Day 2
Rolls
Normal atk - (D20+5)
(4) + 5 = 9
Glaive dmg - (D10+3)
(4) + 3 = 7
Here is AoO if still allowed.
Rolls
AoO - (D20+d4+5)
(9) + (4) + 5 = 18
AoO dmg - (D10+3)
(9) + 3 = 12
Dex save for Mal
On Mal’s turn, he will attempt to assault the cube (whether from within or from without).
Move: (if not restrained by cube), moving 30 feet away from cube
Rolls
Dexterity save - (1d20+0)
(3) = 3
Maul to hit vs cube (adding extra die roll for disadvantage if needed) - (1d20+6, 1d20+6, 2d6+4)
1d20+6 : (11) + 6 = 17
1d20+6 : (16) + 6 = 22
2d6+4 : (21) + 4 = 7
Rerolling damage - (2d6)
(21) = 3
Nope, i'm not staying next to that filthy thing!
Rolls
Longsword to hit - (1d20+5)
(9) + 5 = 14
Longsword damage - (1d8+5slashing)
(6) + 5 = 11
You will kill the the Cube and the water monster do not show up so we will be out of initiative.
If Thorem makes at lest 6 damage he kills cube otherwise Anguis does that
I will allow Thorem to post his turn, I believe he deserves to finish the acid monster
Rolls
Mal - damage from cube engulfing him - (3d6)
(326) = 11
Yoth sprints around the perimeter the room, opposite the side of the bath containing the animated water. When he gets closer to Thorem, he speaks a quick word of devotion and sends healing energy to the injured dwarf.
Action: Dash 30' to N12
Bonuse Action: Cast Healing Word on Thorem
HP healed is in the attached roll.
Rolls
Healiing Word (with Life Cleric bonus) - (1d4+5)
(1) + 5 = 6
Two rooms cleared and my skin's peeling off.
It's never just weapon vs weapon. Expect something more.
Then he walks to the hound grabs the rope and gives him the Really? are you ******* kidding with me?! look. In infernalI guess you really don't understand your position, alright... I will make sure to teach you everything myself.
Anguis longsword tier cube apart, you see how Gelatinous Cube's acid reminds flow into small holes around each bath
Hellhound whines then growls.
Rolls
Greataxe, Damage, Action Surge Greataxe, Damage, Second wind - (1d20+7, 1d12+5, 1d20+7, 1d12+5, 1d10+4)
1d20+7 : (10) + 7 = 17
1d12+5 : (1) + 5 = 6
1d20+7 : (15) + 7 = 22
1d12+5 : (8) + 5 = 13
1d10+4 : (3) + 4 = 7
He walks over to Bellow, squeaking with each step, and says, "Here, let me help you with that."
He gives him 10 points of lay on hands healing.
Well if none is going to help me, i can find out everything myself...
"He takes a gander at the book, shall we?"
He starts to investigate the book, see if there are sketches, or any details that he can glean from its pages.
Rolls
Investigation - (1d20-1)
(7) - 1 = 6
Secret Roll
Once that is complete, Yoth will go to the books and see if any of it is written in Draconic.
"I am not sure if your power comes from your faith or your god, but regardless of its power source, I appreciate you very much."