Mar 7, 2022 1:48 pm
Hi all I am seeking to fill a character that currently does not have a player. The game system is Labyrinth Lord and I would like the potential player to be 30+, be familiar with osr play( though the game itself crosses various lines at times) and be friendly. We are a pretty friendly and sometimes chatty group not laser focused on story all the time. The adventure is underway and our heroes are seeking glory deep beneath the ruins of Castle Greymoor. The game is not always serious but can have some gritty elements.
The Premise
Everybody has heard of the recent death of the dragon, Atharexphlarghallapharexykhan. It had terrorized the land and horded treasure some where deep in the dungeons of old Castle Greymoor. The great wyrm, was mortally wounded by the legendary warrior Eros the Mighty in open combat. It slithered back to its hiding place deep in the bowels of the dungeon. Its agonizing moans were heard for weeks till one day...nothing, the dragon was finally dead.
Sadly Eros was mortally wounded himself. He now lays enshrined in a tomb forever to be remembered in song and tale. The dragon's horde is also known in song and tale and it now lays unclaimed...
Many treasure hunters gather in the tiny village of Notte near the ruined old castle attempting to put together parties to enter the dungeon in hopes of claiming the dead beast's treasury. But the dungeons are said to be deep, vast, and treacherous. The dragon was not the only thing to live in those foul chambers. Many adventurers enter into it. Many perish there as well. Beware the traps and creatures that lurk there! Beware other greedy seekers of fame and wealth! Beware your own self in those dark labrythine tunnels!
....The basement is a bit musty and poorly lit. Two aged bulbs hang from the exposed floor joist of the main house. One bare and one with a second hand cover. The furnishings are an equally motley collection. One threadbare, stained, and cigarette burned green couch on an equally distressed shag rug. A ricketey card table and an assortment of chairs. The chairs each come from a different dinette set or a commandeered folding lawn chair. In the corner on a makeshift side table of 2x4s and concrete blocks sits a stereo. A rock album plays softly on the turn table. Its popping and cracking is accompanied by the rhythmatic tumbling of the dryer in the far corner. The table is covered in a collage of notebook paper, some with character information, some hastily doodled encounter maps. In the center of it all lies a carefully drawn fantastical world map. All of which is held down to the table by soft drink bottles, chip bags, various rules books, and sprinkled with colorful polyhedral dice.
The Character
Karash the Zealot
Human Cleric 1st lvl
Hit Points: 8/8
Armor Class: 6
XP:
STR: 12 (+0)
DEX: 13 (+1)
CON: 17 (+2)
INT: 9 (+0)
WIS: 17 (+2)
CHR: 10 (+0)
Saving Throws
Dragon's Breath: 16
Poison/Death: 11
Petrify/Paralyze: 12
Spells: 14
Wands: 16
Readied Spells
Cure light wounds -used
Equipment
-Potion of Healing 1 dose (375 ducats(gp))
-Disc of Nericubolis Speak into it and the sorcerer, Nericubolis can hear you.
-Spell Scroll Magic missle, Charm person
-Small leather bound book The doktor's journal.
-Large leather bound book Called the Inferalexicad. Made of strange leather and paper written in hellscript, reading can affect the mind.
-Mace of Yzmaran 1d6 dmg, 3 sided each with a jewel representing the Mother's eyes.
-Crossbow, light and bolts 1d6 dmg
-Leather armor
-Shield
-Holy symbol, wooden Depicts the three eyes of Yzmaran.
-Sack of adventuring gear.
-Rations, preserved 1 days worth
-Flint & steel
-Rope, hemp 50ft
-Lantern
-Lantern oil 1 pint
-Bedroll and blanket
-Torches 8
Appearance
An exotic man with olive complexion and dark piercing eyes. Wears a turban and an ornate leather armor, dyed in a dark hue. A wooden medallion and a ritual mace identify him as a follower of Yzmaran, each bearing the Three Eyes of the goddess.
Background
I am Karash the Zealot, and my goddess speaks through my words, through my actions -- and through my mace. I am but a mortal vessel for the Holy One, the Mother of Many, Yzmaran of the Three Eyes. I am a pilgrim, as my goddess has ordered me to go through the world of mortals, learn the ways of distant lands, respect those who respect the Mother, and crush with my mace those who insult Her, making sure Her Holy name is the last sound those blasphemous ears shall hear. My mace has been cast in the aspect of Her Eyes: the Ruby Eye, to peer into men's most hidden secrets; the Jade Eye, to show us Her rightful ways; the Opal Eye, to gaze into the darkness and confront our inner evils.
Punishment shall be bestowed upon those who soil Her name, and the choosing of the appropriate Eye of my mace shall be their retribution
The Premise
Everybody has heard of the recent death of the dragon, Atharexphlarghallapharexykhan. It had terrorized the land and horded treasure some where deep in the dungeons of old Castle Greymoor. The great wyrm, was mortally wounded by the legendary warrior Eros the Mighty in open combat. It slithered back to its hiding place deep in the bowels of the dungeon. Its agonizing moans were heard for weeks till one day...nothing, the dragon was finally dead.
Sadly Eros was mortally wounded himself. He now lays enshrined in a tomb forever to be remembered in song and tale. The dragon's horde is also known in song and tale and it now lays unclaimed...
Many treasure hunters gather in the tiny village of Notte near the ruined old castle attempting to put together parties to enter the dungeon in hopes of claiming the dead beast's treasury. But the dungeons are said to be deep, vast, and treacherous. The dragon was not the only thing to live in those foul chambers. Many adventurers enter into it. Many perish there as well. Beware the traps and creatures that lurk there! Beware other greedy seekers of fame and wealth! Beware your own self in those dark labrythine tunnels!
....The basement is a bit musty and poorly lit. Two aged bulbs hang from the exposed floor joist of the main house. One bare and one with a second hand cover. The furnishings are an equally motley collection. One threadbare, stained, and cigarette burned green couch on an equally distressed shag rug. A ricketey card table and an assortment of chairs. The chairs each come from a different dinette set or a commandeered folding lawn chair. In the corner on a makeshift side table of 2x4s and concrete blocks sits a stereo. A rock album plays softly on the turn table. Its popping and cracking is accompanied by the rhythmatic tumbling of the dryer in the far corner. The table is covered in a collage of notebook paper, some with character information, some hastily doodled encounter maps. In the center of it all lies a carefully drawn fantastical world map. All of which is held down to the table by soft drink bottles, chip bags, various rules books, and sprinkled with colorful polyhedral dice.
The Character
Karash the Zealot
Human Cleric 1st lvl
Hit Points: 8/8
Armor Class: 6
XP:
STR: 12 (+0)
DEX: 13 (+1)
CON: 17 (+2)
INT: 9 (+0)
WIS: 17 (+2)
CHR: 10 (+0)
Saving Throws
Dragon's Breath: 16
Poison/Death: 11
Petrify/Paralyze: 12
Spells: 14
Wands: 16
Readied Spells
Cure light wounds -used
Equipment
-Potion of Healing 1 dose (375 ducats(gp))
-Disc of Nericubolis Speak into it and the sorcerer, Nericubolis can hear you.
-Spell Scroll Magic missle, Charm person
-Small leather bound book The doktor's journal.
-Large leather bound book Called the Inferalexicad. Made of strange leather and paper written in hellscript, reading can affect the mind.
-Mace of Yzmaran 1d6 dmg, 3 sided each with a jewel representing the Mother's eyes.
-Crossbow, light and bolts 1d6 dmg
-Leather armor
-Shield
-Holy symbol, wooden Depicts the three eyes of Yzmaran.
-Sack of adventuring gear.
-Rations, preserved 1 days worth
-Flint & steel
-Rope, hemp 50ft
-Lantern
-Lantern oil 1 pint
-Bedroll and blanket
-Torches 8
Appearance
An exotic man with olive complexion and dark piercing eyes. Wears a turban and an ornate leather armor, dyed in a dark hue. A wooden medallion and a ritual mace identify him as a follower of Yzmaran, each bearing the Three Eyes of the goddess.
Background
I am Karash the Zealot, and my goddess speaks through my words, through my actions -- and through my mace. I am but a mortal vessel for the Holy One, the Mother of Many, Yzmaran of the Three Eyes. I am a pilgrim, as my goddess has ordered me to go through the world of mortals, learn the ways of distant lands, respect those who respect the Mother, and crush with my mace those who insult Her, making sure Her Holy name is the last sound those blasphemous ears shall hear. My mace has been cast in the aspect of Her Eyes: the Ruby Eye, to peer into men's most hidden secrets; the Jade Eye, to show us Her rightful ways; the Opal Eye, to gaze into the darkness and confront our inner evils.
Punishment shall be bestowed upon those who soil Her name, and the choosing of the appropriate Eye of my mace shall be their retribution