Mar 31, 2022 4:04 pm
You can see a copy of the 24XX basic rules at https://24xx-srd.carrd.co/#rules.
I'm thinking of adapting them to a war game where each unit has different skills that you roll depending on the unit's tactic for its turn. It could be collaborative against a referee force (player facing rolls only, like regular 24XX), or competitive (each player rolls on their turn).
Casualties inflicted and risked would be some fraction of the force inflicting the casualty, probably 1/4 for easy calculations and fast play.
I'll post more as I progress with the game design.
I'm thinking of adapting them to a war game where each unit has different skills that you roll depending on the unit's tactic for its turn. It could be collaborative against a referee force (player facing rolls only, like regular 24XX), or competitive (each player rolls on their turn).
Casualties inflicted and risked would be some fraction of the force inflicting the casualty, probably 1/4 for easy calculations and fast play.
I'll post more as I progress with the game design.