rolls

Ranged Light

1 Success, 3 Advantage, 1 Failure, 3 Threat

Feb 14, 2022 10:45 pm
[ROLLING...]

Rolls

SLAM!

3 Success, 1 Failure, 3 Threat

Total: 2 Success, 3 Threat

Feb 14, 2022 10:49 pm
The newly cut hole in the door is just big enough to give Kip a chance to take a few quick pops at the Marialan, but the man is able to move far enough to the side to avoid getting hit as he rushes the door once again.

Slamming his shoulder into the damaged door with all of his might, Jinvu is able to break through, busting the door from the hinges. Unfortunately for the thug, his momentum carries him forward more than he expected and he trips himself up, sprawling face down onto the ground.
OOC:
Kuvo is Engaged with Gurag
Jinvu has forced the door open, but has fallen to the ground in the process.

Round 2:
Bad Guy,
PC,
Bad Guy

PC,
PC
Feb 14, 2022 11:01 pm
OOC:
I'll definitely let Gurag go next, but how far is Guy from Jinvu? And did he fall on the door?
Feb 14, 2022 11:08 pm
OOC:
Everyone is Close to everyone else at this point. Jinvu is on the ground, the door flew off to the side when he bust through.
Feb 14, 2022 11:25 pm
Gurag almost growls at Kuvo "C'mere you little wamp rat!" and takes another swing at him....
OOC:
Using his manoeuvre to 'Aim' for a Boost Die....these rolls are wild! That's 6 total damage, will use the Advantage to pass a boost on to the next PC (so Guy)
Last edited February 14, 2022 11:27 pm

Rolls

Brawl (Shock Gloves)

4 Success, 2 Advantage, 2 Failure, 1 Threat

Total: 2 Success, 1 Advantage

Feb 15, 2022 12:56 am
OOC:
what would the type of check be, and the difficulty to to 'pull the pin' on one of the grenades he's wearing?
Feb 15, 2022 1:33 am
OOC:
I would call that an opposed Coordination Check. Difficulty would be 2 Purple 1 Red, but you'd get two Boost; one from Gurag and one more for Jinvu being prone (assuming Jinvu) / Kuvo questioning his place in the universe - depending on who you attack.
Feb 15, 2022 4:27 am
With two foes, neither one of which Guy is equipped or inclined to fight, he decides he has to do something. Guy doesn't carry a weapon but he knows someone that probably has extra. So he reaches out and tries to activate one of Kuvo's stun grenades, since it's already so close to the intended target after all. "Well, dang" he says when he realizes that plan is not going to work.
OOC:
well, it's worth a shot. I'll try Kuvo since Guy is pretty sure he has one, having seen him use one already
Last edited February 15, 2022 4:28 am

Rolls

Coordination

2 Advantage, 2 Failure, 2 Threat

Total: 2 Failure

Feb 17, 2022 7:58 pm
[DIE ROLL]

Rolls

Kuvo v Guy - Punch to the Head

3 Success, 2 Advantage, 1 Threat

Total: 3 Success, 1 Advantage

Feb 17, 2022 8:02 pm
Kuvo takes a punch to the face likes it's second nature and hardly seems bothered by Gurag's wallop. He easily steps away from Guy's attempt to grab at his grenade and looks more annoyed that he had to exert effort to thwart the Bothan's plans.

Seizing the opportunity afforded to him the thug strikes at Guy, hitting him hard in the side of the head.
OOC:
Sorry for the delay. One busy day at work turned into two.

Any PC can act.
Six wound to Guy (before Soak).
Kuvo is Engaged with Gurag and Guy.
Jinvu has forced the door open, but has fallen to the ground in the process.

Round 3:
Bad Guy,
PC,
Bad Guy
PC,
PC
Feb 17, 2022 9:28 pm
Gurag growls in frustration as he tries to land a meaningful blow on Kuvo.....
OOC:
Using his manoeuvre to 'Aim' for a Boost Die....that's better, 9 damage and using the Advantages to trigger the Stun 3 effect on the gloves to inflict 3 Strain on them
Last edited February 17, 2022 9:30 pm

Rolls

Brawl (Shock Gloves)

5 Success, 2 Advantage

Total: 5 Success, 2 Advantage

Feb 18, 2022 4:37 pm
[DIE ROLLS]

Rolls

Jinvu v Kip

3 Success, 2 Threat

Total: 3 Success, 2 Threat

Feb 18, 2022 4:42 pm
Unlike the first blow he took from Gurag, the Weequay's second punch knocks Kuvo back a step. He bends over, hands on his knees and takes a deep breath, and then readies himself for action.

Sprawled on the floor in the back, Jinvu rolls to his side and gets to his feet. With out hesitation, he rushes forward and throws a wild hook, which catches Kip on the chin.
OOC:
Kip takes five wounds before soak.

Kuvo is Engaged with Gurag and Guy.
Jinvu is Engaged with Kip.

Round 3:
Bad Guy,
PC,
Bad Guy

PC,
PC
Feb 18, 2022 5:18 pm
OOC:
ugh, who knew that making a character that's useless in combat, would be so useless in combat? lol. Is there something I can do to help set up someone else's next attack?
Feb 20, 2022 8:16 pm
Staggering back, Kip aims and takes a shot with the blaster at Jinvu.

Rolls

eat plasma jinvu

3 Success, 1 Advantage, 4 Threat

Total: 3 Success, 3 Threat

Feb 22, 2022 5:42 pm
OOC:
does Guy see anything around he can use as a makeshift weapon?
Feb 22, 2022 7:01 pm
OOC:
You’re in a repair shop. Grab away. :-)

EDIT: Now that I don't have to reply while on a phone...

There should be something you can use within easy reach (count as a Maneuver) and bop someone with. Let's call it a Medium Improvised Weapon, +2 Dam, 5 crit - Melee roll would do, if that's what you're after.

EDIT: Cross posted - we'll go with what you got.
Feb 22, 2022 8:26 pm
Feeling that Jinvu is a bigger threat, or maybe just uglier, Guy picks up a wrench, takes aim, and hurls it at the thug. "I'm beggining to get the feeling these guys don't like us." this fight is already taking more of a toll on him then their last one.
OOC:
one maneuver to grap the wrench, another to aim, so taking 2 strain. i think that difficulty is correct. Kip moved away so I don't upgrade the check
Last edited February 22, 2022 8:27 pm

Rolls

Ranged light

2 Success, 2 Advantage, 2 Threat

Total: 2 Success

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