Gameplay - Dangerous Prisoner

load previous
Aug 20, 2016 1:31 pm
OOC:
Assuming my firebolt didn't drop her I'm going to use one of Kelvin's "Portent" rolls here and retcon Baroril's first attack roll to a 15 which would be a 19 with his bonus.
Aug 20, 2016 2:23 pm
Grok falls beside Nar and puts a healing portion into him. Wounds close and Nar bounces too his feet, attacking Nahaarifa and connecting solidly.

Kelvin's second Fire bolt strikes her squarely and seers her skin badly. She crumples to the ground.
OOC:
The Portent for Baroril isn't needed.
You gather yourselves together and find the room quiet for the moment. A rhythmic chanting, much like the mad man's from the jail, can be heard from up the stairs. The hairs on the back of your neck stand up.

The shadow creature hasn't followed Jhishma down the stairs, so you can collect your wits.
Aug 20, 2016 2:27 pm
OOC:
Baroril hasn't rolled a Con save vs Thunderwave yet.
Aug 20, 2016 2:56 pm
"It may be that our friend here summoned the fiend you saw upstairs, if that is the case there may be some clue here as to how to banish it"
OOC:
Kelvin will search the villians bodies then take a quick stock of the room to see if anything is unusual

Rolls

Perception if needed - (1d20)

(11) = 11

Investigation if needed - (1d20+3)

(2) + 3 = 5

Aug 20, 2016 3:24 pm
Grok pulls himself off the ground and downs two healing potions.

"Ah, that good. Taste dung, but can hit stuff now."

Rolls

Healing potion 2 - (2d4+2)

(32) + 2 = 7

Healing potion 3 - (2d4+2)

(21) + 2 = 5

Aug 20, 2016 4:23 pm
Kelvin's trained eye first peruses the book shelves. He finds one that draws his eye. Mystical symbols, surround one book case, that has a locked bottom. As he begins to investigate, Old Man Sydell enters from the yard. He surveys the wreckage of his kitchen before he sees Kelvin approach the peculiar shelf. "Careful with that, friend. It's warded."

He points a shaking hand at another cupboard. "You may find a couple more healing potions in there. Help yourself."

Upon spying the bodies of the two former prisoners, he says: "Is the Warlock defeated, too?"
Aug 20, 2016 4:26 pm
As they all take a moment to catch their breath, Jhishma repeats, "One of the Shades of Orcus (literally) is blocking the way to the upper floors of the tower." He pauses and tilts his head. "Hear that? What further devilry will we find above? Give me a moment to focus..."

The paladin ascends the stairs to the highest point where he still knows the shadow won't attack him and directs his Divine Sense upwards into the tower, reaching as far as he can with the guidance of the Winter Queen...
OOC:
Jhishma has one more healing potion he can share, plus 3 HP of Lay On Hands to share among Nar, Grok and Baroril. Let's see how badly Baroril is hurt then we can divide these meagre resources.
Last edited August 20, 2016 11:23 pm
Aug 20, 2016 4:44 pm
Still shaking off the effects of the all too familiar feeling of near death, Nar looks at their fallen foes for a moment with a grim look; vengeance fulfilled -- in part. He downs his last healing potion and also waits to see if anyone is in need of his divine healing (10pts left).
Last edited August 20, 2016 4:47 pm

Rolls

Potions #3 - (2d4+2)

(22) + 2 = 6

Aug 20, 2016 4:58 pm
Jhishma's senses pick up only the fiend above, it's putrid evil wafting down at him like a wave of disease.

The old man says: "A Shade of Orcus you say? Describe it to me, young man. I have some knowledge of these things, though not as much as Helge."
Aug 20, 2016 8:42 pm
"Alas, Old One, Rigavian, is not among the fallen," answers Jhishma as he heads to the cupboard for the healing elixirs.

The paladin continues, "The creature above is guarding the stairs and appears to be made entirely of shadow - a figure comprised of darkness itself. I sense that it is alone, however. More seem not to have been summoned, as yet... But I know not if my simple axe will avail against such a foe, since I am unable to call on additional radiant energy to infuse my weapon under this day's sun."
OOC:
Jhishma gathers whatever healing potions can be found and distributes to those who need them.
Aug 20, 2016 10:37 pm
OOC:
Con save versus thunderwave.

Rolls

Con saving throw - (1d20+2)

(10) + 2 = 12

Aug 21, 2016 12:46 am
Baroril had been laid low by the Thunderwave , taking the full 19 damage which drops him to 0.
Aug 21, 2016 12:59 am
The news of the shadow creature enrages Nar, in some small part to cover up a bit of fear -- he is also unable to summon any more holy radiance from his god on this dark but glorious day.

Then he shakes himself back to reality to tend to Baroril. Knowing that he must be carrying a few potions from the tavern, he checks the easy access pockets and pouches, un-stoppers a potion, and carefully administers it. Thunder damage is not a pleasant way to die.

When he awakens, Nar points out, "Drink up, my friend, and, if you are able, I'd advise having one or two more...you're going to need them. "
Last edited August 21, 2016 3:16 am
Aug 23, 2016 4:31 am
Turning to Jhishma Nar asks, "This demon of shadow blocking our path -- is there room on the stairs to surround it? In my experience, it takes a special weapon to deal much damage to a demon, but, as well as I take care of my maul, it cannot be consdered that brand of special. We may need to concentrate all of our attacks at once in order to chop that thing down"

If, after all of the others have had an opportunity, there is an unused healing potion from the shelf, Nar would humbly request it.

He suggests a plan to the group, "I'd like to try to surround it -- I'll bull rush it, swing at it with my maul, then try to end up past the thing. What do you guys think?"
Aug 23, 2016 5:00 am
The old man will say: "I know a few things about such. Much less than Helge. Shadows are at a disadvantage in the light, which I can conjure. There is a scroll upstairs in the shelf marked with a sigil. It's in a scroll tube on a small display rack, you can't miss it. The scroll is for a spell called Banishment, which may work on such a creature. If the thing is on the stairs, you'll have to get past it somehow, or avoid its reach."
Aug 23, 2016 5:00 am
The old man will say: "I know a few things about such. Much less than Helge. Shadows are at a disadvantage in the light, which I can conjure. There is a scroll upstairs in the shelf marked with a sigil. It's in a scroll tube on a small display rack, you can't miss it. The scroll is for a spell called Banishment, which may work on such a creature. If the thing is on the stairs, you'll have to get past it somehow, or avoid its reach."
Aug 23, 2016 7:33 pm
Jhishma suggests, "I have my crossbow and I have my javelins. Nar, Grok, you have similar weapons, no? Taking aim upon the shadow with these weapons, along with Kelvin's Bolts of Fire and Baroril's Sacred Flame, we can harm it (hopefully) and provoke it to leave its post and combat us down here on the ground floor where we have more room to surround it, as you suggest, Nar. While Grok, Nar and I surround it, and Baroril reigns down his Sacred Flames, Kelvin can dash upstairs and get the banishment scroll."

Saying this, the silvery dragonborn eyes up the angles on the stairs...
OOC:
How far up the stairs and how close to the shadow do we have to be to get line of sight on it?
Aug 23, 2016 8:46 pm
"Sure. I just forgets I has 'em, tiny things. Grok ready." Grok straps his axe to his back, and draws a javelin from his belt.
OOC:
Grok tends to be passive. He's not an idea-guy. I'm in and checking the thread multiple times a day though, so if I'm silent, it's because Grok doesn't have any input at the time. Feel free to order him around ;)
Aug 23, 2016 10:04 pm
OOC:
Status Check. I have:
Grok at 12/23 hp
Nar is at 13/23
Jhishma is at 20/20
Kelvin is at 13/13
Baroril is at 6*/17 *after accounting for him having taken a healing potion (I rolled a 6)

Jhishma has a healing potion, and the two paladins have some Lay on Hands available.

Nar finds 3 healing potions in the shelf indicated by Old Man Sydell

Rolls

Healing potion - (2d4+2)

(22) + 2 = 6

Aug 24, 2016 1:54 am
omenstar says:
How far up the stairs and how close to the shadow do we have to be to get line of sight on it?
Jhishma estimates that, because the stair case is curved and relatively narrow, only one person could see the demon and be able to fire at it, without being in melee with it. One person could fire at it and run back down, hoping to kite it into a "whoop funnel".
load next

Thread locked