Quote:
OOC:
I'm going to compel my aspect "Condemned by the church" to gain a Fate Point.
It works that way, right?
@TheGenerator Good question. I like your thinking. Notice that the Fate rules are a tad sticky about self-compels...
Quote:
"Event compels: Other times a compel reflects something happening that makes life more complicated for you."
~ Fate Accelerated, pg 29
"Also, keep in mind that some players may tend to offer weak compels when they’re fishing for fate points, because they don’t really want to hose their character that badly. Feel free to push for something harder if their initial proposal doesn’t actually make the situation that much more dramatic. ... Your main goal should be to enlist the players as partners in bringing the drama, rather than being the sole provider."
~ Fate Core, pg 212
"If a player finds they have roleplayed themself into a complication related to one of their aspects or a situation aspect that concerns them, they can ask the GM if that counts as a self-compel. If the group agrees, the GM slides the player a fate point. It’s okay to recognize a compel as off-the-mark and withdraw it. If the group agrees that a proposed compel wasn’t appropriate, it should be withdrawn at no cost to the compelled character."
~ Fate Condensed, pg25
I take this to mean that to really earn a Fate Point (via self-compel), a player has to role-play themselves into a
complication (worthy of a fate point as a kind of compensation for the price paid) (or use it to resolve a decision that is critical to the story.) So there's a fine line between that, and simple role-play flavor. Although the rules use of the word 'drama' is a bit open-ended -- as degrees of drama can vary widely and be subjective.
It would seem this compel creates more of a complication for Beartrand than Ivario, or at least it might not be very dramatic as Ivario will likely stop as soon as he sees who's really there... unless perhaps it leaves Ivario in a berserkers or troubled state of mind, perhaps? (these are just suggestions.)
(Question: would Ivario really be worried about the church out in the dark forest? Not saying it couldn't be so -- certainly he could be worried, if it's a kind of irrational paranoia that he has. Even if rationally he knows that no one from that church should likely be that far from home.)
Would you be able to describe how this self-compel creates a complication for Ivario?
In fact, the expanded rules in Fate Core offer the following template for self-compels. First determine if it's a Decision or an Event self-compel. I think this counts as event, so it suggests this template...
You have __been condemned by the church__ aspect and are in __potential ambush__ situation, so it makes sense that, unfortunately, __ ?? __ would happen to you.
(On the other hand, I could also see self-compels as a good way to explore the depths of one's own player character.)
This would have been a great question for @Harrigan. I might ask around on Fate forums about it too.
EDIT: For now, if you can fill in the ?? blank, then we can go from there.