Heist in The Heights [OOC]

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May 20, 2022 11:22 am
CESN says:
(in RP)Can I recognize the sound before looking?
Quite probably.

What does D. think it is? Fair chance it will be that. :)
May 20, 2022 11:30 am
trouble? 🤣 security bot maybe? not sure anyone would actually bother coming down here.
May 20, 2022 11:31 am
CESN says:
trouble? 🤣 security bot maybe? not sure anyone would actually bother coming down here.
Make it so.
May 20, 2022 12:45 pm
vagueGM says:
CESN says:
trouble? 🤣 security bot maybe? not sure anyone would actually bother coming down here.
Make it so.
"Make it so" as in: Put all that into the fiction. Just to be clear. :)
May 20, 2022 12:47 pm
Winston: No need to push or anything (it is just listening), but once D. has established 'it' in the fiction, how do your enhanced ears give you the edge... or at least mean whatever is coming does not have the edge on you as a result of surprise?

Do your 'Acoustic Amplifiers' even work that way and apply here? You tell us.
May 24, 2022 1:07 pm
O.K., just getting a sit rep here--the barrier started to open, we heard a grinding and it's now stalled--there is about a foot opening?

Additionally on the other side of the barrier is a bot that we are concerned will report our presence if it becomes aware of us?
May 24, 2022 7:25 pm
@Dunko:
Pretty succinct summary. Though you forgot D.'s groupies.

So far as you know the bot does not pose any physical thread to you, a clean take-down would be good to prevent it sending 'EMP shock diagnosis' and upping the alert levels.

Unfortunately Blank has both Aggression and Ranged Combat at 0d6. It would be a hard case to argue other stats for shooting an enemy, but you are free to do so. Or you can change your course of action and do something else (if you do, you can undeclare the Special Ammo, and save that choice for later).

If you do proceed with this, remember that you can Spend 2 Stress to Push Yourself for an extra dice (1 extra dice is very strong when you have zero dice), or someone else can Spend 1 Stress to Assist you for an extra dice. I am not sure what a viable Assist would be for something as simple as this, but am always open to bribes.

I don't see anyone having a particular Edge in this situation, so both Threat and Effect would start at 2 unless someone convinces me otherwise. You can adjust both up of down one step if you want. You don't know how tough this bot is, so you can't judge if that will be enough to take it out cleanly.
May 25, 2022 8:39 am
vagueGM says:

Unfortunately Blank has both Aggression and Ranged Combat at 0d6. It would be a hard case to argue other stats for shooting an enemy, but you are free to do so.
I guess my description makes it look like I'm helping Blank, so that could ... well, help. We could turn around if D. is quick enough so that Blank's shot is actually the helping action. D. is definitely made to shoot things.
Last edited May 25, 2022 8:39 am
May 25, 2022 8:52 am
CESN says:
... D. is definitely made to shoot things.
Yeah. And he is the one who has been socialising.

Crazy, this group. :)
May 25, 2022 9:11 am
ahah right? probably why he is so stressed. all that social anxiety 😅
May 25, 2022 9:12 am
Funny how that happens. :)
May 25, 2022 12:23 pm
Oh Blank was to give the ammo to a shootist! The way I was thinking of his special ammo when rolling him up was that he makes it, and doesn't necessarily consume it!
May 25, 2022 1:11 pm
Dunko says:
Blank ... makes it, and doesn't necessarily consume it!
Ah.
Dunko says:
(in RP)... stops his finger trick and holds the bullet between forefinger and thumb.
'Bullet'? As in just one round? We would not want to use up Load for that, but do you want to Flashback to your making this bullet and roll (Smarts and Science?) to see what you get? Maybe you can turn that bullet into two on a 4-5, three on a 6, and five on a Crit? This adds the chance that it does not work as intended if you roll a 1-3, but unloading multiple Special Bullets into the bot can finish it outright on anything but a 1-3 on the attack.

Or you can create one single Bullet for free this time.

@Bananabread: How are you doing? Any chance we can hand this bullet over to Solovei and give him a chance to shine?
May 25, 2022 4:38 pm
Eee! That was more for flavor! I'd like to say special ammo is def marked off on sheet. I'd imagine there is a whole clips worth!
May 25, 2022 9:29 pm
Dunko says:
... special ammo is def marked off on sheet ...
Someone needs to mark it then. :)

If this is just flavour, then it does not need be Blank who marks it, it could be the person who is actually carrying it.

If Blank is the one to mark the stuff he provides to others on his own sheet then we can adjust what else is there, so you can double up on these sorts of things that you supply.
Dunko says:
... I'd imagine there is a whole clips worth ...
If is is marked on a sheet, then it is in the fiction and we don't need to worry about how much there is. Running out of ammo happens when that seems appropriate due to bad dice rolls and, like all consequences, that 'running out' can be Resisted.
May 26, 2022 9:15 pm
I'll mark it on my sheet! Special ammo it is.
May 26, 2022 11:52 pm
Rightyo.

Let's not wait for Bananabread, they can catch up when they are able.

D. has much better shooting, and his magnetic camouflage could come into play as well (but not in a game changing way since that needs a Push and that would overload him).

What is the objective? There is the bot, the security and alarm systems, and the impressionable kids to consider.

What are you doing?
May 31, 2022 12:59 pm
Ah sorry, I missed this post. it's my turn to go right? I guess the aim is to fry the bot and see what happens. D. is more of a focus on the immediate threat guy. the security and alarm systems can always be fried later 🤣 Now that making sure the kids don't get too hurt. Scaring them may be ok though (except for E., that is).

So grab the special ammo, load it and shoot down the bot. preferentially, without messing up even more.
May 31, 2022 1:25 pm
CESN says:
... preferentially, without messing up even more.
Preferably, yes. :)

I am not treating 'using the appropriate ammo for a situation' as being an Edge (instead I am adjusting the numbers internally). Y'all let me know if you would prefer to do this differently, but the rules heavily imply that Edge is singular, so getting it from the ammo would make it pointless to work to get it from something else (like clever strategy, planning, and setups). We could allow multiple Edges at once, but then we run the risk of Aspect-Stuffing. We can change our minds later if we want.

Currently we are at the default 2 Threat and 2 Effect. Would you like to do anything about those numbers before you roll?

Any questions?
May 31, 2022 2:27 pm
No i think with a 4d6 the default is probably ok. Definitively want it to be Effect-ive. So just roll that and pray then?
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