Mar 23, 2022 12:54 am
FASERIP Increase
A one point increase costs 500 karma. When karma is earned, a player decides (at any point) to either keep their karma for roll influence or to direct to character advancement. Choosing character advancement places it within an Advancement Pool which cannot be depleted by a character's contrary moral actions. Once in an Advancement Pool, the karma cannot be used to influence rolls.
A one point increase costs 500 karma. When karma is earned, a player decides (at any point) to either keep their karma for roll influence or to direct to character advancement. Choosing character advancement places it within an Advancement Pool which cannot be depleted by a character's contrary moral actions. Once in an Advancement Pool, the karma cannot be used to influence rolls.