Thorem enjoyed the evening of entertainment with others and a good nights rest. By the morning he was ready to go. A good breakfast again and a shot off his new mini still, he was ready to go. He has his new two healing potions with him.
The night had brought many memories back to him, but still many more were still haunting him. He knew well how to use his greataxe but where did his training come from. He now remember his time in a dwarven brewery, but still more was lacking.
He is wearing his new powerful belt that he really hasn't said anything about. Otherwise his greataxe is always in his hands. Combat is something he expects all the time. Into the maze he goes.
He looks over to see that Bellow and Anguis are good to go. He doubt it would do any good to tell Agnuis where he can put his
Hell Hound. He looks over the two new ones (Mal & Yoth). And of course gives them greeting just before we go in so they know his name is '
Thorem'. He hopes they have the common sense not to wander away from the group as surely that would mean they don't return.
"
Lets do this."
Thorem will muse though the clothing a bit and surely handle/look over the instrument(s). Seems Thorem has a nature habit for trouble.
Thorem: HP 36 + 7 Temp/36 + 7 Temp, AC(14), Greataxe in hands.
Thorem's magic items:
Belt of Hill Giant Strength (unknown to party) Party does know he got a belt as they seen him take it out of his chest, but they don't know what it does.) (Those that listened to his tale of the days adventures know it gives him greater strength.)
2 Healing potion (known to party)
1 Protection from Fiends (known to party)
Masquerade Tattoo (unknown to party)
Thorem treats Bellow and Anguis as trusted companions:
Bond: I will lay down my life for the people I serve with. Hell Hound can DIE. (Thorem's beard is still roasted from that
Hell Hound.)
Party here has seen Thorem use
Firebolt & Magic Missile. Those that listened to his tale also know he can cast
Shield as well.
Last edited April 3, 2022 10:55 pm