It's been great fun so far. In terms of the dice, I think I prefer the PbtA system with miss, partial success and hit over the way Fate does it.
What I do like is the aspects system. Both for players as the situational ones. I'd like to see how a compel action would work, but the opportunity hasn't presented itself (yet).
I'm not sure if I'd join another game after this one finishes. I've signed up for a few more since we started here, so I'll have to see how busy it gets.
Either way, it was some lovely GM work, Sean! I especially liked the pictures and portraits you added. I kept thinking "where do you find those?"
I don't mind the railroading, it's just an introductory game anyway and I felt like the pacing was good. Not too much lingering in one spot.
I'll post IC later today
Last edited June 22, 2022 3:48 pm