Release Notes April 5th 2022

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Apr 5, 2022 4:39 am
No big changes in this release, just some bug fixes and teeny-tiny tweaks.
tweak/forward_fill
You can now 'load next' from the bottom of the page.
You can keep clicking 'load previous' for backfilling.
tweak/edit_system
You can now edit your game system after creation.
bug/char_sheets
A custom character sheet calculation with a number instead of a formula crashed the sheet.
Colours on integrated custom character sheets are now adjusted for dark mode.
tweak/responsive_pages
The move thread page is now prettier on mobile devices.
tweak/thread_link
Threads in the red game bar's threads menu now link to the first unread post.
bug/direct_apply
Applying directly to games listed in the Games Tavern should now be more reliable.
bug/error_logs
Links to missing forums and threads resulted in a server 500 error. This fix is mainly to stop search bots from filling up the error logs.
bug/dice_rendering
Rolling "0d..." caused subsequent dice rolls to appear exploded. It was weird.
A reminder that GP is open source and actively developed through user feedback. If you want to add your two penn'orth then apply to join the Development Game, log suggestions in the Suggestion Box, and log issues in the Bugs forum.
Last edited April 5, 2022 5:21 am
Apr 5, 2022 7:47 am
Adam says:

tweak/forward_fill
You can now 'load next' from the bottom of the page.
You can keep clicking 'load previous' for backfilling.
Yes, love it. Needed that.
Apr 5, 2022 1:19 pm
Great stuff as always! Much appreciated!!

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