Day 2

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May 25, 2022 7:06 am
OOC:
Mal can't reach creature in one turn without dash. You need to 5 feet north and then 35 south, which is 40 even with the rule of diagonal move costing 1
May 25, 2022 9:09 am
OOC:
Can Thorem move to L5 and firebolt the invisible creature with disadvantage?
May 25, 2022 9:35 am
GeneCortess says:
OOC:
Can Thorem move to L5 and firebolt the invisible creature with disadvantage?
Yes !
May 25, 2022 9:54 am
HeroAmongMen says:
Mal runs to where he suspects the invisible creature is, and makes a wide swing with his maul.
GreyWord says:
OOC:
Mal can't reach creature in one turn without dash. You need to 5 feet north and then 35 south, which is 40 even with the rule of diagonal move costing 1
OOC:
Sorry, I didn't put together what the "h" was on the map, but I think I figured it out now.
Mal will simply move behind Thorem (cell F2), and see what is affecting Bellow and Thorem at the moment.

He will then channel a ward of aid over his companions.
OOC:
Using his channel divinity feature Watcher's Will, choosing Thorem and Bellow.
[ +- ] Channel Divinity: Watcher's Will
May 25, 2022 12:45 pm
Something is trying to lift me!

Rolls

strength - (d20+5)

(5) + 5 = 10

May 25, 2022 1:07 pm
OOC:
during last enemy turn telekinetic thrust thrown Bellow against the wall, so he is on O4 now and prone, taken 11 points of bludgeoning damage from impact against the wall
I have updated last post rather than adding map again
May 25, 2022 3:13 pm
Big man flying into the wall. Everybody is laughing at me now.

I get up and move cautiously toward the villain. Only get to square M7.
I use the Dodge action expecting anything like a hurled chest.
May 25, 2022 4:28 pm
Thorem who left the room more to escape activating more spiders and the fact that the ones active were all but gone was why he left the room but now again he hears the invisible creature that attacked him. He moves a bit across the room and tried to hit it with a casted firebolt, but it is really hard to estimate where it is and Thorem fairly sure he almost got it.
OOC:
Thorem moves to L5, Casts Firebolt, Misses with 10.
[ +- ] Thorem
Last edited May 25, 2022 4:33 pm

Rolls

Disadvantage Firebolt, Damage - (1d20+4, 1d20+4, 1d10)

1d20+4 : (13) + 4 = 17

1d20+4 : (6) + 4 = 10

1d10 : (3) = 3

May 26, 2022 5:15 pm
Anguis takes the houds leash and heads towards the last place he Heard the laughing in the room. F11.

He looks around Trying to find any clues about what was the laughing creature...I'm not going to run ar it blindly, no thanks... fighting an unknown enemy in his view is impossible, especially if the thing is invisible...
Last edited May 26, 2022 5:17 pm
May 26, 2022 6:11 pm
OOC:
I'm not moving locker as it is part ob picture, but it is now in the corner or something
round nameinitiative Action
5 Anguis 1 move f11
5 Hellhound 1 move with Anguis - e11 and firebreath cloth and Anguis, firing the leash
--- Round 6 ---
6 Thorem 20 Move L5, firebolt miss
6 Mal 18 move f2, Watcher's Wil
6 Bellow 16 Move M7, dodge
6 ??? 2 moves back to room where Anguis is
6 spider (4) 2 attack hellhound, miss


OOC:
YOUR TURN!

Rolls

Firebreat damage - (6d6)

(441166) = 22

Spider dex save - (1d20+1)

(15) + 1 = 16

May 26, 2022 6:15 pm
Anguis gets caught in the flames, he ducks out of them and heals himself for 15 HP with lay on hands as he moves away from the flame. i will need to teach the beast how to not set his superiors on fire...
OOC:
is the building on fire?

Wait.... It's a 15 ft cone... How did the dog get me???
Last edited May 26, 2022 6:20 pm

Rolls

Dexterity save - (1d20+0)

(9) = 9

Dexterity save adv - (1d20+0)

(11) = 11

May 26, 2022 6:20 pm
Spider half burned attack hellhound, but they did not manage due to thick skin.
Bellow's instinct prove right as chest he were walking by locker, the locker takes off and try to hit him, but Bellow avoids it with no probme
You hear clangs moving back toward the wall... and Angouis her the sound coming back.... the sound is just next to him!

OOC:
YOUR TURN !

Rolls

Spider to hit - (1d20+3)

(11) + 3 = 14

Locker to hit Bellow - (2d20L1+4)

(616) + 4 = 10

May 27, 2022 5:43 pm
I go to H11 and inspect the wall touching it where the villain passed through.
How is he doing that?
Is it a real wall or on illusion over a doorway?
May 28, 2022 12:03 am
Thorem moves to the doorway.
OOC:
Move to E3.
May 30, 2022 3:02 pm
OOC:
Well, since neither Bubbles nor HeroAmongMen done their turn and it ir amost 4 days since my last post we are moving on with two PCs dodging.
While Anguis and Mal struggling to decide their move Hellhound continue fighting with the spiders.
Bellow assure himself that the wall is real and solid.

Rolls

Hellhound bite - (1d20+5)

(2) + 5 = 7

May 30, 2022 3:08 pm
The invisible creature try to slam Anguis and move back through the wall and through Bellow... bellow feels this strange feeling as he hear creature clanging the metal parts moving through him, but he feel nothing.
OOC:
Creature attack Anguis with advantage due to invisible and disadvantage due to dodge, so this is straight roll
Creature ends turn at J12


OOC:
YOUR TURN

Rolls

Spiders to hit - (1d20+3)

(4) + 3 = 7

Invisible creature to hit - (1d20+4)

(17) + 4 = 21

Damage to Anguis (force) - (3d6)

(632) = 11

May 30, 2022 3:13 pm
Thorem again tries to firebolt the invisible creature.
OOC:
Hits with 17 for 9 points fire damage.
Last edited May 30, 2022 3:14 pm

Rolls

Disadvantage Firebolt, Damage - (2d20L, 1d10)

2d20L : (1317) = 30

1d10 : (9) = 9

May 30, 2022 6:03 pm
Ugh! Moving through my body is too weird!
Try my blade through your body!

My glaive can reach him. Reckless Attack

Rolls

Reckless atk adv cancels inv disadv - (D20+5)

(3) + 5 = 8

Glaive dmg - (D10+3)

(7) + 3 = 10

May 30, 2022 9:32 pm
Since Anguis goes before the creature he will use divine sense on it...
[ +- ] Divine Sense
OOC:
HP-8/36
Last edited May 30, 2022 9:35 pm

Hellhound

GreyWord

May 31, 2022 6:22 am
Hellhound

Hellhound try to bite spiders again and burns off all the spiders in the swarm

Rolls

Hellhound bite - (1d20+5)

(17) + 5 = 22

Secret Roll

Hellhound damage (piercing+fire) - (1d8+3+2d6)

(3) + (32) + 3 = 11

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