Character Creation

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Jun 19, 2016 3:48 am
Windstead says:
Luca love the back story you and I could know each other. as I often provide medicine to the orphanage and tend to minor injuries when the kids play to ruff
Yeah that sounds cool.
Jun 19, 2016 4:06 am
Holmag says:
ok submitted, looking for character approval. If anything needs to be changed or you need more i'll be happy to do so.
Looks good. I dig the idea of keeping the low score for RP reasons!
Jun 21, 2016 3:04 am
Rolling for stats bombs away!!!

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (1336) = 13

4d6 : (4443) = 15

4d6 : (4624) = 16

4d6 : (1553) = 14

4d6 : (5241) = 12

4d6 : (4134) = 12

Jun 21, 2016 3:06 am
Alright. Ill make sure to post my character tomorrow morning. Promise.
Jun 21, 2016 3:11 am
Get yourself one more roll, we're doing 7x4d6, drop the lowest die of each roll, and then you can drop the lowest total as well.
Jun 21, 2016 4:26 pm
missing stat roll

Rolls

seventh stat - (4d6)

(2536) = 16

Jun 21, 2016 4:31 pm
rolling for starting gold for barbarian

Rolls

gold - (2d4)

(23) = 5

Jun 21, 2016 4:56 pm
Are you a stickler for spell components?
Jun 21, 2016 9:28 pm
As long as you have a component pouch I won't pay much attention to components. The only exception to this if for spells that consume their components or have components that cost more than say 50GP.
Jun 22, 2016 2:27 pm
Oh because my barbarian has the magic initiate feat and can cast 2 cantrips and a first level spell. Do you mind if I buy a component pouch even though we have already began?
Jun 22, 2016 2:34 pm
Not a problem.
Aug 12, 2016 6:59 pm
Rolling for HP! Whoops, I added the wrong mod. It's supposed to be 10, not 12.
Last edited August 12, 2016 7:02 pm

Rolls

Health Increase - (1d10+4)

(8) + 4 = 12

Aug 13, 2016 8:09 pm
i'll take the flat increase(5+2) so i'm at a total of 17 hp
Aug 14, 2016 8:09 pm
Taking the flat Increase 4+2= 6 bringing me up to 15 hp
Aug 19, 2016 2:14 am
Everyone make sure that you've updated your character sheets to reflect your new level (HPs, spells, etc.)
Sep 16, 2016 4:13 am
Stats --

Which is (if I counted right):
14, 11, 17, 17, 16, 11, 16

Leaving me with:

17, 17, 16, 16, 14, 11, 11

o.O!
Last edited September 16, 2016 4:15 am

Rolls

Attributes - (4d6)

(4246) = 16

Attributes - (4d6)

(6213) = 12

Attributes - (4d6)

(6465) = 21

Attributes - (4d6)

(5566) = 22

Attributes - (4d6)

(6515) = 17

Attributes - (4d6)

(2415) = 12

Attributes - (4d6)

(6555) = 21

Sep 16, 2016 4:56 am
You are a monster.
Sep 16, 2016 1:37 pm
Well I'm a wizard not totally sure who's still playing and what they are.
Sep 16, 2016 2:02 pm
I'm deciding between melee or ranged, in reality. With that stat line, though, melee seems the more helpful bet (as I can have good Str, Dex and Con without sacrificing my classes tertiary stat - Wis). Stay turned for a great weapon fighting half-orc demon hunter ;)
Sep 17, 2016 3:04 pm
Etch 'awoke' in the middle of a hunt, aware of himself suddenly as a beast of the night lunged for his then-master and creator. His awakening slowed his response, which should have been swift and automatic, to interpose himself between the beast and hunter. Instead, he stood awkwardly as the werewolf slammed, claws and teeth first, into the hunter. The hunter dead, the mongrel turned towards the awakened-automaton and charged. Ten seconds conscious and Etch killed a werewolf.

His master and creator dead, Etch had little to guide him forward. The hunter's pack contained a collection of books detailing a variety of night terrors, their habitats, hunting patterns, and physiology. There was a writ, sealed with wax, from which Etch learned they were beast hunters, with sanction from the local lord to do what they must to save the villages of his realm from werebeasts.

Etch continued the hunt. One particularly evasive beast drew him well beyond the borders of the land the writ, but as Etch knew nothing of sovereign territory, this fact never occurred to him. Eventually, he found himself in Neverwinter. Their reaction was less than friendly, and the stoic warforged took to wearing a hood to conceal his metal face. While seeking a purpose, Etch found a posting that had recently been removed from a job board and discarded to the waste, a worn note asking for assistance. It was, as with the writ that had previously guided his purpose, eloquently inked upon paper. This, he decided, meant it was a formal request for aid. A new task in hand, he set out on the road to Phandalin to find this 'Gundrin Rockseeker' and assist him in whatever way was possible.
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